------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### ##################### ############# ###################### #...../...# #.........../.......# #.....................................# #.>...###.# #.........###...<...# #.....................................# #.....# #.# #.........# #.......# #.....................................# ####### #.#####........[##############.....................................# #.....#........./..................................................# #####.#.........##############.....................................# #.............# #.....................................# ###########.###.######### ######## #..................]..................# #........./.......# #.......# #...###############.###############...# #.........#######.####### #.......# #...#.............###.............#...# #.........# #.......# #.......# #...#.......(....@................#...# #.........# #######.###.......# .#...........z.................#...# #.........# #.../.......# #............................ #...# #.........# #####.......# ############################# #...# #......... #.......# ........# ######## ######### .......# ######## Bonksse St:18 Le: 6 Wi:13 Dx:13 To:19 Ch:14 Ap:11 Ma:13 Pe:11 N= DV/PV: 8/2 H: -1(77) P: 29(29) Exp: 7/5708 D: 4 M: 1978 Paralyzed Bleeding Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Bonksse Race: male Drakeling Class: Weaponsmith Eye color: blue Hair color: bald Complexion: green Height: 5'9" Weight: 165 pounds Age: 22 (young) Star sign: Candle Birthday: 15/Candle (day 285 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Weaponsmith. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 514 stones Carrying capacity: 1950 stones Head : - Neck : - Body : - Girdle : - Cloak : - Right Hand : uncursed orcish dagger (+6, 2d3+5) [10s] Left Hand : uncursed tower mithril shield (-2) [+9, +2] [120s] Right Ring : - Left Ring : uncursed ring of fire resistance [1s] Bracers : - Gauntlets : - Boots : - Missile weapon: - Missiles : bundle of 5 uncursed drakish scurgari (+2, 1d8+2) [50s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 333 stones Carrying capacity: 1950 stones One-handed weapons ('(') uncursed warhammer (+2, 2d3) [60s] Missile weapons ('}') uncursed sling (+0, +1) [3s] Missiles ('*') heap of 7 cursed rocks (+0, 1d4) [35s] heap of 21 uncursed rocks (+0, 1d4) [105s] Wands ('\') uncursed wand of door creation (8 charges) [3s] Potions ('!') uncursed potion of water [4s] cursed potion of carrot juice [4s] uncursed potion of carrot juice [4s] Scrolls ('?') uncursed scroll of identify [2s] Food ('%') uncursed bone [4s] cursed burb root [2s] cursed morgia root [2s] heap of 35 uncursed cooked lizards [105s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 2 +2 +0 +0 basic 7 Clubs & hammers 3 +2 +1 +0 basic 56 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 40 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 1 +2 +1 +0 basic 9 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 13 Damage caused with your melee weapons: -------------------------------------- Right hand: +37 bonus to hit, 2d3+21 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 5, base range: 4, +12 bonus to hit, 1d8+7 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 32 (fair) [+1d5] Appraising ............... 20 (mediocre) [+4d4] Athletics ................ 81 (great) [+3d3] Climbing ................. 34 (fair) [+3d3] Concentration ............ 13 (mediocre) [+4d5] Detect traps ............. 13 (mediocre) [+3d5] Find weakness ............ 51 (good) [+1d5] First aid ................ 47 (fair) [+2d4] Food preservation ........ 22 (mediocre) [+3d3] Haggling ................. 34 (fair) [+4d5] Listening ................ 29 (mediocre) [+3d3] Metallurgy ............... 49 (fair) [+4d5] Music .................... 14 (mediocre) [+3d3] Smithing ................. 52 (good) [+4d4] Swimming ................. 53 (good) [+1d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Bonksse, the drakish weaponsmith, was killed in the arena by a ghul. He scored 3113 points and advanced to level 7. He survived for 0 years, 3 days, 20 hours, 0 minutes and 27 seconds (1978 turns). Bonksse visited 9 places. His appearance score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life on level 4 of the caverns of chaos. 107 monsters perished under his attacks. He possessed the following intrinsic: He was fire resistant (gained through an item). He had the following talents: Long Stride, Quick, Strong Thrower, Very Quick. He had a final speed score of 108 (final base speed: 108). He was not particularly religious. He asked for 2 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 2 bandits 1 berserker 1 blink dog 1 chaos rat 1 chaos sister 2 claw bugs 2 cutpurses 2 dark elven warriors 1 ghul 2 giant bats 1 giant centipede 2 giant rats 1 gnoll 18 goblins 3 goblin rockthrowers 2 goblin slavemasters 1 gremlin 6 hobgoblins 2 hobgoblin chiefs 1 huge bat 1 jackal 3 kobolds 3 kobold chieftains 1 large bat 6 large orcs 3 lizard men 1 ogre 29 orcs 1 orc chieftain 1 owlbear 1 pixie 1 rat 1 ratling fencer 1 ratling warrior 1 shadow centipede 1 skeleton