------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ Y ^^^ ^^^^^^^^ ^^^^^ ^*^^^ ^^*^^^^^^ ^^^..^ ===""" ~~~~~~~~^^^ ^^^*.@^^ ="""~ &&o &~~~~~~~&&&= ""&&^~^^*^.^^ """~~~ ^^&&& &&&&&&&&&&&&&&& ""&&~~~^....^ "~~^^* ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^ ~~~^^^^ ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^ ~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^ ^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^ ^^*o~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&& ~~^^^ ^^^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^== ""&&&&& ^^^ ^^*^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^= ""&&""& ^^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~ ^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~ ^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~ ^^^^&&&&&&&&&&&&&^^^^^^^^^^^*^^^^*^^&&&&&&&&&&""""""=^^"""~^ ^^^^^*^^^^^^^^^^^^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^ ^^^^^^^ ^^^^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^ ^^^^^^ Emelm St:28 Le:23 Wi:28 Dx:15 To:26 Ch:24 Ap:10 Ma:16 Pe: 3 L+ DV/PV: 37/50 H: 403(403) P: 95(166) Exp: 34/6098771 DrCh Sp: 102 Blessed Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Emelm Race: male Drakeling Class: Merchant Eye color: blue Hair color: bald Complexion: green Height: 5'7" Weight: 163 pounds Age: 90 (very old, 67 years of unnatural aging added in) Star sign: Falcon Birthday: 21/Falcon (day 231 of the year) YOUR HISTORY: Your parents are traveling adventurers. They are doing moderately well but are talented enough to survive. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you had to work a lot to finance your apprenticeship. You were often tired and exhausted but all this was forgotten, when you finally achieved your goal. You decided to become a Merchant. During your apprenticeship you specialized on magical potions. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 3736 stones Carrying capacity: 14671 stones He: uncursed helm of leadership [+4, +2] {Ch+6} [100s] Ne: uncursed ankh [3s] Bo: uncursed eternium plate mail (-1, -2) [+2, +15] [240s] Gi: uncursed girdle of giant strength [+0, +0] {St+15} [30s] Cl: blessed leather cloak (-1, +0) [+1, +0] [40s] RH: blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6] [120s] LH: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3} RR: cursed ring of slaying (+9 melee damage, +6 missile damage) [1s] LR: uncursed ring of regeneration [1s] Br: uncursed bracers of defense [+2, +0] [10s] Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: uncursed eternium boots [+0, +8] [55s] MW: uncursed light crossbow of accuracy (+8, -3) [70s] Mi: uncursed quarrel of thunder (+1, 2d6) [2s] Tl: - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 3004 stones Carrying capacity: 14671 stones Helmets ('[') uncursed crown of science [+4, +8] {Le+9} [65s] uncursed helm of mental stability [+0, +1] {Le+1} [100s] uncursed helm of water breathing (+1, +1) [+0, +1] [30s] uncursed bone helmet [+0, +1] [40s] uncursed adamantium cap [+0, +3] [36s] uncursed eternium cap [+0, +4] [28s] uncursed eternium cap [+0, +6] [28s] Armor ('[') uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s] uncursed black dragon scale mail (-2, -4) [-2, +11] [200s] uncursed white dragon scale mail (-2, -4) [-2, +11] [200s] Gauntlets ('[') blessed gloves [-1, +0] [6s] uncursed thick gauntlets (-1, -2) [+0, +3] [15s] Cloaks ('[') uncursed light cloak [+1, +0] [20s] Girdles ('[') blessed adamantium girdle [+0, +4] [18s] uncursed adamantium girdle [+0, +3] [18s] Necklaces (''') heap of 2 uncursed amulets of protection from undead [6s] uncursed amulet of defense +2 [3s] uncursed amulet of protection from constructs [3s] blessed amulet of order [3s] uncursed amulet of protection +2 [3s] uncursed amulet of free action [3s] cursed amulet of balance [3s] uncursed amulet of greed [3s] blessed amulet of perseverance {Wi+3} [3s] One-handed weapons ('(') uncursed pick axe (+2, 1d6+4) [75s] uncursed pick axe (+0, 1d6+1) [75s] blessed eternium long sword (+0, 2d8+7) [20s] cursed eternium long sword (+0, 2d8+7) [20s] uncursed large eternium hammer (-1, 2d10+7) [55s] cursed knife (+0, 1d3) [8s] uncursed rusty phase dagger (+3, 1d4) [5s] uncursed phase dagger (+0, 1d4) [5s] Two-handed weapons ('(') blessed staff of the Wanderer (+2, 3d8+2) [+6, +3] {To+6} [40s] uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s] blessed eternium halberd (+11, 4d7+8) [-2, +0] [50s] blessed eternium two-handed sword (+21, 6d5+19) [-1, +0] [50s] Missiles ('/') uncursed unerring arrow (+3, 1d6) [2s] blessed arrow (+0, 1d6) [2s] bundle of 6 uncursed mithril quarrels (-1, 2d6+3) [12s] bundle of 13 uncursed arrows and targeting (+6, 1d6) [26s] bundle of 8 cursed arrows and thunder (+0, 1d6) [16s] bundle of 12 uncursed quarrels of giant slaying (+3, 2d8+3) [48s] bundle of 3 uncursed rusty barbed quarrels (+1, 2d6+6) [6s] bundle of 6 uncursed arrows of giant slaying (+3, 1d10+3) [12s] bundle of 9 uncursed arrows (+0, 1d6) [18s] bundle of 9 uncursed arrows of jelly slaying (+3, 2d4+5) [18s] bundle of 12 uncursed quarrels of construct slaying (+3, 2d6+3) [48s] bundle of 15 uncursed arrows of dragon slaying (+3, 1d6+3) [30s] bundle of 7 uncursed arrows of jelly slaying (+4, 2d4+3) [14s] bundle of 6 uncursed arrows of jelly slaying (+4, 2d4+1) [12s] bundle of 4 uncursed mithril quarrels (+1, 2d6+3) [8s] bundle of 2 uncursed adamantium quarrels and darkness (+1, 2d6+6) [2s] bundle of 13 uncursed quarrels (+1, 2d6) [26s] bundle of 11 uncursed quarrels of dragon slaying (+3, 2d6+3) [44s] Tools (']') heap of 3 cursed torches [30s] uncursed broken rusty square key [1s] blessed rusty triangular key [1s] uncursed holy symbol [5s] uncursed thieves picks [5s] uncursed rusty small key [1s] uncursed tinderbox (20) [3s] uncursed hexagonal key [1s] uncursed torch [10s] heap of 5 cursed sis [50s] heap of 49 uncursed sis [490s] heap of 5 blessed sis [50s] blessed tiny key [1s] uncursed tiny key [1s] Rings ('=') uncursed rusty ring of stun resistance [1s] heap of 2 uncursed rings of cold resistance [2s] blessed ring of ice [1s] cursed ring of defense +1 [1s] blessed ring of fire [1s] uncursed ring of fire resistance [1s] uncursed ring of teleport control [1s] uncursed ring of ice [1s] uncursed ring of searching [1s] blessed ring of the High Kings [+2, +3] [1s] uncursed ring of luck [1s] heap of 3 uncursed rings of the clear mind [3s] blessed ring of damage [1s] uncursed ring of invisibility [1s] cursed ring of ice [1s] cursed ring of the clear mind [1s] blessed ring of acid resistance [1s] uncursed rusty ring of speed [+0, +1] (+5 spd) [1s] uncursed ring of mental stability [+0, +1] {Le+1} [1s] Wands ('\') uncursed wand of webbing (7 charges) [3s] blessed wand of webbing (9 charges) [3s] uncursed wand of knocking (8 charges) [3s] cursed rusty wand of teleportation (1 charge) [4s] blessed wand of fire (0 charges) [4s] blessed wand of teleportation (0 charges) [4s] uncursed wand of teleportation (0 charges) [4s] uncursed rusty wand of trap detection (1 charge) [3s] uncursed wand of acid (0 charges) [4s] uncursed wand of acid (0 charges) [4s] uncursed wand of fireballs (3 charges) [3s] uncursed wand of stunning (7 charges) [3s] uncursed rusty wand of cold (0 charges) [4s] blessed wand of fireballs (0 charges) [3s] uncursed wand of trap creation (0 charges) [3s] uncursed wand of fire (0 charges) [4s] uncursed wand of webbing (6 charges) [3s] blessed wand of ball lightning (4 charges) [4s] uncursed wand of light (0 charges) [4s] uncursed wand of destruction (2 charges) [3s] cursed wand of gold detection (6 charges) [6s] uncursed wand of trap detection (0 charges) [3s] uncursed wand of