------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####### ####### #.....# #..]..# #.....# #..>@I##################################################### #.....# #...../.........................................#.........# ###/### ###############################################.#.........# #.# #.#.........# #.############################### #################.#........%# #.#........./........./.........# #......./...................# #.#.........###########.........#######.......#########.########### #.#.........# #........./.............# #.# #.###+###/### #.........#######.......# #######.# ######### #.# #.# #.# #.........# #.......# #.......# #.......# ###/###.# #.# ########### #.......# #.......# #.......# #.....#.# #.# #.......# #..... # #..<....# #.....#.###.#######################################.... ###.......# #...../................................................ / /.......# ##################################################################### Vaarnim St:12 Le:26 Wi:17 Dx:13 To:13 Ch:12 Ap:12 Ma:12 Pe: 9 N= DV/PV: 7/8 H: -5(42) P: 34(41) Exp: 7/5027 VD: 6 Sp: 90 Strained Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Vaarnim Race: male Human Class: Priest Eye color: brown Hair color: brown Complexion: pale Height: 195 cm Weight: 81 kilos Age: 31 (grown-up) Star sign: Cup Birthday: 1/Cup (day 241 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Priest. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1464 stones Carrying capacity: 1200 stones Head : blessed orcish helmet [+1, +2] {Pe-2} [100s] Neck : uncursed amulet of greed [3s] Body : uncursed chain mail (-1, -3) [-3, +5] [400s] Girdle : - Cloak : uncursed light cloak [+1, +0] [20s] Right Hand : uncursed adamantium long sword (+0, 1d8+5) [28s] Left Hand : blessed medium shield [+3, +1] [100s] Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+3, +0] [25s] Missile Weapon: - Missiles : heap of 9 uncursed rocks (+0, 1d4) [45s] Tool : uncursed torch (719 turns of fuel remaining) [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 733 stones Carrying capacity: 1200 stones Girdles ('[') uncursed leather girdle [+0, +0] [5s] One-handed weapons ('(') uncursed club (+0, 1d6) [30s] uncursed orcish dagger (+1, 1d4+2) [10s] blessed flaming battle axe (+0, 1d6+2) [70s] uncursed orcish battle axe (-1, 1d7+3) [120s] Missile weapons ('}') blessed short bow (+1, +0) [20s] Missiles ('*') heap of 12 uncursed rocks (+0, 1d4) [60s] heap of 4 uncursed rocks (+2, 1d4) [20s] cursed balanced arrow (+7, 1d6) [2s] blessed arrow (+0, 1d6) [2s] uncursed rock (+0, 1d4+1) [5s] blessed rock (+0, 1d4) [5s] bundle of 6 uncursed arrows (+0, 1d6) [12s] bundle of 17 uncursed arrows (+3, 1d6) [34s] uncursed arrow (+0, 1d6+1) [2s] uncursed arrow (+2, 1d6) [2s] Tools (']') heap of 3 uncursed torches [30s] uncursed box with flint and steel (20) [5s] uncursed tinderbox (26) [3s] blessed holy symbol [5s] Instruments ('{') cursed harp [30s] Rings ('=') uncursed ring of defense +1 [1s] Potions ('!') heap of 3 potions of holy water [12s] uncursed potion of healing [4s] uncursed potion of charisma [4s] cursed potion of insight [2s] Scrolls ('?') uncursed scroll of darkness [2s] uncursed scroll of information [2s] uncursed scroll of warning [2s] Food ('%') uncursed melon [20s] blessed fortune cookie [3s] cursed large ration [200s] Valuables ('$') 942 gold pieces [9s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 20 Daggers & knives 0 +0 +0 +0 unskilled 22 Clubs & hammers 3 +2 +1 +0 basic 38 Maces & flails 0 +0 +0 +0 unskilled 22 Swords 0 +0 +0 +0 unskilled 18 Axes 1 +1 +0 +0 basic 23 Whips 0 +0 +0 +0 unskilled 22 Pole arms 0 +0 +0 +0 unskilled 22 Twohanded weapons 0 +0 +0 +0 unskilled 22 Staves 0 +0 +0 +0 unskilled 22 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 10 Bows 0 +0 +0 +0 unskilled 10 Crossbows 0 +0 +0 +0 unskilled 10 Thrown axes & hammers 0 +0 +0 +0 unskilled 10 Thrown daggers 0 +0 +0 +0 unskilled 10 Thrown rocks & clubs 0 +0 +0 +0 unskilled 8 Thrown spears 0 +0 +0 +0 unskilled 10 Boomerangs & scurgari 0 +0 +0 +0 unskilled 10 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 2 +4 basic 11 Damage caused with your melee weapons: -------------------------------------- Right hand: +8 bonus to hit, 1d8+9 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 9, base range: 2, +1 bonus to hit, 1d4+3 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Climbing .................. 49 (fair) [+2d4] Concentration ............. 91 (superb) [+2d4] Detect item status ........100 (superb) [+2d4] First aid ................. 64 (good) [+3d5] Food preservation ......... 60 (good) [+3d4] Haggling .................. 32 (fair) [+4d5] Healing ...................100 (superb) [+2d4] Herbalism ................. 70 (good) [+3d3] Listening ................. 37 (fair) [+3d3] Literacy ..................100 (superb) [+2d4] Music ..................... 52 (good) [+3d3] Swimming .................. 53 (good) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Baptism of Fire : 943, 8pp (Effectivity: +4) Bless : 722, 8pp (Effectivity: +3) Darkness : 1087, 4pp (Effectivity: +1) Know Alignment : 478, 10pp (Effectivity: +1) Light : 1250, 3pp (Effectivity: +0) Nether Bolt : 515, 12pp (Effectivity: +0) Neutralize Poison: 595, 10pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Vaarnim, the human priest, was killed by a quasit. He scored 8263 points and advanced to level 7. He survived for 0 years, 3 days, 5 hours, 0 minutes and 41 seconds (2765 turns). Vaarnim visited 10 places. His learning score was modified by +1 during his career. His toughness score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in the small village dungeon on dungeon level 6. 97 monsters perished under his attacks. He had the following talents: Alert, Miser, Treasure Hunter. He had a final speed score of 90 (final base speed: 100). He was a fervent follower of Istaria. He did not ask for divine help. He was neutrally aligned. The following monsters were vanquished: 2 bandits 4 blink dogs 1 cave lizard 1 cutpurse 1 doppelganger 1 floating eye 1 giant bat 2 giant frogs 9 giant rats 1 gnoll 5 goblins 4 goblin rockthrowers 1 goblin slavemaster 1 gray ooze 1 hill orc sergeant 2 hobgoblins 6 jackals 1 jackalwere 9 kobolds 1 kobold chieftain 24 large bats 1 large jackal 1 large kobold 3 lizard men 5 orcs 1 raider 4 rats 2 ratling warriors 1 skeleton 1 wererat ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.15 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27