------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######## ######### #####.....%######### #...%...## .........##..%.%...# #.###....# #####....##.######.#####.###...## #####[###########.....##..####.## #########.....# #......##.....###.##....# #.......//#######......#......###....#### ####.......### ##.**......##.......#....# .../.......#####..##########.....###....#### ####......./....]## ########.I@%....# .../.......####.## #*######## ###.......# #.# #.# #.......# #.# #.# ############.############## ####(## ......./...........# #.....# ########...........###.<...# #.........../.%.....# ##################### MaRdUk BatGh St:24 Le:11 Wi:21 Dx:13 To:30 Ch:13 Ap: 7 Ma:16 Pe:15 N- DV/PV: 24/34 H: 0(256) P: 94(94) Exp: 17/648591 R1: 5 Sp: 94 Bloated Strained ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: MaRdUk BatGh Race: male Troll Class: Healer Eye color: brown Hair color: brown Complexion: dark Height: 9'1" Weight: 507 pounds Age: 15 (young) Star sign: Cup Birthday: 2/Cup (day 242 of the year) YOUR HISTORY: Your parents are traveling adventurers. Both are competent, talented and doing very well. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 3734 stones Carrying capacity: 3150 stones Head : blessed helm of teleportation [+0, +1] [50s] Neck : uncursed rusty amulet of defense +2 [3s] Body : blessed eternium plate mail (-1, -2) [-1, +13] [240s] Girdle : uncursed adamantium girdle [+0, +3] [18s] Cloak : - Right Hand : uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] Left Hand : uncursed large mithril shield (-1) [+7, +2] [96s] Right Ring : uncursed ring of acid resistance [1s] Left Ring : blessed ring of ice [1s] Bracers : - Gauntlets : blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Boots : uncursed leather boots (+1, +1) [+0, +3] [25s] Missile Weapon: uncursed light crossbow of accuracy (+8, +0) [70s] Missiles : bundle of 4 uncursed mithril quarrels and thunder (+3, 2d6+3) Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 2412 stones Carrying capacity: 3150 stones Armor ('[') uncursed clothes [+0, +2] [40s] uncursed robe [+0, +2] [60s] uncursed robe [+0, +4] [60s] Gauntlets ('[') uncursed gauntlets (-1, +0) [+0, +1] [10s] Boots ('[') blessed mithril boots [-1, +2] [96s] uncursed leather boots [+0, +0] [25s] uncursed boots of speed [+2, +0] (+8 spd) [20s] cursed mithril boots [-1, +2] [96s] uncursed seven league boots [+1, +0] [30s] Necklaces (''') heap of 2 uncursed amulets of protection from constructs [6s] uncursed ankh [3s] heap of 2 uncursed necklaces of the eye [6s] uncursed amulet of balance [3s] blessed amulet of light [3s] One-handed weapons ('(') heap of 2 uncursed broadswords (+0, 1d7+1) [160s] cursed orcish spear (+2, 1d8+2) [75s] uncursed adamantium warhammer (+3, 2d3+6) [43s] uncursed mithril broadsword (+0, 1d7+4) [64s] uncursed dagger (+0, 1d4) [10s] Missile weapons ('}') uncursed light crossbow (+2, +0) [70s] uncursed short bow (+3, +0) [20s] uncursed short bow of accuracy (+6, +0) [20s] Missiles ('/') bundle of 12 uncursed arrows (+0, 1d6) [24s] bundle of 4 uncursed mithril quarrels (-2, 2d6+3) [8s] cursed quarrel (+1, 2d6) [2s] bundle of 8 blessed lead sling bullets (+3, 1d5) [24s] bundle of 21 uncursed quarrels (+1, 2d6) [42s] uncursed heavy throwing club (-2, 2d6+4) [80s] bundle of 6 blessed arrows (+0, 1d6+2) [12s] uncursed arrow (+0, 1d6+3) [2s] bundle of 21 uncursed arrows and targeting (+7, 1d6) [42s] uncursed barbed quarrel (+1, 2d6+6) [2s] bundle of 8 uncursed mithril sling bullets (+4, 2d5) [24s] uncursed throwing club (+1, 1d8) [30s] Tools (']') heap of 10 blessed bandages [20s] uncursed waterproof blanket [10s] blessed triangular key [1s] uncursed fireproof blanket [10s] heap of 20 uncursed sis [200s] blessed waterproof