------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### #.........# ############################ #....<..#.# ######### ######### #^^^^^^^.^.^^^^^/^^(^^^^^^$# #.......#.# #.......# #.......# #@########################*# #########.###.......####### #.......# #[# #^# #.../......./.....# #.......# #^# . #^# #####.......#####.###.......# #[# #^# #.......# #.../.......# #@# . #^# #######/### ############# #^C . #^# #.......# #^#. .. #^# #.####### ####### #.#.C . #^# #.# #.....# #.#.. .. #^# ###.###############.....##########.# . #^# +.......#......././............ # ########################^# #######.#.......################.# # ^^^^^^^^^^^^^^^^^^^^# #./.......# #.### ######################## ########### #..]..# #.##### ### Rattie5 St:12 Le:29 Wi:32 Dx:47 To:17 Ch:13 Ap:12 Ma:49 Pe:23 N- DV/PV: 42/23 H: -61(105) P: 19(460) Exp: 25/2183665 MT Sp: 124 Blessed Invisible Satiated Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Rattie5 Race: female Mist Elf Class: Wizard Eye color: violet Hair color: white Complexion: white Height: 192 cm Weight: 29 kilos Age: 8500 (grown-up, 3 years of unnatural aging added in) Star sign: Tree Birthday: 19/Tree (day 349 of the year) YOUR HISTORY: You remember rising from the Mists... so long ago. Your brethren welcomed you into your physical existence and cared for you until you managed to cope on your own. Thus decades passed. As a young child you were taught by the elders of your race. They showed to you the whole breadth of creation and opened your mind to encompass whatever your life goal would become. Thus centuries passed. You spent your youth honing your skills and preparing for the ultimate quest that would change you forever: the trip to the mists of Destiny. Thus millennia passed and empires rose and fell. As a young adult your community prepared you for the final step towards adolescence: your Destiny Quest in the Mists of Time. In the full knowledge that this quest would change you forever you finally entered the Mists that birthed you and emerged changed... as decreed by the Dreamers from Beyond. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1678 stones Carrying capacity: 2400 stones Head : * eternium cap [+0, +4] [28s] Neck : * sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s] Body : * ancient mummy wrapping [+1, +5] {Ap-8} [60s] Girdle : blessed girdle of carrying [+0, +0] [15s] Cloak : * cloak of invisibility (-1, +0) [+1, +0] [30s] Right Hand : blessed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} Left Hand : - Right Ring : blessed ring of the High Kings [+2, +3] [1s] Left Ring : * ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s] Bracers : - Gauntlets : * elemental gauntlets (-1, +0) [+0, +3] [10s] Boots : blessed boots of sneakiness [+0, +0] {Dx+3} [20s] Missile Weapon: * sling of accuracy (+5, +1) [3s] Missiles : bundle of 3 * sling bullets of humanoid slaying (+3, 2d3) Tool : * torch (750 turns of fuel remaining, lit) [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1448 stones Carrying capacity: 2400 stones Helmets ('[') * eternium cap [+0, +4] [28s] Gauntlets ('[') * thick gauntlets (-1, -2) [+2, +3] [15s] Cloaks ('[') * leather cloak (-1, +0) [+1, +3] [40s] Boots ('[') * gnomish boots (+2, +1) [+5, +0] [10s] Necklaces (''') * amulet of petrification resistance [3s] blessed amulet of balance [3s] * amulet of free action [3s] One-handed weapons ('(') blessed knife of endurance (+6, 1d3+7) {To+4} [8s] * dagger of death (+0, 5d5+2) [10s] * pick axe (+0, 1d6+1) [75s] * pick axe of might (+1, 1d6+4) [75s] * pick axe (+1, 1d6+4) [75s] * pick axe (+3, 1d6+4) [75s] Missile weapons ('}') * light crossbow (+2, +0) [70s] heap of 2 * short bows (+1, +0) [40s] * sling (+3, +2) [3s] * long bow (+2, +4) [30s] heap of 2 * slings (+0, +4) [6s] * sling (-2, +1) [3s] * short bow (+4, +0) [20s] Missiles ('/') bundle of 4 * sling bullets of dragon slaying (+3, 2d3) [12s] bundle of 3 * arrows of dragon slaying (+3, 1d6+3) [6s] bundle of 5 * arrows and hunting (-2, 1d6) [10s] bundle of 15 * quarrels of construct slaying (+3, 2d6+3) [60s] bundle of 17 blessed arrows and thunder (+0, 1d6) [34s] bundle of 5 blessed quarrels of construct slaying (+3, 2d6+3) [20s] bundle of 4 cursed arrows of humanoid slaying (+3, 1d6+3) [8s] bundle of 6 blessed quarrels of demon slaying (+3, 2d6+3) [24s] * unbalanced throwing knife of hunting (-7, 1d3+5) [8s] Tools (']') * torch (266 turns of fuel remaining) [10s] * box with flint and steel (11) [5s] * tinderbox (8) [3s] heap of 2 * waterproof blankets [20s] * round key [1s] * box with flint and steel (14) [5s] heap of 4 blessed lumps of clay [20s] * fireproof blanket [10s] blessed waterproof blanket [10s] heap of 2 blessed fireproof blankets [20s] heap of 2 * hexagonal keys [2s] * plain blanket [10s] * Chaos Orb of Elemental Water {Wi+10} [100s] * torch [10s] * Chaos Orb of Elemental Earth {To+10} [100s] Rings ('=') cursed ring of the clear mind [1s] heap of 2 * rings of searching [2s] * ring of stun resistance [1s] blessed ring of ice [1s] * ring of djinni summoning [1s] * ring of mental stability [+0, +1] {Le+1} [1s] Wands ('\') * wand of magic missiles (1 charge) [3s] cursed wand of monster creation (2 charges) [3s] * wand of trap creation (8 charges) [3s] * wand of light (2 charges) [4s] * wand of cold (0 charges) [4s] * wand of teleportation (2 charges) [4s] * wand of fireballs (0 charges) [3s] * wand of lightning (0 charges) [4s] * wand of far slaying (6 charges) [3s] blessed wand of fireballs (5 charges) [3s] * wand of digging (0 charges) [3s] * wand of cold (0 charges) [4s] * wand of earthquakes (2 charges) [3s] blessed wand of wonder (1 charge) [3s] * wand of destruction (4 charges) [3s] cursed wand of door creation (8 charges) [3s] * wand of fire (0 charges) [4s] * wand of monster detection (4 charges) [3s] Potions ('!') heap of 2 * potions of carrot juice [8s] * potion of poison [4s] * potion of extra healing [2s] blessed potion of extra healing [2s] heap of 5 blessed potions of insight [10s] blessed potion of exchange [4s] * potion of exchange [4s] * potion of visibility [4s] blessed potion of cure corruption [2s] heap of 2 cursed potions of invisibility [8s] * potion of blindness [2s] heap of 4 * potions of cure poison [8s] heap of 7 potions of holy water [28s] * potion of raw chaos [2s] heap of 6 * potions of healing [24s] * potion of potential charisma [4s] * potion of water [4s] * potion of boost dexterity [2s] Scrolls ('?') heap of 2 * scrolls of power [4s] blessed scroll of familiar summoning [2s] * scroll of gold detection [2s] heap of 2 * scrolls of charging [4s] cursed scroll of magic mapping [2s] heap of 2 * scrolls of defense [4s] * scroll of light [2s] * scroll of identify [2s] Food ('%') * loaf of elven bread [3s] heap of 14 blessed spenseweeds [28s] * lump of gelee royal [3s] heap of 12 blessed moss patches of mareilon [24s] heap of 5 blessed pepper petals [10s] * bit of plain candy [2s] heap of 10 blessed alraunia antidotes [20s] heap of 5 blessed curaria mancox herbs [10s] heap of 2 * curaria mancox herbs [4s] heap of 3 * alraunia antidotes [6s] * stomafillia herb [2s] heap of 5 blessed stomafillia herbs [10s] heap of 3 blessed morgia roots [6s] Gems ('*') * crystal of light [1s] * crystal of power [1s] blessed crystal of knowledge [1s] * crystal of health [1s] * emerald [1s] heap of 2 * worthless pieces of green glass [2s] blessed crystal of power [1s] * amber [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 46 Daggers & knives 6 +5 +2 +1 skilled 370 Clubs & hammers 1 +1 +0 +0 basic 50 Maces & flails 1 +1 +0 +0 basic 50 Swords 4 +3 +1 +1 skilled 208 Axes 1 +1 +0 +0 basic 50 Whips 4 +4 +2 +4 skilled 