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Calamir St:11 Le:26 Wi:14 Dx:21 To: 7 Ch:10 Ap:22 Ma:18 Pe:19 N+ DV/PV: 25/1 H: -3(20) P: 4(46) Exp: 3/890 BVL Sp: 102 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Calamir Race: male Gray Elf Class: Wizard Eye color: light blue Hair color: silver Complexion: pale Height: 206 cm Weight: 69 kilos Age: 307 (grown-up) Star sign: Book Birthday: 5/Book (day 35 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 264 stones Carrying capacity: 1100 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : uncursed ring of cold resistance [1s] Left Ring : uncursed ring of fire resistance [1s] Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 177 stones Carrying capacity: 1100 stones One-handed weapons ('(') uncursed dagger (+1, 1d4) [10s] Tools (']') heap of 3 uncursed torches [30s] uncursed box with flint and steel (9) [5s] uncursed tinderbox (11) [3s] Wands ('\') uncursed wand of light (11 charges) [4s] uncursed wand of far slaying (2 charges) [3s] Potions ('!') heap of 2 uncursed potions of water [8s] uncursed potion of booze [4s] Scrolls ('?') uncursed scroll of charging [2s] Books ('"') uncursed spellbook of Darkness [100s] Food ('%') uncursed loaf of elven bread [3s] Valuables ('$') 574 gold pieces [5s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: -3 bonus to hit, 1d3-3 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 28 (mediocre) [+4d5] Climbing ............. 37 (fair) [+3d3] Concentration ........100 (superb) [+2d4] Dodge ................ 14 (mediocre) [+3d4] First aid ............ 31 (fair) [+3d3] Haggling ............. 27 (mediocre) [+3d4] Healing .............. 32 (fair) [+3d3] Herbalism ............ 37 (fair) [+4d5] Listening ............ 35 (fair) [+3d5] Literacy .............100 (superb) [+2d4] Pick pockets ......... 10 (poor) [+3d5] Stealth .............. 33 (fair) [+3d3] Ventriloquism ........ 26 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Bless : 958, 8pp (Effectivity: +0) Frost Bolt: 847, 12pp (Effectivity: +4) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Calamir, the gray elven wizard, was killed by Hotzenplotz. He scored 2823 points and advanced to level 3. He survived for 0 years, 1 day, 20 hours, 19 minutes and 9 seconds (455 turns). Calamir visited 3 places. He ended his adventuring life in the outlaw village "Lawenilothehl". 7 monsters perished under his attacks. He possessed the following intrinsics: He was fire resistant (gained through an item). He was cold resistant (gained through an item). He had the following talents: Charged, Potent Aura, Strong Aura. He had a final speed score of 102 (final base speed: 102). He was not particularly religious. He did not ask for divine help. He was neutrally aligned. The following monsters were vanquished: 1 bandit 1 beggar 1 cutpurse 2 half-orc bouncers 2 outlaws ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.15 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27