------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Wizard St:11 Le:20 Wi:15 Dx:18 To: 9 Ch:10 Ap:18 Ma:21 Pe:20 N+ DV/PV: 14/2 H: 17(17) P: 28(28) Exp: 1/0 DrCh Sp: 101 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Wizard Race: male Gray Elf Class: Wizard Eye color: golden Hair color: silver Complexion: light Height: 6'6" Weight: 138 pounds Age: 313 (grown-up) Star sign: Book Birthday: 29/Book (day 59 of the year) YOUR HISTORY: Your mother is a mighty enchantress. She is unmarried. Your father is living in the vicinity of your mother's tower. He is a humble shepherd. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 378 stones Carrying capacity: 1100 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +1] [25s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 293 stones Carrying capacity: 1100 stones Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Tools (']') heap of 2 uncursed torches [20s] uncursed box with flint and steel (7) [5s] uncursed tinderbox (29) [3s] Rings ('=') uncursed ring of searching [1s] uncursed ring of cold resistance [1s] Wands ('\') uncursed wand of wonder (2 charges) [3s] Potions ('!') uncursed potion of invisibility [4s] potion of holy water [4s] blessed potion of potential charisma [4s] Scrolls ('?') uncursed scroll of identify [2s] uncursed scroll of amnesia [2s] Books ('"') uncursed spellbook of Magic Missile [100s] uncursed spellbook of Calm Monster [100s] Food ('%') uncursed loaf of elven bread [3s] Valuables ('$') 167 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +0 bonus to hit, 1d3+0 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 48 (fair) [+4d5] Climbing ............. 36 (fair) [+3d3] Concentration ........ 32 (fair) [+4d5] Dodge ................ 11 (mediocre) [+3d4] First aid ............ 18 (mediocre) [+3d5] Haggling ............. 26 (mediocre) [+3d4] Healing .............. 28 (mediocre) [+3d4] Herbalism ............ 35 (fair) [+4d5] Listening ............ 33 (fair) [+3d5] Literacy .............100 (superb) [+2d4] Stealth .............. 32 (fair) [+3d3] Ventriloquism ........ 36 (fair) [+3d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Wizard, the gray elven wizard, quit prematurely. He scored 1517 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Wizard visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talents: Alert, Miser. He had a final speed score of 101 (final base speed: 101). He was not particularly religious. He did not ask for divine help. He was neutrally aligned. ---------------------------------------------------------------------------- Playing Time ---------------------------------------------------------------------------- You played for 0 hours, 0 minutes and 3 seconds. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.13.1 Linux ELF Prerelease 16 Build: Aug 18 2013 08:09:42