210 Pole arms 1 +1 +0 +0 basic 50 Twohanded weapons 1 +1 +1 +0 basic 50 Staves 8 +8 +3 +14 excellent 1387 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 2 +4 +3 +0 basic 26 Bows 2 +4 +3 +0 basic 28 Crossbows 6 +12 +9 +2 skilled 80 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 11 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 7 +14 skilled 251 Damage caused with your melee weapons: -------------------------------------- Right hand: +75 bonus to hit, 5d2+14 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 3, base range: 8, +62 bonus to hit, 2d3+22 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ..................100 (superb) [+2d4] Alertness ................100 (superb) [+1d3] Backstabbing ............. 54 (good) [+1d5] Climbing ................. 36 (fair) [+3d3] Concentration ............100 (superb) [+4d4] Dodge .................... 58 (good) [+1d3] First aid ................100 (superb) [+1d3] Haggling ................. 65 (good) [+1d3] Healing .................. 99 (superb) [+2d4] Herbalism ................100 (superb) [+2d4] Law ...................... 31 (fair) [+3d3] Listening ................100 (superb) [+1d5] Literacy .................100 (superb) [+2d4] Necromancy ............... 89 (great) [+1d5] Stealth ..................100 (superb) [+1d5] Tactics .................. 88 (great) [+1] Two weapon combat ........ 75 (great) [+1] Ventriloquism ............ 59 (good) [+2d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Bolt : 901, 7pp (Effectivity: +10) Darkness : 1507, 3pp (Effectivity: +0) Fire Bolt : 1263, 5pp (Effectivity: +21) Fireball : 663, 11pp (Effectivity: +7) Frost Bolt : 880, 6pp (Effectivity: +26) Heal : 696, 24pp (Effectivity: +3) Ice Ball : 439, 13pp (Effectivity: +13) Invisibility : 746, 5pp (Effectivity: +6) Knock : 880, 8pp (Effectivity: +3) Light : 57, 3pp (Effectivity: +0) Lightning Bolt : 649, 7pp (Effectivity: +9) Magic Lock : 990, 5pp (Effectivity: +0) Magic Missile : 856, 4pp (Effectivity: +18) Scare Monster : 807, 8pp (Effectivity: +2) Slow Monster : 1273, 5pp (Effectivity: +2) Stun Ray : 807, 4pp (Effectivity: +7) Summon Monsters: 678, 18pp (Effectivity: +0) Teleportation : 985, 60pp (Effectivity: +1) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- Your legs have stretched into long, fragile stilts (Base movement cost: 750 energy points; PV: -4; -4 kicking damage; Ap: -6). ---------------------------------------------------------------------------- Her achievements during her battles: ---------------------------------------------------------------------------- Rattie5, the mist elven wizard, was blasted with energy by Nuurag-Vaarn, the invisible Chaos Archmage. She scored 1076056 points and advanced to level 25. She survived for 0 years, 48 days, 11 hours, 32 minutes and 14 seconds (39860 turns). 3 companions were killed during her adventures. Rattie5 visited 95 places. Her strength score was modified by +4 during her career. Her learning score was modified by +4 during her career. Her willpower score was modified by +5 during her career. Her dexterity score was modified by +11 during her career. Her toughness score was modified by +9 during her career. Her charisma score was modified by +3 during her career. Her appearance score was modified by +3 during her career. Her mana score was modified by +8 during her career. Her perception score was modified by +3 during her career. She was unnaturally aged by 3 years. She was the champion of the arena. She brought back joy into the life of a tiny girl. She adhered to the principles of the Cat Lord and thus rose to great fame. She ended her adventuring life in the temple of elemental Mana. 1857 monsters perished under her attacks. The following 21 artifacts were generated during her adventure: the si the scythe of corruption "Moon Sickle" the ring of the