------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############### #....*........# #...........#.################# ########################### ########### #...........#.../...........+.# #........./...............# #.........# #...........#####...........#.# #.........###############.###.........# #...........# #...........#.# #.........# #.../.........# ############# #############.###........k############# ############### #...+........j@d..........# ####### ############# #####.........###..<..$...# ######### #.....# #...........# #...+.........# #.........# #.[.....# #..>..###...........# #######.############# ########### #.].....# #.......+...........# #.......# #.......# #########...........#########.#################################.......# #...........#........................................./......$# #...........#.#########################################.......# #.........../.# #.......# ############### ######### Shitwiz St:12 Le:20 Wi:18 Dx:16 To:11 Ch:12 Ap:23 Ma:20 Pe:20 N= DV/PV: 13/1 H: -1(39) P: 53(53) Exp: 6/3087 I3 Sp: 101 Paralyzed ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Shitwiz Race: male Gray Elf Class: Wizard Eye color: purple Hair color: silver Complexion: light Height: 6'9" Weight: 152 pounds Age: 312 (grown-up) Star sign: Candle Birthday: 7/Candle (day 277 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 475 stones Carrying capacity: 1200 stones Head : uncursed leather cap [+0, +0] [5s] Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : uncursed leather cloak (-1, +0) [+1, +0] [40s] Right Hand : uncursed broadsword (+2, 1d7+1) [80s] Left Hand : - Right Ring : uncursed ring of stun resistance [1s] Left Ring : uncursed ring of acid resistance [1s] Bracers : - Gauntlets : cursed gloves [+0, +0] [6s] Boots : uncursed sandals [+0, +0] [6s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 276 stones Carrying capacity: 1200 stones Necklaces (''') uncursed necklace of the eye [3s] One-handed weapons ('(') uncursed orcish knife (+0, 1d3+2) [10s] blessed whip of weakness (-4, 1d3) [15s] Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Tools (']') heap of 3 uncursed torches [30s] uncursed box with flint and steel (26) [5s] blessed tinderbox (24) [3s] blessed tinderbox (12) [3s] uncursed tinderbox (25) [3s] Instruments ('{') uncursed mandoline [23s] Wands ('\') uncursed wand of trap detection (1 charge) [3s] Potions ('!') uncursed potion of healing [4s] uncursed potion of gain attributes [4s] cursed potion of carrot juice [4s] uncursed potion of exchange [4s] Scrolls ('?') uncursed scroll of vermin control [2s] uncursed scroll of danger [2s] heap of 2 uncursed scrolls of uncursing [4s] uncursed scroll of power [2s] uncursed scroll of identify [2s] Food ('%') uncursed loaf of elven bread [3s] uncursed iron ration [100s] Valuables ('$') 712 gold pieces [7s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 6 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 1 +1 +0 +1 basic 46 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +4 bonus to hit, 1d7+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 79 (great) [+3d4] Climbing ............. 33 (fair) [+3d3] Concentration ........100 (superb) [+2d4] Dodge ................ 41 (fair) [+1d5] First aid ............ 42 (fair) [+2d4] Haggling ............. 24 (mediocre) [+3d4] Healing .............. 64 (good) [+1d5] Herbalism ............ 54 (good) [+3d5] Listening ............ 38 (fair) [+3d5] Literacy .............100 (superb) [+2d4] Stealth .............. 51 (good) [+1d5] Ventriloquism ........ 25 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands: 587, 8pp (Effectivity: +3) Darkness : 1237, 4pp (Effectivity: +0) Fire Bolt : 527, 9pp (Effectivity: +2) Invisibility : 294, 9pp (Effectivity: +0) Light : 766, 3pp (Effectivity: +1) Remove Curse : 395, 45pp (Effectivity: +0) Slow Monster : 536, 7pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Shitwiz, the gray elven wizard, was killed by a blink dog. He scored 5566 points and advanced to level 6. He survived for 0 years, 1 day, 20 hours, 18 minutes and 22 seconds (1805 turns). Shitwiz visited 3 places. His willpower score was modified by +1 during his career. His charisma score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life on level 3 of some ancient caves. 54 monsters perished under his attacks. He possessed the following intrinsics: He was acid resistant (gained through an item). He was stun resistant (gained through an item). He had the following talents: Alert, Good Learner, Hardy, Miser, Treasure Hunter. He had a final speed score of 101 (final base speed: 101). He was religious. He did not ask for divine help. He was neutrally aligned. The following monsters were vanquished: 1 bugbear 1 cutpurse 1 dwarf 1 ghost bat 1 giant bat 1 giant centipede 1 giant frog 1 giant rat 1 gnoll 3 goblins 4 goblin rockthrowers 2 goblin slavemasters 1 gremlin 3 hobgoblins 4 kobolds 10 large bats 1 lizard man 7 orcs 1 rabid dog 6 rats 1 ratling thief 2 skeletons