fireballs (0 charges) [3s] uncursed wand of gold detection (0 charges) [6s] uncursed wand of monster creation (4 charges) [3s] uncursed wand of earthquakes (3 charges) [3s] cursed wand of fire (0 charges) [4s] uncursed wand of webbing (0 charges) [3s] blessed wand of digging (1 charge) [3s] uncursed wand of lightning (3 charges) [4s] blessed wand of knocking (7 charges) [3s] Potions ('!') uncursed potion of potential mana [4s] uncursed potion of potential beauty [4s] uncursed potion of healing [4s] heap of 2 uncursed potions of carrot juice [8s] heap of 5 uncursed potions of cure poison [10s] heap of 3 uncursed potions of potential dexterity [12s] cursed potion of blindness [2s] blessed oil of rust removal [2s] heap of 2 blessed potions of invisibility [8s] heap of 4 potions of holy water [16s] uncursed potion of boost perception [2s] heap of 4 uncursed potions of invisibility [16s] uncursed potion of oil [2s] heap of 2 uncursed potions of potential strength [8s] uncursed berzio potion [2s] uncursed potion of poison [4s] heap of 7 uncursed potions of water [28s] uncursed potion of boost charisma [2s] Scrolls ('?') cursed scroll of repair [2s] heap of 2 uncursed scrolls of uncursing [4s] Food ('%') heap of 2 blessed spenseweeds [4s] heap of 3 cursed moss patches of mareilon [6s] uncursed piece of fresh meat [20s] heap of 3 cursed stomafillia herbs [6s] heap of 2 uncursed alraunia antidotes [4s] blessed alraunia antidote [2s] cursed curaria mancox herb [2s] heap of 60 uncursed cooked lizards [180s] uncursed lump of gelee royal [3s] heap of 3 uncursed spenseweeds [6s] heap of 2 cursed spenseweeds [4s] blessed stomacemptia herb [2s] uncursed dwarven sausage [20s] blessed piece of dry meat [15s] uncursed piece of dry meat [15s] Valuables ('$') 6913 gold pieces [69s] Gems ('*') uncursed turquoise [1s] uncursed worthless piece of white glass [1s] blessed aquamarine [1s] heap of 2 uncursed aquamarines [2s] uncursed turquoise [1s] uncursed worthless piece of green glass [1s] blessed crystal of light [1s] cursed worthless piece of red glass [1s] uncursed worthless piece of brown glass [1s] uncursed sapphire [1s] uncursed amber [1s] cursed aquamarine [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 19 Daggers & knives 2 +2 +0 +0 basic 40 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 7 +5 +3 +2 skilled 114 Axes 13 +14 +12 +4 Mastery 6202 Whips 1 +1 +0 +1 basic 25 Pole arms 9 +9 +5 +10 excellent 727 Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 3 +6 +4 +1 basic 3 Crossbows 3 +6 +4 +1 basic 28 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 9 +18 excellent 1165 Damage caused with your melee weapons: -------------------------------------- Left hand: +128 bonus to hit, 3d6+71 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 1, base range: 10, +44 bonus to hit, 2d6+13 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ................... 97 (superb) [+1d5] Alertness ................. 63 (good) [+1] Appraising ................100 (superb) [+2d4] Backstabbing .............. 77 (great) [+3d3] Climbing .................. 83 (great) [+1d5] Courage ...................100 (superb) [+1d3] Detect item status ........100 (superb) [+1d3] First aid ................. 36 (fair) [+3d4] Food preservation ......... 94 (superb) [+1d5] Gemology .................. 70 (good) [+3d3] Haggling .................. 63 (good) [+3d5] Healing ...................100 (superb) [+1d5] Herbalism ................. 82 (great) [+1d5] Listening .................100 (superb) [+3d4] Literacy .................. 87 (great) [+1d5] Metallurgy ................ 35 (fair) [+4d5] Music ..................... 12 (mediocre) [+3d3] Pick pockets .............. 37 (fair) [+4d5] Survival .................. 40 (fair) [+4d4] Swimming .................. 55 (good) [+2d4] Tactics ................... 90 (great) [+1] Two weapon combat ......... 