------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ #.# ##.#### ### .....## ##.## #.##.. .. ##...## #..# #.##.# #. #..<..# #..# ##.##.# .### ##...########## #..#.####.....### ..####. ##.###....##.#### #..#............# #.z....# #.#.####.^.....#.###..####.#.....#.###@# #..(...#.#####.#........##(###.###..^..# ###.##.......#.#####..####.#...# #.##### .....##.#######.(.........#.#.### #.# .##.....# ......##.######^#.# #.. ..##### ####.##..... #...# ..## ### ######### ##### #### Dariel St:13 Le:29 Wi:13 Dx:18 To: 9 Ch:12 Ap:25 Ma:30 Pe:22 N= DV/PV: 30/16 H: -6(33) P: 98(141) Exp: 11/63185 GY: 2 Sp: 106 Burdened ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Dariel Race: male Mist Elf Class: Wizard Eye color: yellow Hair color: white Complexion: white Height: 7'1" Weight: 81 pounds Age: 8288 (grown-up) Star sign: Salamander Birthday: 27/Salamander (day 147 of the year) YOUR HISTORY: You remember rising from the Mists... so long ago. Your brethren welcomed you into your physical existence and cared for you until you managed to cope on your own. Thus decades passed. As a young child you were taught by the elders of your race. They showed to you the whole breadth of creation and opened your mind to encompass whatever your life goal would become. Thus centuries passed. You spent your youth honing your skills and preparing for the ultimate quest that would change you forever: the trip to the mists of Destiny. Thus millennia passed and empires rose and fell. As a young adult your community prepared you for the final step towards adolescence: your Destiny Quest in the Mists of Time. In the full knowledge that this quest would change you forever you finally entered the Mists that birthed you and emerged changed... as decreed by the Dreamers from Beyond. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1119 stones Carrying capacity: 1300 stones Head : - Neck : black torc [3s] Body : uncursed studded leather armor (-1, +0) [-1, +3] [250s] Girdle : - Cloak : uncursed cloak of protection [+0, +3] [20s] Right Hand : blessed mithril dagger (+0, 1d4+3) [8s] Left Hand : large eternium shield (-1) [+11, +5] [54s] Right Ring : uncursed ring of mental stability [+0, +1] {Le+1} [1s] Left Ring : blessed ring of protection +1 [1s] Bracers : - Gauntlets : blessed archery gloves (+0, +4) [+0, +0] [6s] Boots : blessed leather boots [+2, +1] [25s] Missile Weapon: uncursed long bow (+3, +2) [30s] Missiles : bundle of 13 arrows (+0, 1d6) [26s] Tool : uncursed torch (705 turns of fuel remaining) [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 685 stones Carrying capacity: 1300 stones Shields ('[') uncursed large adamantium shield (-1) [+11, +3] [86s] Gauntlets ('[') gloves [6s] Necklaces (''') uncursed amulet of protection from constructs [3s] uncursed amulet of the cold heart {Ch-12} [3s] uncursed amulet of health [3s] cursed pendant of mana {Ma+2} [3s] blessed marble amulet [3s] pendant of beauty {Ap+4} [3s] One-handed weapons ('(') uncursed mithril dagger (+0, 1d4+3) [8s] uncursed pick axe (+0, 1d6+1) [75s] Missile weapons ('}') uncursed short bow (+1, +1) [20s] short bow [20s] Missiles ('/') bundle of 10 uncursed arrows (+0, 1d6) [20s] bundle of 6 cursed arrows of targeting (+6, 1d6) [12s] arrow (+3, 1d6) [2s] bundle of 2 weighted arrows (+0, 1d6+4) [4s] arrow [2s] arrow [2s] bundle of 2 arrows [4s] bundle of 2 sling bullets [6s] sling bullet [3s] Tools (']') uncursed box with flint and steel (9) [5s] blessed tinderbox (19) [3s] heap of 2 uncursed holy symbols [10s] uncursed round key [1s] tinderbox (19) [3s] box with flint and steel (7) [5s] Rings ('=') heap of 2 uncursed rings of stun resistance [2s] cursed ring of searching [1s] Wands ('\') uncursed wand of door creation (6 charges) [3s] blessed wand of magic missiles (2 charges) [3s] uncursed wand of lightning (3 charges) [4s] blessed wand of cold (1 charge) [4s] cursed wand of fire (1 charge) [4s] wand of cold [4s] wand of door creation [3s] wand of wonder (3 charges) [3s] wand of door creation [3s] Potions ('!') heap of 2 uncursed potions of extra healing [4s] uncursed potion of invisibility [4s] heap of 4 cursed potions of booze [16s] heap of 2 uncursed potions of healing [8s] uncursed potion of stun recovery [2s] uncursed potion of water [4s] blessed potion of boost willpower [2s] potion of holy water [4s] heap of 3 potions of booze [12s] potion of beauty [4s] mottled potion [2s] potion of boost strength [2s] orange potion [4s] potion of boost toughness [2s] potion of wonder [2s] potion of potential beauty [4s] potion of healing [4s] Scrolls ('?') uncursed scroll of identify [2s] cursed scroll of gold detection [2s] uncursed scroll of uncursing [2s] scroll of identify [2s] scroll of light [2s] Food ('%') heap of 31 uncursed cooked lizards [93s] loaf of bread [40s] Valuables ('$') 11093 gold pieces [110s] Gems ('*') uncursed blue gem [1s] heap of 2 green gems [2s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 5 +4 +2 +1 skilled 147 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 1 +2 +1 +0 basic 5 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 5 +10 skilled 36 Damage caused with your melee weapons: -------------------------------------- Right hand: +17 bonus to hit, 1d4+7 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 13, base range: 6, +21 bonus to hit, 1d6+9 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 91 (superb) [+2d4] Alertness ............ 