------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Vaarnim St:14 Le:12 Wi:16 Dx:11 To:14 Ch:13 Ap:10 Ma:17 Pe:13 N+ DV/PV: 13/7 H: 22(22) P: 30(30) Exp: 1/0 DrCh Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Vaarnim Race: male Human Class: Priest Eye color: green Hair color: brown Complexion: pale Height: 191 cm Weight: 70 kilos Age: 27 (grown-up) Star sign: Wand Birthday: 23/Wand (day 83 of the year) YOUR HISTORY: Your parents were poor people. They loved you and cared for you, although you had to hunger more than once. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Priest. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 956 stones Carrying capacity: 1400 stones Head : - Neck : - Body : uncursed chain mail (-1, -3) [-3, +5] [400s] Girdle : - Cloak : uncursed light cloak [+1, +0] [20s] Right Hand : uncursed flail (+0, 2d4+4) [150s] Left Hand : uncursed medium shield [+3, +1] [100s] Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +1] [25s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 261 stones Carrying capacity: 1400 stones Tools (']') blessed torch [10s] heap of 2 uncursed torches [20s] uncursed box with flint and steel (37) [5s] uncursed tinderbox (20) [3s] uncursed holy symbol [5s] Potions ('!') heap of 3 uncursed potions of water [12s] uncursed potion of healing [4s] Scrolls ('?') uncursed scroll of cure blindness [2s] Books ('"') uncursed spellbook of Light [100s] Food ('%') uncursed iron ration [100s] Valuables ('$') 71 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 22 Daggers & knives 0 +0 +0 +0 unskilled 22 Clubs & hammers 0 +0 +0 +0 unskilled 22 Maces & flails 2 +2 +0 +0 basic 60 Swords 0 +0 +0 +0 unskilled 22 Axes 0 +0 +0 +0 unskilled 22 Whips 0 +0 +0 +0 unskilled 22 Pole arms 0 +0 +0 +0 unskilled 22 Twohanded weapons 0 +0 +0 +0 unskilled 22 Staves 0 +0 +0 +0 unskilled 22 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 10 Bows 0 +0 +0 +0 unskilled 10 Crossbows 0 +0 +0 +0 unskilled 10 Thrown axes & hammers 0 +0 +0 +0 unskilled 10 Thrown daggers 0 +0 +0 +0 unskilled 10 Thrown rocks & clubs 0 +0 +0 +0 unskilled 10 Thrown spears 0 +0 +0 +0 unskilled 10 Boomerangs & scurgari 0 +0 +0 +0 unskilled 10 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 1 +2 basic 37 Damage caused with your melee weapons: -------------------------------------- Right hand: +2 bonus to hit, 2d4+5 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Climbing .................. 41 (fair) [+2d4] Concentration ............. 29 (mediocre) [+4d5] Detect item status ........ 51 (good) [+4d4] First aid ................. 41 (fair) [+4d5] Food preservation ......... 13 (mediocre) [+4d5] Haggling .................. 33 (fair) [+4d5] Healing ................... 42 (fair) [+4d5] Herbalism ................. 49 (fair) [+4d4] Listening ................. 25 (mediocre) [+3d4] Literacy .................. 70 (good) [+3d4] Music ..................... 28 (mediocre) [+4d4] Swimming .................. 35 (fair) [+3d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Vaarnim, the human priest, quit prematurely. He scored 1115 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Vaarnim visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talents: Alert, Miser. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was neutrally aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.15 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27