------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######## ######################################### #.......# #.................................@zzzzz. #....>..#####.#############################.#####zz.. #....%../.....# ....# .. ############### ##### # Mer St:20 Le:16 Wi:16 Dx:11 To:18 Ch:15 Ap:11 Ma:14 Pe:16 L DV/PV: 4/8 H: 39(39) P: 7(7) Exp: 3/618 D: 2 Sp: 95 Satiated ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Mer Race: male Dwarf Class: Merchant Eye color: brown Hair color: black Complexion: tanned Height: 4'2" Weight: 167 pounds Age: 67 (grown-up) Star sign: Candle Birthday: 3/Candle (day 273 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Merchant. During your apprenticeship you specialized on magical scrolls and maps. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 743 stones Carrying capacity: 2250 stones Head : - Neck : - Body : blessed rusty chain mail (-1, -3) [-3, +8] [400s] Girdle : - Cloak : - Right Hand : uncursed warhammer (+2, 2d3) [60s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : blessed leather boots [+0, +0] [25s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 258 stones Carrying capacity: 2250 stones Necklaces (''') uncursed pendant of mana {Ma+2} [3s] ') uncursed brass bracers [+0, +0] [10s] Rings ('=') uncursed ring of acid resistance [1s] Potions ('!') potion of unholy water [4s] Scrolls ('?') uncursed scroll of power [2s] heap of 4 uncursed scrolls of identify [8s] uncursed scroll of monster detection [2s] heap of 3 uncursed scrolls of uncursing [6s] uncursed scroll of increase melee damage [2s] heap of 2 uncursed blank scrolls [4s] Food ('%') blessed iron ration [100s] heap of 2 cursed demon daisies [4s] uncursed alraunia antidote [2s] cursed morgia root [2s] Valuables ('$') 10839 gold pieces [108s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 2 +2 +0 +0 basic 22 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +10 bonus to hit, 2d3+5 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ................ 40 (fair) [+4d5] Climbing .................. 29 (mediocre) [+4d4] Detect item status ........ 27 (mediocre) [+3d3] Detect traps .............. 36 (fair) [+3d5] First aid ................. 44 (fair) [+2d4] Gemology .................. 44 (fair) [+4d4] Haggling .................. 39 (fair) [+4d5] Herbalism ................. 30 (mediocre) [+3d5] Listening ................. 32 (fair) [+3d5] Literacy .................. 79 (great) [+1d5] Metallurgy ................ 44 (fair) [+3d5] Mining .................... 61 (good) [+3d3] Pick pockets .............. 50 (fair) [+3d5] Smithing .................. 23 (mediocre) [+3d4] Survival .................. 39 (fair) [+3d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Mer, the dwarven merchant, quit prematurely. He scored 2578 points and advanced to level 3. He survived for 0 years, 2 days, 10 hours, 57 minutes and 54 seconds (395 turns). Mer visited 5 places. His perception score was modified by +1 during his career. He ended his adventuring life on level 2 of the caverns of chaos. 14 monsters perished under his attacks. The following artifact was generated during his adventure: the black tome of Alsophocus He had the following talents: Alert, Miser, Very Wealthy, Wealthy. He had a final speed score of 95 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was lawfully aligned. The following monsters were vanquished: 2 goblin rockthrowers 1 goblin slavemaster 1 homunculus 1 kobold 1 large bat 2 orcs 1 rat 4 skeletons 1 zombie