55 (good) [+2d4] Climbing ............. 28 (mediocre) [+3d4] Concentration ........100 (superb) [+2d4] Dodge ................ 40 (fair) [+1d5] First aid ............ 51 (good) [+1d5] Haggling ............. 27 (mediocre) [+3d4] Healing .............. 62 (good) [+1d5] Herbalism ............ 78 (great) [+3d3] Listening ............ 61 (good) [+3d3] Literacy .............100 (superb) [+2d4] Necromancy ........... 59 (good) [+3d3] Pick pockets ......... 61 (good) [+1d3] Stealth .............. 69 (good) [+3d3] Ventriloquism ........ 50 (fair) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands : 723, 6pp (Effectivity: +6) Darkness : 1903, 4pp (Effectivity: +0) Fire Bolt : 404, 5pp (Effectivity: +16) Frost Bolt : 1117, 11pp (Effectivity: +2) Identify : 614, 67pp (Effectivity: +6) Knock : 1208, 10pp (Effectivity: +5) Light : 949, 3pp (Effectivity: +0) Lightning Ball : 276, 27pp (Effectivity: +2) Slow Poison : 1040, 6pp (Effectivity: +0) Summon Monsters: 896, 27pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Dariel, the mist elven wizard, broke his neck in a pit trap. He scored 50204 points and advanced to level 11. He survived for 0 years, 17 days, 3 hours, 47 minutes and 35 seconds (11588 turns). Dariel visited 30 places. His strength score was modified by +2 during his career. His learning score was modified by +1 during his career. His dexterity score was modified by +1 during his career. His toughness score was modified by +2 during his career. His charisma score was modified by +2 during his career. His mana score was modified by +4 during his career. His perception score was modified by +1 during his career. He was a member of the thieves guild. He brought back joy into the life of a tiny girl. He ended his adventuring life in an ancient dwarven tomb. 562 monsters perished under his attacks. The following three artifacts were generated during his adventure: the si the elemental gauntlets the black torc He possessed the following intrinsics: He was fire resistant (gained through an item). He was poison resistant. He was cold resistant (gained through an item). He was acid resistant. Fate smiled upon him. He was cursed (gained through an item). He was shock resistant (gained through an item). He was able to resist confusion attacks (gained through an item). He had the following talents: Alert, Long Stride, Miser, Potent Aura, Treasure Hunter. He had a final speed score of 106 (final base speed: 101). He was religious. He asked for 1 divine intervention. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 ankheg 1 assassin 16 bandits 9 barbarians 2 barbarian leaders 2 berserkers 1 big dog 1 black druid 3 black hurthlings 8 blink dogs 1 brown bear 1 bugbear 1 carrion crawler 3 cave bears 3 cave fishers 2 cave lions 1 cave lizard 2 cave tigers 1 caveman 3 claw bugs 1 cloaked ratling 1 corpse fiend 1 crime lord 3 cutpurses 1 dark elven archer 1 dark elven priestess 1 dark elven wizard 3 dark sages 1 dire wolf 2 doppelgangers 2 dwarves 2 fire beetles 2 fire lizards 1 floating eye 1 ghost 1 ghost bat 31 ghuls 3 giant ant warriors 3 giant ant workers 4 giant bats 1 giant frog 4 giant lizards 8 giant rats 3 giant spiders 31 gnolls 3 gnoll chieftains 6 goblins 1 goblin berserker 9 goblin rockthrowers 5 goblin slavemasters 1 gray ooze 2 green worms 1 griffon 2 half-orc bouncers 5 harpies 2 hobgoblins 1 huge bat 24 hyenas 10 jackals 1 jackalwere 7 kobolds 1 kobold chieftain 2 kobold shamans 4 large bats 1 large dog 19 large gnolls 1 large jackal 3 large kobolds 7 large orcs 20 large spiders 1 least daemon 4 lizard men 1 mimic 3 muggers 1 necromancer 2 ogres 24 orcs 3 orc chieftains 6 outlaws 3 outlaw leaders 6 pit vipers 1 quasit 2 rabid dogs 2 raiders 6 rats 4 ratling archers 2 ratling fencers 1 ratling thief 2 ratling warriors 38 shadows 39 skeletons 5 swordsmen 2 tarantulas 1 wererat 1 werewolf 3 white worms 28 wights 5 wolves 54 zombies ---------------------------------------------------------------------------- Playing Time ---------------------------------------------------------------------------- You played for 2 hours, 26 minutes and 14 seconds. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.18 Linux ELF Prerelease 20 Build: Nov 21 2013 23:22:42