blanket [10s] uncursed tiny key [1s] cursed bandage [2s] Rings ('=') uncursed ring of cold resistance [1s] uncursed ring of searching [1s] uncursed ring of stun resistance [1s] blessed ring of fire resistance [1s] uncursed ring of fire resistance [1s] Wands ('\') blessed wand of door creation (0 charges) [3s] uncursed wand of wonder (0 charges) [3s] blessed wand of teleportation (3 charges) [4s] cursed wand of lightning (0 charges) [4s] uncursed wand of far slaying (1 charge) [3s] blessed wand of webbing (2 charges) [3s] cursed wand of monster creation (4 charges) [3s] uncursed wand of webbing (4 charges) [3s] blessed wand of fireballs (4 charges) [3s] cursed wand of knocking (7 charges) [3s] uncursed wand of digging (3 charges) [3s] uncursed wand of fireballs (3 charges) [3s] uncursed wand of monster creation (6 charges) [3s] uncursed wand of magic missiles (5 charges) [3s] Potions ('!') heap of 3 potions of holy water [12s] uncursed potion of healing [4s] uncursed potion of poison [4s] uncursed potion of blindness [2s] heap of 9 blessed potions of extra healing [18s] heap of 4 blessed potions of insight [8s] uncursed potion of invisibility [4s] uncursed potion of toughness [4s] uncursed oil of rust removal [2s] heap of 2 uncursed potions of water [8s] uncursed berzio potion [2s] Scrolls ('?') blessed scroll of charging [2s] uncursed scroll of teleportation [2s] uncursed scroll of power [2s] blessed scroll of corruption removal [2s] uncursed scroll of uncursing [2s] heap of 2 uncursed scrolls of identify [4s] blessed scroll of power [2s] uncursed scroll of increase melee accuracy [2s] Books ('"') uncursed tract of order [250s] Food ('%') heap of 6 blessed curaria mancox herbs [12s] heap of 11 blessed alraunia antidotes [22s] heap of 8 uncursed curaria mancox herbs [16s] heap of 20 blessed pepper petals [40s] heap of 6 uncursed pepper petals [12s] heap of 5 blessed stomacemptia herbs [10s] heap of 13 uncursed alraunia antidotes [26s] heap of 4 blessed stomafillia herbs [8s] heap of 7 uncursed stomacemptia herbs [14s] heap of 32 uncursed spenseweeds [64s] heap of 5 blessed morgia roots [10s] heap of 15 uncursed morgia roots [30s] heap of 49 blessed spenseweeds [98s] heap of 2 cursed morgia roots [4s] heap of 6 blessed moss patches of mareilon [12s] heap of 4 uncursed moss patches of mareilon [8s] heap of 7 cursed spenseweeds [14s] cursed moss of mareilon [2s] uncursed herb seed [2s] cursed pepper petal [2s] uncursed cooked displacer beast corpse [114s] uncursed bit of plain candy [2s] Valuables ('$') 3123 gold pieces [31s] Gems ('*') cursed worthless piece of red glass [1s] uncursed worthless piece of blue glass [1s] uncursed worthless piece of brown glass [1s] blessed worthless piece of brown glass [1s] blessed turquoise [1s] uncursed worthless piece of red glass [1s] uncursed aquamarine [1s] uncursed crystal of fire [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 2 +2 +0 +0 basic 10 Daggers & knives 1 +1 +0 +0 basic 25 Clubs & hammers 2 +2 +0 +0 basic 40 Maces & flails 11 +10 +7 +4 Mastery 2216 Swords 1 +1 +0 +0 basic 25 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 7 +7 +3 +6 skilled 53 Twohanded weapons 8 +7 +10 +3 excellent 525 Staves 6 +6 +2 +9 skilled 275 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 2 +4 +3 +0 basic 12 Crossbows 5 +10 +7 +1 skilled 78 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 4 +8 +6 +1 skilled 49 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 7 +14 skilled 445 Damage caused with your melee weapons: -------------------------------------- Right hand: +27 bonus to hit, 8d5+16 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 4, base range: 11, +23 bonus to hit, 2d6+11 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 48 (fair) [+1d3] Athletics ................ 