28 (mediocre) [+2d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Calm Monster : 8, 15pp (Effectivity: +0) Cure Light Wounds: 67, 6pp (Effectivity: +0) Darkness : 3, 7pp (Effectivity: +0) Light : 35, 4pp (Effectivity: +0) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He is crowned to be the king of all drakelings and spends the last couple of years of his remaining life full of love, happiness and pleasure. ---------------------------------------------------------------------------- His achievements during his battles: ---------------------------------------------------------------------------- Emelm, the drakish merchant, saved the world with his brave efforts and became a great ruler while saving himself 2 times. He scored 38997864 points and advanced to level 34. He survived for 0 years, 62 days, 3 hours, 45 minutes and 35 seconds (56798 turns). Emelm visited 130 places. His strength score was modified by -4 during his career. His learning score was modified by +9 during his career. His willpower score was modified by +12 during his career. His dexterity score was modified by +2 during his career. His toughness score was modified by +6 during his career. His charisma score was modified by +1 during his career. His appearance score was modified by +2 during his career. His mana score was modified by +5 during his career. His perception score was modified by -7 during his career. He was unnaturally aged by 67 years. He was the champion of the arena. He brought back joy into the life of a tiny girl. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 2847 monsters perished under his attacks. The following 22 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the dwarven shield "Rolf's Saviour" the Iron Crown of Havlor the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the staff of the Wanderer the lead-filled mace "Big Punch" the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the bracers of war the Chaos Orb of Elemental Mana the emerald dagger "Serpent's Bite" the rune-covered halberd "Wyrmlance" He possessed the following intrinsics: He was fire resistant (also through items). He was poison resistant (also through an item). He was cold resistant (also through items). He was acid resistant. He was lucky (also through an item). Fate smiled upon him (also through an item). He was able to control teleportation. He was shock resistant (gained through an item). He was immune to shock attacks. He had the following talents: Beast of Burden, Careful, Defensive Fighter, Greased Lightning, Hardy, Immune to Pain, Iron Skin, Long Stride, Master Packager, Porter, Quick, Steel Skin, Tough Skin, Very Quick. He had a final speed score of 102 (final base speed: 102). He was a messiah of Sssracht. He asked for 8 divine interventions. He was a holy champion of Order. The following monsters were vanquished: 15 air demons 10 air elementals 5 air grues 1 Ancient Chaos Wyrm 1 ancient minotaur 1 Ancient Stone Beast 6 animated armors 2 ankhegs 2 annihilators 2 annis hags 15 balors 6 bandits 1 banshee 3 barbarians 1 barbarian leader 6 battle bunnies 25 berserkers 3 berserker emperors 2 berserker kings 3 berserker lords 1 berserker prince 1 big dog 17 black dragons 6 black hurthlings 6 black slayers 2 black unicorns 4 black wizards 12 blink dogs 2 blue baby dragons 2 blue dragons 1 bone golem 1 brown bear 1 brown worm 9 bugbears 1 bulette 1 bunny master 2 carrion crawlers 5 cave bears 12 cave fishers 1 cave lion 16 cave lizards 12 cavemen 1 Chaos Archmage 1 chaos brother 1 chaos diplomat 1 chaos eye 2 chaos knights 1 chaos lizard 67 chaos mutants 1 chaos plague bearer 3 chaos rats 90 chaos servants 2 chaos sisters 2 chaos spawn 3 chaos spiders 19 chaos warriors 12 chaos wizards 15 claw bugs 4 clay golems 4 clay statues 1 cobra 9 corpse fiends 1 corruptor 2 cutpurses 2 