------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ A St:10 Le:21 Wi:15 Dx:15 To:12 Ch:16 Ap:11 Ma:15 Pe:12 N= DV/PV: 11/1 H: 18(18) P: 21(21) Exp: 1/0 DrCh Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: A Race: male Human Class: Wizard Eye color: blue Hair color: red Complexion: light Height: 190 cm Weight: 76 kilos Age: 26 (grown-up) Star sign: Salamander Birthday: 3/Salamander (day 123 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you had to work a lot to finance your apprenticeship. You were often tired and exhausted but all this was forgotten, when you finally achieved your goal. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 468 stones Carrying capacity: 1000 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed sandals (+1, +1) [+0, +0] [6s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 402 stones Carrying capacity: 1000 stones Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Tools (']') heap of 3 uncursed torches [30s] uncursed box with flint and steel (24) [5s] uncursed tinderbox (20) [3s] Rings ('=') uncursed ring of acid resistance [1s] uncursed ring of searching [1s] Wands ('\') uncursed wand of teleportation (4 charges) [4s] uncursed wand of ball lightning (1 charge) [4s] Potions ('!') uncursed potion of potential dexterity [4s] uncursed potion of poison [4s] uncursed potion of water [4s] Scrolls ('?') uncursed scroll of identify [2s] Books ('"') uncursed spellbook of Fire Bolt [100s] blessed spellbook of Invisibility [100s] Food ('%') uncursed iron ration [100s] Valuables ('$') 91 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +1 bonus to hit, 1d3+0 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 56 (good) [+4d4] Climbing ................. 32 (fair) [+3d3] Concentration ............ 43 (fair) [+4d5] First aid ................ 28 (mediocre) [+3d4] Food preservation ........ 13 (mediocre) [+4d5] Haggling ................. 32 (fair) [+3d3] Healing .................. 12 (mediocre) [+3d5] Herbalism ................ 48 (fair) [+4d4] Listening ................ 30 (mediocre) [+3d5] Literacy .................100 (superb) [+2d4] Stealth .................. 21 (mediocre) [+3d4] Swimming ................. 20 (mediocre) [+3d3] Ventriloquism ............ 20 (mediocre) [+3d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- A, the human wizard, quit prematurely. He scored 1317 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). A visited 1 place. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talent: Affinity with Axes. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was neutrally aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.15 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27