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FIQ St:29 Le:12 Wi:11 Dx:10 To:22 Ch:14 Ap:10 Ma:10 Pe:10 C DV/PV: 9/4 H: -1(30) P: 2(2) Exp: 1/138 WE Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: FIQ Race: male Troll Class: Merchant Eye color: black Hair color: black Complexion: tanned Height: 8'9" Weight: 526 pounds Age: 16 (grown-up) Star sign: Salamander Birthday: 7/Salamander (day 127 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you had to work a lot to finance your apprenticeship. You were often tired and exhausted but all this was forgotten, when you finally achieved your goal. You decided to become a Merchant. During your apprenticeship you specialized on enchanted rings. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 675 stones Carrying capacity: 5032 stones Head : - Neck : - Body : uncursed thick furs (-1, -1) [+0, +2] [300s] Girdle : - Cloak : - Right Hand : uncursed heavy club (+1, 1d10+2) [-1, +0] [120s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 230 stones Carrying capacity: 5032 stones Rings ('=') blessed ring of the fish [1s] uncursed brass ring [1s] uncursed ring of the fish [1s] uncursed ring of fire resistance [1s] heap of 2 uncursed rings of searching [2s] uncursed ring of defense +1 [1s] Food ('%') heap of 2 uncursed iron rations [200s] uncursed piece of raw meat [20s] Valuables ('$') 359 gold pieces [3s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 2 +2 +2 +0 basic 31 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +10 bonus to hit, 1d10+12 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ................ 30 (mediocre) [+4d5] Athletics ................. 20 (mediocre) [+3d4] Bridge building ........... 14 (mediocre) [+3d5] (mr) Climbing .................. 25 (mediocre) [+4d4] Detect item status ........ 19 (mediocre) [+3d4] First aid ................. 29 (mediocre) [+3d4] Food preservation ......... 50 (fair) [+3d3] Gemology .................. 34 (fair) [+4d5] Haggling .................. 59 (good) [+4d4] Herbalism ................. 14 (mediocre) [+4d5] Listening ................. 34 (fair) [+3d5] Literacy .................. 71 (great) [+1d5] Metallurgy ................ 22 (mediocre) [+4d5] Mining .................... 16 (mediocre) [+4d5] Pick pockets .............. 25 (mediocre) [+4d5] Survival .................. 26 (mediocre) [+3d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- FIQ, the trollish merchant, was killed by a lizard man. He scored 834 points. He survived for 0 years, 1 day, 11 hours, 33 minutes and 0 seconds (38 turns). FIQ visited 1 place. He ended his adventuring life somewhere in a misty swamp. 2 monsters perished under his attacks. He had the following talents: Healthy, Porter. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. The following monsters were vanquished: 1 cave lizard 1 lizard man