cyclopes 6 dark elven archers 3 dark elven priestesses 2 dark elven princesses 3 dark elven warriors 2 dark elven wizards 15 dark orcs 3 dark sages 8 death oozes 11 dire wolves 5 displacer beasts 10 doppelgangers 3 doppelganger lords 1 Dorn Beast 11 dwarven chaos knights 32 earth elementals 1 emperor lich 9 ettins 5 eyes of destruction 14 fire beetles 14 fire demons 13 fire drakes 6 fire elementals 15 fire giants 1 fire giant king 4 fire grues 9 fire lizards 5 flesh golems 3 floating eyes 6 fomorian giants 49 frost giants 21 frost giant berserkers 1 frost giant jarl 1 frost salamander 1 frozen one 4 gargantuan rats 2 gargoyles 4 gelatinous cubes 59 ghosts 4 ghost bats 2 ghost kings 28 ghost lords 93 ghuls 1 giant ant queen 24 giant ant warriors 6 giant ant workers 15 giant bats 1 giant bee queen 77 giant bee warriors 14 giant bee workers 4 giant centipedes 8 giant frogs 5 giant lizards 2 giant raccoons 26 giant rats 1 giant rust monster 3 giant slugs 2 giant spiders 5 gibbering mouthers 47 gnolls 3 gnoll chieftains 62 goblins 14 goblin berserkers 8 goblin chieftains 28 goblin rockthrowers 37 goblin slavemasters 6 gray oozes 1 gray slayer 1 greater black unicorn 67 greater chaos servants 1 greater claw bug 4 greater daemons 1 greater earth elemental 7 greater mummies 1 green blob 2 green hags 61 green slimes 3 gremlins 2 griffons 2 harpies 23 hell hounds 39 hill giants 1 hill giant chieftain 11 hill orcs 7 hill orc sergeants 6 hippogriffs 12 hobgoblins 2 hobgoblin chiefs 1 hobgoblin leader 3 homunculi 9 huge bats 1 hydra 3 hyenas 30 ice lizards 2 ice statues 6 imps 2 invisible stalkers 1 iron golem 37 jackals 6 jackal demons 3 jackalweres 1 karmic baby dragon 6 karmic lizards 1 king cobra 25 kobolds 10 kobold chieftains 2 kobold shamans 25 large bats 3 large dogs 9 large gnolls 2 large jackals 19 large kobolds 20 large orcs 4 large rust monsters 4 large snakes 20 large spiders 13 least daemons 4 lesser daemons 3 leucrottas 1 lich 1 lich king 2 lightning lizards 1 living wall 11 lizard men 7 magebane eyes 1 magedoom eye 2 master assassins 1 master mimic 1 master necromancer 1 Master Summoner 5 master swordsmen 1 master thief 2 mimics 5 minotaurs 3 mist wolves 2 molochs 21 mummies 1 mummy lord 5 necromancers 33 ochre jellies 46 ogres 1 ogre king 3 ogre lords 4 ogre magi 31 orcs 1 orc butcher 8 orc chieftains 33 orc scorchers 1 outlaw 1 outlaw leader 4 owlbears 41 pit vipers 2 pixie archers 5 quasits 1 quickling 2 quickling lords 2 rabid dogs 10 raiders 48 rats 15 ratling archers 1 ratling duelist 3 ratling fencers 3 ratling master thieves 12 ratling thieves 2 ratling warlords 6 ratling warriors 1 red baby dragon 6 red dragons 11 red worms 2 revenants 23 rust monsters 59 shadows 3 shadow centipedes 3 shadow trolls 9 shambling mounds 5 silver wolves 1 skeletal king 7 skeletal warriors 97 skeletons 3 slow shadows 1 Snake from Beyond 4 snow golems 10 spectres 2 staring eyes 36 steel golems 3 steel horrors 11 steel zombies 9 stone giants 3 stone giant lords 7 stone golems 25 stone grues 2 stone oozes 6 stone snakes 10 stone statues 6 swamp hydras 1 swordsman 6 tarantulas 1 titan 12 trolls 7 troll berserkers 3 troll chiefs 6 troll kings 1 undead chaos dwarven berserker 2 vampires 28 vapor rats 1 viper 1 wall beast 9 water demons 5 water elementals 19 water grues 22 water snakes 4 wererats 9 werewolves 1 werewolf lord 9 white baby dragons 13 white worms 56 wights 1 will o'wisp 11 wolves 26 wraiths 63 writhing masses of primal chaos 37 yetis 78 zombies ---------------------------------------------------------------------------- Playing Time ---------------------------------------------------------------------------- You played for 6 hours, 39 minutes and 29 seconds. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release 59 with ADOM Sage version 0.9.25 Linux ELF Build: Jul 20 2015 19:06:44