------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ### ###... #########################.*.... ........./..%..@d..d../.%(!.... ###############.dd."..###...### #...".".# ##### #.."....# ######## +...".".# #..."... ########### #.. #...."..# ###########.."""".# +.........# #.. #.......# #............"""".# #..[..."".# #/# ###%##### #.......###...""".# #......"".# #.# #.# #.......# #....... #########.........###.###############.#########.......# ######## #....././........./.........................../.......# #..<..#########################################.......# #.....# #.......# ####### ######### Wiz St:12 Le:26 Wi:17 Dx:21 To:13 Ch:10 Ap:24 Ma:22 Pe:19 N= DV/PV: 21/4 H: -5(47) P: 48(112) Exp: 11/44896 D: 10 Sp: 99 Stunned Burdened ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Wiz Race: female Gray Elf Class: Wizard Eye color: purple Hair color: silver Complexion: pale Height: 5'11" Weight: 114 pounds Age: 318 (grown-up) Star sign: Candle Birthday: 26/Candle (day 296 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 909 stones Carrying capacity: 1200 stones Head : - Neck : - Body : - Girdle : - Cloak : - Right Hand : uncursed orcish knife (+3, 1d3+2) [10s] Left Hand : - Right Ring : uncursed ring of damage [1s] Left Ring : uncursed ring of defense +1 [1s] Bracers : uncursed bracers of defense [+5, +0] [10s] Gauntlets : uncursed gauntlets (-1, +0) [+0, +3] [10s] Boots : uncursed light boots [+0, +1] [20s] Missile weapon: - Missiles : bundle of 2 uncursed arrows (+0, 1d6) [4s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 853 stones Carrying capacity: 1200 stones Girdles ('[') blessed girdle of weight [+0, +0] [40s] Boots ('[') uncursed sandals [+0, +0] [6s] Necklaces (''') cursed rusty amulet of greed [3s] uncursed brass amulet [3s] One-handed weapons ('(') uncursed knife (+0, 1d3) [8s] uncursed white mithril spear (+3, 1d8+3) [40s] Missile weapons ('}') uncursed rusty light crossbow (+2, +0) [70s] uncursed sling (+0, +1) [3s] uncursed sling (+0, +2) [3s] Missiles ('/') bundle of 3 uncursed rusty drakish scurgari (+2, 1d8+2) [30s] heap of 8 uncursed rocks (+0, 1d4) [40s] cursed arrow (+0, 1d6) [2s] cursed balanced arrow (+7, 1d6) [2s] uncursed arrow of targeting (+6, 1d6) [2s] uncursed rusty dark elven quarrel (+3, 1d4+3) [2s] Tools (']') uncursed torch [10s] uncursed tinderbox (6) [3s] uncursed bandage [2s] heap of 2 blessed sis [20s] uncursed holy symbol [5s] heap of 3 uncursed sis [30s] cursed si [10s] Rings ('=') uncursed ring of stun resistance [1s] Wands ('\') uncursed wand of paralyzation (1 charge) [3s] uncursed wand of digging (1 charge) [3s] uncursed wand of knocking (7 charges) [3s] uncursed wand of light (2 charges) [4s] uncursed wand of gold detection (0 charges) [6s] uncursed rusty wand of light (0 charges) [4s] Potions ('!') uncursed oil of rust removal [2s] heap of 5 potions of holy water [20s] cursed potion of healing [4s] uncursed potion of gain attributes [4s] uncursed potion of potential strength [4s] Scrolls ('?') uncursed scroll of increase melee accuracy [2s] uncursed scroll of increase melee damage [2s] uncursed scroll of monster detection [2s] uncursed scroll of peace [2s] cursed scroll of repair [2s] Food ('%') blessed fortune cookie [3s] uncursed iron ration [100s] uncursed melon [20s] heap of 2 cursed moss patches of mareilon [4s] heap of 6 uncursed demon daisies [12s] heap of 3 uncursed alraunia antidotes [6s] heap of 7 blessed alraunia antidotes [14s] heap of 3 cursed devil's roses [6s] heap of 3 blessed demon daisies [6s] heap of 8 blessed devil's roses [16s] heap of 4 cursed curaria mancox herbs [8s] heap of 3 cursed spenseweeds [6s] heap of 2 uncursed spenseweeds [4s] heap of 7 blessed spenseweeds [14s] heap of 6 blessed curaria mancox herbs [12s] heap of 2 uncursed curaria mancox herbs [4s] heap of 5 cursed stomacemptia herbs [10s] heap of 20 blessed stomacemptia herbs [40s] heap of 3 blessed