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II.. ... # Mer St:21 Le:15 Wi:16 Dx:14 To:18 Ch:11 Ap: 9 Ma:11 Pe:14 L DV/PV: 6/5 H: 10(58) P: 9(9) Exp: 5/1865 D: 6 Sp: 95 Satiated ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Mer Race: male Dwarf Class: Merchant Eye color: green Hair color: brown Complexion: brown Height: 4' Weight: 182 pounds Age: 64 (grown-up) Star sign: Candle Birthday: 5/Candle (day 275 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Merchant. During your apprenticeship you specialized on enchanted rings. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1049 stones Carrying capacity: 2475 stones Head : - Neck : - Body : uncursed rusty chain mail (-1, -3) [-2, +5] [400s] Girdle : - Cloak : - Right Hand : cursed mithril flail (+0, 2d4+5) [120s] Left Hand : - Right Ring : uncursed ring of fire resistance [1s] Left Ring : uncursed ring of cold resistance [1s] Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 502 stones Carrying capacity: 2475 stones Helmets ('[') uncursed hat [+0, +0] [4s] Gauntlets ('[') cursed gloves (+1, +1) [+0, +2] [6s] One-handed weapons ('(') uncursed warhammer (+1, 2d3) [60s] blessed knife (+0, 1d3) [8s] Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Missile weapons ('}') uncursed short bow (+1, +0) [20s] Tools (']') uncursed tinderbox (19) [3s] Rings ('=') heap of 2 uncursed rings of searching [2s] uncursed ring of fire resistance [1s] blessed wedding ring [1s] Potions ('!') uncursed potion of beauty [4s] Scrolls ('?') uncursed scroll of identify [2s] uncursed scroll of power [2s] uncursed scroll of satiation [2s] Books ('"') uncursed spellbook of Remove Curse [100s] Food ('%') blessed iron ration [100s] blessed demon daisy [2s] cursed stomafillia herb [2s] blessed stomacemptia herb [2s] uncursed stomafillia herb [2s] Valuables ('$') 13903 gold pieces [139s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 3 +2 +1 +0 basic 56 Maces & flails 0 +0 +0 +0 unskilled 8 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +9 bonus to hit, 2d4+10 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ................ 66 (good) [+3d5] Climbing .................. 39 (fair) [+3d5] Detect item status ........ 36 (fair) [+2d4] Detect traps .............. 28 (mediocre) [+4d4] First aid ................. 34 (fair) [+3d3] Gemology .................. 66 (good) [+3d4] Haggling .................. 65 (good) [+3d5] Herbalism ................. 47 (fair) [+3d4] Listening ................. 36 (fair) [+3d5] Literacy .................. 63 (good) [+2d4] Metallurgy ................ 40 (fair) [+3d5] Mining .................... 67 (good) [+3d3] Pick pockets .............. 56 (good) [+3d5] Smithing .................. 38 (fair) [+3d3] Survival .................. 34 (fair) [+3d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Mer, the dwarven merchant, quit prematurely. He scored 3120 points and advanced to level 5. He survived for 0 years, 2 days, 16 hours, 21 minutes and 8 seconds (958 turns). Mer visited 7 places. His mana score was modified by +1 during his career. He ended his adventuring life on level 6 of the caverns of chaos. 44 monsters perished under his attacks. He possessed the following intrinsics: He was fire resistant (gained through an item). He was cold resistant (gained through an item). He had the following talents: Alert, Miser, Very Wealthy, Wealthy. He had a final speed score of 95 (final base speed: 100). He was religious. He did not ask for divine help. He was lawfully aligned. The following monsters were vanquished: 1 bugbear 1 gelatinous cube 2 giant rats 2 goblins 1 goblin chieftain 1 goblin rockthrower 2 goblin slavemasters 1 harpy 1 hobgoblin 18 kobolds 1 kobold chieftain 3 large bats 1 large jackal 6 large kobolds 1 lizard man 1 quasit 1 zombie