85 (great) [+1d5] Backstabbing ............. 57 (good) [+1d3] Bridge building .......... 17 (mediocre) [+3d5] (mr) Climbing ................. 37 (fair) [+3d3] Concentration ............100 (superb) [+2d4] Cooking .................. 31 (fair) [+3d4] (mr) Find weakness ............ 92 (superb) [+1d5] First aid ................100 (superb) [+2d4] Food preservation ........100 (superb) [+2d4] Gardening ................ 58 (good) [+2d4] Gemology ................. 48 (fair) [+1d3] Haggling ................. 27 (mediocre) [+4d5] Healing ..................100 (superb) [+2d4] Herbalism ................100 (superb) [+2d4] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1d5] Mining ................... 52 (good) [+1d3] Smithing ................. 15 (mediocre) [+3d5] Tactics .................. 53 (good) [+1] Two weapon combat ........ 25 (mediocre) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands : 346, 8pp (Effectivity: +2) Calm Monster : 352, 8pp (Effectivity: +1) Fire Bolt : 349, 10pp (Effectivity: +3) Fireball : 128, 20pp (Effectivity: +1) Invisibility : 1, 19pp (Effectivity: +0) Knock : 149, 12pp (Effectivity: +1) Light : 339, 3pp (Effectivity: +3) Magic Lock : 72, 10pp (Effectivity: +0) Slow Monster : 95, 7pp (Effectivity: +0) Strength of Atlas: 1, 19pp (Effectivity: +0) Stun Ray : 386, 8pp (Effectivity: +0) Teleportation : 428, 36pp (Effectivity: +0) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You sweat blood (Ch: -2, Ap: -4, +5 speed). Your bones are made from bronze (Dx: -2, DV: -2, PV: +3). ---------------------------------------------------------------------------- His achievements during his battles: ---------------------------------------------------------------------------- MaRdUk BatGh, the trollish healer, petrified himself by eating a gorgon corpse. He scored 154103 points and advanced to level 17. He survived for 0 years, 130 days, 21 hours, 5 minutes and 15 seconds (68925 turns). MaRdUk BatGh visited 73 places. His strength score was modified by +1 during his career. His learning score was modified by +1 during his career. His willpower score was modified by +11 during his career. His dexterity score was modified by +5 during his career. His toughness score was modified by +3 during his career. His charisma score was modified by +3 during his career. His appearance score was modified by +2 during his career. His mana score was modified by +6 during his career. His perception score was modified by +4 during his career. He was the champion of the arena. He ended his adventuring life on level 5 of a moldy dungeon. 3066 monsters perished under his attacks. The following 12 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the lead-filled mace "Big Punch" the sword of Nonnak the elemental gauntlets the phial of Caladriel the crown of science the ancient mummy wrapping the ankh the black torc the Medal of Chaos He possessed the following intrinsics: He was fire resistant (gained through an item). He was poison resistant. He was cold resistant (also through an item). He was acid resistant (also through an item). He was lucky. Fate smiled upon him. He was able to teleport (gained through an item). He was able to control teleportation. He was stun resistant (also through an item). He was shock resistant (also through an item). He had the following talents: Aggressive, Careful, Long Stride, Quick, Strong of Will, Very Quick. He had a final speed score of 94 (final base speed: 109). He was a paragon of his religion. He asked for 2 divine interventions. He was neutrally aligned. He was tainted by Chaos. The following monsters were vanquished: 6 animated armors 123 animated trees 1 ankheg 1 annis hag 13 assassins 85 bandits 26 