------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### ######### #.......# #.......# ############# #.......#########################################.......# #...........# #.......+.......................................+.......# #...........###.......#########################################.......# #...........#./.......# #.......# #...........#/#.......# #.......# #...........#.#.......# #.......# #...........#.################################# ######### ######### #...........[..........F@|...r..........|.....# #.......# #############################################.###.....>.############# #.../......./.../....[..# #####.......#####.....<.# #.......# #.......# ######### ######### Paul St:16 Le:11 Wi:14 Dx:12 To:18 Ch:14 Ap:12 Ma:12 Pe:13 L DV/PV: 8/5 H: -4(54) P: 11(11) Exp: 5/1542 UD: 1 Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Paul Race: male Dwarf Class: Merchant Eye color: brown Hair color: brown Complexion: tanned Height: 4' Weight: 182 pounds Age: 62 (grown-up) Star sign: Candle Birthday: 11/Candle (day 281 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Merchant. During your apprenticeship you specialized on magical potions. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1104 stones Carrying capacity: 1650 stones Head : - Neck : - Body : uncursed chain mail (-1, -3) [-3, +5] [400s] Girdle : - Cloak : - Right Hand : uncursed warhammer (+0, 2d3) [60s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: - Missiles : 2375 gold pieces [23s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 596 stones Carrying capacity: 1650 stones Shields ('[') uncursed medium shield [+3, +1] [100s] Missile weapons ('}') uncursed short bow (+1, +0) [20s] Tools (']') uncursed waterproof blanket [10s] uncursed torch [10s] Wands ('\') cursed wand of wonder (4 charges) [3s] uncursed wand of ball lightning (5 charges) [4s] Potions ('!') heap of 3 uncursed potions of water [12s] heap of 2 uncursed potions of carrot juice [8s] uncursed potion of gain attributes [4s] blessed potion of healing [4s] blessed oil of rust removal [2s] uncursed potion of balance [4s] uncursed potion of stun recovery [2s] uncursed potion of charisma [4s] uncursed potion of invisibility [4s] Scrolls ('?') uncursed scroll of magic mapping [2s] Food ('%') heap of 2 uncursed iron rations [200s] uncursed herb seed [2s] uncursed large ration [200s] Gems ('*') uncursed opal [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 4 +3 +1 +1 skilled 91 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +9 bonus to hit, 2d3+3 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 2375, base range: 2, +3 bonus to hit, 1d2+5 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ................... 25 (mediocre) [+4d4] Appraising ................ 45 (fair) [+4d5] Climbing .................. 35 (fair) [+3d5] Detect item status ........ 34 (fair) [+2d4] Detect traps .............. 29 (mediocre) [+4d4] First aid ................. 38 (fair) [+3d3] Gemology .................. 61 (good) [+3d4] Haggling .................. 53 (good) [+4d4] Herbalism ................. 11 (mediocre) [+4d5] Listening ................. 24 (mediocre) [+4d4] Literacy .................. 68 (good) [+2d4] Metallurgy ................ 45 (fair) [+3d5] Mining .................... 69 (good) [+3d3] Pick pockets .............. 54 (good) [+3d5] Smithing .................. 25 (mediocre) [+3d4] Survival .................. 31 (fair) [+3d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Paul, the dwarven merchant, was killed by a harpy. He scored 3558 points and advanced to level 5. He survived for 0 years, 1 day, 13 hours, 7 minutes and 46 seconds (663 turns). Paul visited 5 places. His perception score was modified by +1 during his career. He ended his adventuring life in an unremarkable dungeon on level 1. 77 monsters perished under his attacks. He had the following talents: Alert, Hardy, Miser, Treasure Hunter. He had a final speed score of 100 (final base speed: 100). He was religious. He did not ask for divine help. He was lawfully aligned. The following monsters were vanquished: 1 cutpurse 1 giant spider 57 goblins 12 hobgoblins 1 hobgoblin chief 1 hyena 2 kobolds 1 large bat 1 skeleton ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.11 Linux ELF Prerelease 14 Build: May 26 2013 13:48:36