------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############# ### #...../.#.......# #...<(#.#.......# #.....#./.......# #########.......####################### #........................@....# #.......###.#################.# #.......# #.... ######### ##### Vaarnim St:13 Le:17 Wi:14 Dx:10 To:11 Ch:12 Ap: 9 Ma:16 Pe:14 N= DV/PV: 14/1 H: 13(22) P: 25(25) Exp: 2/132 SMC Sp: 110 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Vaarnim Race: male Human Class: Priest Eye color: green Hair color: yellow Complexion: tanned Height: 190 cm Weight: 75 kilos Age: 20 (young) Star sign: Raven Birthday: 18/Raven (day 18 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Priest. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 779 stones Carrying capacity: 1300 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : uncursed club (+0, 1d6) [30s] Left Hand : uncursed small shield [+2, +0] [50s] Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +0] [6s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 633 stones Carrying capacity: 1300 stones Armor ('[') uncursed robe [+0, +1] [60s] One-handed weapons ('(') uncursed spear (+1, 1d8+1) [50s] Missiles ('/') uncursed arrow (+0, 1d6) [2s] Tools (']') uncursed torch [10s] blessed torch [10s] uncursed box with flint and steel (12) [5s] blessed tinderbox (19) [3s] uncursed holy symbol [5s] Potions ('!') heap of 3 uncursed potions of water [12s] uncursed potion of healing [4s] uncursed potion of cure poison [2s] Scrolls ('?') uncursed blank scroll [2s] uncursed scroll of power [2s] uncursed scroll of gold detection [2s] cursed scroll of information [2s] uncursed scroll of warning [2s] Food ('%') heap of 3 uncursed iron rations [300s] blessed iron ration [100s] uncursed large bat corpse [60s] Valuables ('$') 58 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 22 Daggers & knives 0 +0 +0 +0 unskilled 22 Clubs & hammers 2 +2 +0 +0 basic 51 Maces & flails 0 +0 +0 +0 unskilled 22 Swords 0 +0 +0 +0 unskilled 22 Axes 0 +0 +0 +0 unskilled 22 Whips 0 +0 +0 +0 unskilled 22 Pole arms 0 +0 +0 +0 unskilled 22 Twohanded weapons 0 +0 +0 +0 unskilled 22 Staves 0 +0 +0 +0 unskilled 22 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 10 Bows 0 +0 +0 +0 unskilled 10 Crossbows 0 +0 +0 +0 unskilled 10 Thrown axes & hammers 0 +0 +0 +0 unskilled 10 Thrown daggers 0 +0 +0 +0 unskilled 10 Thrown rocks & clubs 0 +0 +0 +0 unskilled 10 Thrown spears 0 +0 +0 +0 unskilled 10 Boomerangs & scurgari 0 +0 +0 +0 unskilled 10 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 1 +2 basic 36 Damage caused with your melee weapons: -------------------------------------- Right hand: +3 bonus to hit, 1d6+0 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Climbing .................. 29 (mediocre) [+3d4] Concentration ............. 35 (fair) [+4d5] Detect item status ........100 (superb) [+2d4] First aid ................. 35 (fair) [+4d5] Food preservation ......... 10 (poor) [+4d5] Haggling .................. 36 (fair) [+4d5] Healing ................... 54 (good) [+4d4] Herbalism ................. 38 (fair) [+4d5] Listening ................. 37 (fair) [+3d3] Literacy .................. 82 (great) [+3d3] Music ..................... 29 (mediocre) [+4d4] Swimming .................. 34 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Calm Monster: 307, 8pp (Effectivity: +0) Slow Poison : 470, 6pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Vaarnim, the human priest, quit prematurely. He scored 2113 points and advanced to level 2. He survived for 0 years, 1 day, 0 hours, 27 minutes and 43 seconds (263 turns). Vaarnim visited 3 places. His perception score was modified by +1 during his career. He ended his adventuring life in a small cave. 4 monsters perished under his attacks. He had the following talent: Alert. He had a final speed score of 110 (final base speed: 110). He was not particularly religious. He did not ask for divine help. He was neutrally aligned. The following monsters were vanquished: 1 giant rat 1 kobold 2 large bats ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.15 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27