barbarians 6 barbarian leaders 8 berserkers 4 berserker lords 1 berserker prince 6 big dogs 1 black baby dragon 1 black druid 10 black hurthlings 7 black wizards 40 blink dogs 1 blue baby dragon 1 bone golem 3 brown bears 105 brown worms 20 bugbears 2 bulettes 5 carrion crawlers 4 cave bears 29 cave fishers 29 cave lizards 2 cave tigers 17 cavemen 6 chaos brothers 5 chaos lizards 3 chaos plague bearers 14 chaos rats 5 chaos servants 4 chaos sisters 24 claw bugs 5 clay golems 5 clay statues 3 cobras 3 cooshoos 14 corpse fiends 1 crime lord 2 crystal statues 11 cutpurses 4 dark elven archers 1 dark elven lord 1 dark elven priestess 3 dark elven warriors 8 dark elven wizards 10 dark orcs 7 dark sages 23 dire wolves 31 displacer beasts 20 doppelgangers 2 doppelganger lords 1 dwarf 8 dwarven chaos knights 6 ettins 3 eyes of destruction 1 farmer 24 fire beetles 2 fire drakes 18 fire lizards 3 fire vortices 6 flesh golems 5 floating eyes 7 fomorian giants 6 gargantuan rats 10 gargoyles 4 gelatinous cubes 7 ghosts 6 ghost bats 63 ghuls 2 giant ant queens 36 giant ant warriors 21 giant ant workers 27 giant bats 3 giant boars 8 giant centipedes 6 giant frogs 12 giant lizards 1 giant raccoon 35 giant rats 1 giant slug 14 giant spiders 5 gibbering mouthers 21 gnolls 4 gnoll chieftains 76 goblins 33 goblin berserkers 14 goblin chieftains 22 goblin rockthrowers 25 goblin slavemasters 1 gorgon 7 gray oozes 1 gray slayer 1 greater daemon 2 greater mimics 1 greater mummy 3 green hags 7 green slimes 1 green worm 227 gremlins 8 griffons 6 grizzly bears 2 half-orc bouncers 15 harpies 11 hell hounds 22 hill giants 3 hill giant chieftains 18 hill orcs 19 hill orc sergeants 15 hippogriffs 43 hobgoblins 5 hobgoblin chiefs 11 hobgoblin leaders 5 homunculi 10 huge bats 32 hyenas 3 ice lizards 2 ice vortices 5 imps 17 invisible stalkers 112 jackals 5 jackal demons 8 jackalweres 2 karmic lizards 54 kobolds 14 kobold chieftains 6 kobold shamans 33 large bats 70 large dogs 9 large gnolls 4 large jackals 30 large kobolds 30 large orcs 7 large snakes 19 large spiders 6 least daemons 1 lesser daemon 25 leucrottas 2 lightning lizards 21 lizard men 3 magebane eyes 3 margoyles 1 master assassin 1 master necromancer 7 master swordsmen 5 mimics 5 minotaurs 2 mist wolves 9 mummies 1 mummy lord 1 necromancer 31 ochre jellies 54 ogres 2 ogre lords 5 ogre magi 68 orcs 7 orc chieftains 25 orc scorchers 19 outlaws 11 outlaw leaders 9 owlbears 10 pit vipers 3 pixies 2 pixie archers 1 purple worm 8 quasits 1 quickling 7 rabid dogs 20 raiders 36 rats 14 ratling archers 5 ratling duelists 4 ratling fencers 2 ratling master thieves 10 ratling thieves 7 ratling warlords 14 ratling warriors 2 rattlesnakes 2 red worms 1 revenant 5 rust monsters 29 shadows 5 shadow centipedes 1 shadow lord 17 shadow trolls 8 silver wolves 5 skeletal warriors 59 skeletons 4 slow shadows 1 spectre 4 staring eyes 48 steel golems 4 steel horrors 9 steel zombies 11 stone giants 6 stone golems 1 stone snake 8 stone statues 15 swordsmen 12 tarantulas 22 trolls 4 troll berserkers 1 undead chaos dwarven berserker 1 vapor rat 6 vipers 43 water snakes 14 wererats 6 werewolves 1 werewolf lord 1 white baby dragon 15 white worms 14 wights 1 wild cat 55 wolves 3 wraiths 5 yellow oozes 38 zombies Dispatched the legendary claw bug Kedz. Dispatched the legendary caveman Thog, Educated Neanderthal. Dispatched the legendary dark sage Krahbs. ---------------------------------------------------------------------------- Playing Time ---------------------------------------------------------------------------- You played for 12 hours, 8 minutes and 1 second. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release 59 with ADOM Sage version 0.9.25 Linux ELF Build: Jul 20 2015 19:06:44