------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Calamir St:12 Le:20 Wi:18 Dx:15 To: 8 Ch:10 Ap:20 Ma:24 Pe:17 N= DV/PV: 16/5 H: 19(19) P: 28(28) Exp: 1/0 DrCh Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Calamir Race: male Gray Elf Class: Priest Eye color: light blue Hair color: silver Complexion: light Height: 201 cm Weight: 66 kilos Age: 310 (grown-up) Star sign: Sword Birthday: 11/Sword (day 191 of the year) YOUR HISTORY: Your parents belong to the middle class. They are average people living in average quarters. Your father is a craftsman of mediocre talent. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Priest. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 513 stones Carrying capacity: 1200 stones Head : - Neck : - Body : uncursed elven chain mail [+1, +5] [10s] Girdle : - Cloak : uncursed hooded cloak [+3, +0] [40s] Right Hand : uncursed flail (+0, 2d4+2) [150s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: uncursed long bow (+2, +3) [30s] Missiles : bundle of 3 uncursed arrows (+0, 1d6) [6s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 252 stones Carrying capacity: 1200 stones Tools (']') uncursed holy symbol [5s] Instruments ('{') uncursed lute [20s] Potions ('!') heap of 4 uncursed potions of water [16s] uncursed potion of healing [4s] Scrolls ('?') uncursed scroll of light [2s] uncursed scroll of uncursing [2s] Books ('"') uncursed spellbook of Revelation [100s] uncursed spellbook of Cure Disease [100s] Food ('%') blessed loaf of elven bread [3s] Valuables ('$') 66 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 18 Daggers & knives 0 +0 +0 +0 unskilled 18 Clubs & hammers 0 +0 +0 +0 unskilled 18 Maces & flails 2 +2 +0 +0 basic 48 Swords 0 +0 +0 +0 unskilled 18 Axes 0 +0 +0 +0 unskilled 18 Whips 0 +0 +0 +0 unskilled 18 Pole arms 0 +0 +0 +0 unskilled 18 Twohanded weapons 0 +0 +0 +0 unskilled 18 Staves 0 +0 +0 +0 unskilled 18 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 10 Bows 1 +2 +1 +0 basic 18 Crossbows 0 +0 +0 +0 unskilled 10 Thrown axes & hammers 0 +0 +0 +0 unskilled 10 Thrown daggers 0 +0 +0 +0 unskilled 10 Thrown rocks & clubs 0 +0 +0 +0 unskilled 10 Thrown spears 0 +0 +0 +0 unskilled 10 Boomerangs & scurgari 0 +0 +0 +0 unskilled 10 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 22 Damage caused with your melee weapons: -------------------------------------- Right hand: +2 bonus to hit, 2d4+2 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 3, base range: 6, +5 bonus to hit, 1d6+6 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Climbing .................. 25 (mediocre) [+3d4] Concentration ............. 34 (fair) [+4d5] Detect item status ........ 50 (fair) [+4d4] Dodge ..................... 19 (mediocre) [+3d4] First aid ................. 26 (mediocre) [+4d5] Haggling .................. 22 (mediocre) [+4d5] Healing ................... 50 (fair) [+4d4] Herbalism ................. 55 (good) [+3d5] Listening ................. 42 (fair) [+2d4] Literacy .................. 89 (great) [+3d3] Music ..................... 25 (mediocre) [+4d4] Stealth ................... 31 (fair) [+1d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Calamir, the gray elven priest, quit prematurely. He scored 918 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Calamir visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talents: Alert, Miser. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was neutrally aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.15 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27