------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ###### #..... ### #######..@..# ... #...../@l...# ######## #.# #.#####.....# #.......# #.# #.# #..... #.......#####.#################.# ###### #......./.......................# #.......######################### ####### #.............................# #.....# #############################.#####..<..# #.}.../.....# ############# Mer St:20 Le:16 Wi:17 Dx:12 To:18 Ch:11 Ap:12 Ma:10 Pe:14 L DV/PV: 5/5 H: 8(59) P: 13(13) Exp: 5/1512 D: 5 Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Mer Race: male Dwarf Class: Merchant Eye color: brown Hair color: red Complexion: brown Height: 4' Weight: 174 pounds Age: 64 (grown-up) Star sign: Candle Birthday: 8/Candle (day 278 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Merchant. During your apprenticeship you specialized on magical scrolls and maps. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 692 stones Carrying capacity: 2250 stones Head : - Neck : - Body : uncursed chain mail (-1, -3) [-3, +5] [400s] Girdle : - Cloak : - Right Hand : uncursed warhammer (+2, 2d3-2) [60s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots (+1, +1) [+0, +0] [25s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 207 stones Carrying capacity: 2250 stones Shields ('[') uncursed small shield [+2, +0] [50s] Tools (']') uncursed fireproof blanket [10s] Wands ('\') uncursed wand of door creation (5 charges) [3s] Potions ('!') uncursed potion of exchange [4s] Scrolls ('?') heap of 3 uncursed scrolls of protection [6s] uncursed scroll of repair [2s] uncursed scroll of item destruction [2s] heap of 2 uncursed scrolls of power [4s] uncursed blank scroll [2s] heap of 2 uncursed scrolls of identify [4s] heap of 2 uncursed scrolls of uncursing [4s] uncursed scroll of darkness [2s] Valuables ('$') 11453 gold pieces [114s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 3 +2 +1 +0 basic 62 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +16 bonus to hit, 2d3+4 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ................ 52 (good) [+4d4] Climbing .................. 35 (fair) [+3d5] Detect item status ........ 24 (mediocre) [+3d3] Detect traps .............. 42 (fair) [+3d4] First aid ................. 29 (mediocre) [+3d4] Gemology .................. 40 (fair) [+4d4] Haggling .................. 57 (good) [+4d4] Herbalism ................. 41 (fair) [+3d4] Listening ................. 43 (fair) [+3d4] Literacy .................. 80 (great) [+1d5] Metallurgy ................ 49 (fair) [+3d5] Mining .................... 61 (good) [+3d3] Pick pockets .............. 65 (good) [+3d4] Smithing .................. 41 (fair) [+2d4] Survival .................. 32 (fair) [+3d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Mer, the dwarven merchant, quit prematurely. He scored 3152 points and advanced to level 5. He survived for 0 years, 2 days, 17 hours, 33 minutes and 15 seconds (1143 turns). Mer visited 6 places. His appearance score was modified by +1 during his career. His perception score was modified by +2 during his career. He ended his adventuring life on level 5 of the caverns of chaos. 33 monsters perished under his attacks. He had the following talents: Alert, Miser, Very Wealthy, Wealthy. He had a final speed score of 100 (final base speed: 100). He was religious. He did not ask for divine help. He was lawfully aligned. The following monsters were vanquished: 2 fire beetles 1 giant bat 1 giant rat 3 goblins 3 goblin rockthrowers 1 goblin slavemaster 1 gray ooze 2 hobgoblins 1 homunculus 1 jackal 3 kobolds 1 kobold chieftain 4 large bats 2 orcs 1 pixie archer 1 rabid dog 1 rat 1 ratling warrior 1 skeleton 1 wild cat 1 zombie