stomafillia herbs [6s] heap of 5 uncursed stomacemptia herbs [10s] heap of 4 uncursed stomafillia herbs [8s] heap of 4 cursed stomafillia herbs [8s] heap of 3 cursed morgia roots [6s] heap of 7 blessed burb roots [14s] heap of 9 blessed pepper petals [18s] heap of 2 uncursed pepper petals [4s] heap of 5 uncursed burb roots [10s] uncursed hurthling cake [30s] uncursed dwarven sausage [20s] cursed pepper petal [2s] cursed burb root [2s] heap of 4 blessed moss patches of mareilon [8s] uncursed moss of mareilon [2s] heap of 2 cursed alraunia antidotes [4s] uncursed devil's rose [2s] cursed demon daisy [2s] Valuables ('$') 941 gold pieces [9s] Gems ('*') uncursed ruby [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 1 +1 +0 +0 basic 1 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 28 Damage caused with your melee weapons: -------------------------------------- Right hand: +4 bonus to hit, 1d3+5 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 97 (superb) [+2d4] Climbing ............. 58 (good) [+1d5] Concentration ........100 (superb) [+2d4] Dodge ................ 42 (fair) [+1d5] First aid ............ 27 (mediocre) [+3d4] Haggling ............. 25 (mediocre) [+3d4] Healing .............. 61 (good) [+1d5] Herbalism ............100 (superb) [+2d4] Listening ............ 42 (fair) [+3d5] Literacy .............100 (superb) [+2d4] Pick pockets ......... 35 (fair) [+3d3] Stealth .............. 58 (good) [+1d5] Ventriloquism ........ 31 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Fire Bolt : 828, 6pp (Effectivity: +15) Frost Bolt : 733, 10pp (Effectivity: +8) Lightning Bolt : 900, 10pp (Effectivity: +8) Strength of Atlas: 1011, 9pp (Effectivity: +0) ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Wiz, the gray elven wizard, was killed by a wolf. She scored 43253 points and advanced to level 11. She survived for 0 years, 8 days, 17 hours, 15 minutes and 42 seconds (6357 turns). Wiz visited 15 places. Her willpower score was modified by +2 during her career. Her dexterity score was modified by +1 during her career. Her toughness score was modified by +3 during her career. Her appearance score was modified by +1 during her career. Her mana score was modified by +2 during her career. She ended her adventuring life on level 10 of the caverns of chaos. 353 monsters perished under her attacks. The following artifact was generated during her adventure: the si She possessed the following intrinsic: She was fire resistant. She had the following talents: Good Book Learner, Good Learner, Mighty Aura, Potent Aura, Quick, Strong Aura. She had a final speed score of 99 (final base speed: 104). She was a fervent follower of Ayssia. She did not ask for divine help. She was neutrally aligned. She was slightly tainted by Chaos. The following monsters were vanquished: 1 assassin 1 bandit 1 berserker 2 bugbears 1 carrion crawler 17 chaos lizards 7 claw bugs 2 corpse fiends 1 crime lord 2 cutpurses 1 dark sage 17 dire wolves 1 doppleganger 1 eye of destruction 3 fire beetles 1 fire lizard 1 flesh golem 2 gelatinous cubes 1 ghost bat 6 ghuls 5 giant bats 1 giant centipede 11 giant frogs 8 giant rats 1 giant spider 1 gibbering mouther 1 gnoll 7 goblins 2 goblin chieftains 5 goblin rockthrowers 2 goblin slavemasters 3 gray oozes 2 griffons 2 half-orc bouncers 2 hippogriffs 8 hobgoblins 2 hobgoblin leaders 1 huge bat 1 hyena 1 imp 2 jackals 1 karmic lizard 23 kobolds 2 kobold chieftains 2 kobold shamans 2 large bats 1 large jackal 5 large kobolds 5 large orcs 1 least daemon 1 margoyle 1 mimic 1 minotaur 1 ogre 5 orcs 2 orc scorchers 4 outlaws 3 outlaw leaders 2 owlbears 7 pit vipers 1 pixie archer 1 quasit 1 quickling 1 rabid dog 1 raider 27 rats 4 ratling archers 1 ratling fencer 3 ratling thieves 1 rattlesnake 1 rust monster 1 shadow 1 silver wolf 17 skeletons 1 swordsman 7 water snakes 1 wererat 1 werewolf 1 wight 60 wolves 1 yellow ooze 14 zombies