master cat the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the boots of the divine messenger the hammer of the gods the black torc the fine leather armor "Nature's Companion" the staff of the archmagi the sapphire amulet "Preserver" She possessed the following intrinsics: She was fire resistant (also through items). She was poison resistant (also through items). She was cold resistant (gained through items). She was acid resistant (also through an item). She was lucky (also through an item). Fate smiled upon her (also through an item). She was sleep resistant (gained through items). She was able to control teleportation. She was invisible (gained through an item). She was stun resistant (gained through an item). She was paralyzation resistant (gained through an item). She was resistant to death rays (gained through an item). She was shock resistant (gained through items). She was able to see invisible things (gained through items). She was immune to acidic attacks. She was immune to ice attacks (gained through an item). She was able to resist confusion attacks (gained through an item). She had the following talents: Careful, Defensive Fighter, Greased Lightning, Hardy, Long Stride, Quick, Sixth Sense, Stealthy, Very Careful, Very Quick. She had a final speed score of 124 (final base speed: 113). She was a paragon of her religion. She did not ask for divine help. She was a holy champion of Balance. She was tainted by Chaos. The following monsters were vanquished: 12 air demons 10 air elementals 4 air grues 1 Ancient Chaos Wyrm 1 ancient red dragon 1 Ancient Stone Beast 1 animated armor 16 animated trees 1 ankheg 1 annihilator 6 annis hags 3 bandits 1 banshee 3 barbarians 2 barbarian leaders 3 battle bunnies 4 berserkers 1 berserker king 7 berserker lords 4 berserker princes 1 big dog 1 black baby dragon 1 black druid 8 black hurthlings 2 black wizards 12 blink dogs 1 bone golem 5 bugbears 1 bulette 1 bunny master 3 carrion crawlers 6 cave bears 11 cave fishers 10 cave lizards 8 cavemen 2 chaos brothers 1 chaos eye 1 chaos lizard 8 chaos mutants 1 chaos plague bearer 2 chaos rats 88 chaos servants 3 chaos sisters 9 chaos spawn 1 chaos spider 6 chaos warriors 6 chaos wizards 6 claw bugs 1 clay statue 3 cobras 1 cooshoo 7 corpse fiends 1 crime lord 2 crystal statues 1 cutpurse 5 dark elven archers 2 dark elven lords 1 dark elven priestess 3 dark elven princesses 1 dark elven warrior 5 dark elven wizards 6 dark orcs 3 dark sages 2 death oozes 6 dire wolves 5 displacer beasts 6 doppelgangers 2 doppelganger lords 3 dwarves 5 dwarven chaos knights 1 dwarven child 4 dwarven guardians 39 earth elementals 1 ettin 1 eye of destruction 12 fire beetles 25 fire demons 21 fire drakes 26 fire elementals 6 fire giants 1 fire giant king 5 fire grues 12 fire lizards 1 fire vortex 1 flesh golem 2 floating eyes 1 fomorian giant 4 frost giants 1 frost giant jarl 2 gargantuan rats 3 gargoyles 2 gelatinous cubes 11 ghosts 2 ghost bats 1 ghost lord 62 ghuls 8 giant ant warriors 4 giant ant workers 5 giant bats 1 giant bee queen 55 giant bee warriors 7 giant bee workers 1 giant centipede 5 giant frogs 5 giant lizards 2 giant raccoons 18 giant rats 2 giant slugs 19 giant spiders 4 gibbering mouthers 10 gnolls 3 gnoll chieftains 12 goblins 8 goblin berserkers 4 goblin chieftains 12 goblin rockthrowers 7 goblin slavemasters 1 gorgon 6 gray oozes 2 gray slayers 4 great karmic wyrms 22 greater chaos servants 4 greater daemons 1 greater fire elemental 2 greater mimics 4 greater mummies 1 green blob 7 green hags 1 green slime 2 half-orc bouncers 5 harpies 1 hell hound 16 hill giants 2 hill giant chieftains 5 hill orcs 3 hill orc sergeants 5 hippogriffs 10 hobgoblins 4 hobgoblin chiefs 4 hobgoblin leaders 2 homunculi 3 huge bats 5 hydras 5 hyenas 1 ice elemental 1 ice lizard 3 ice vortices 1 imp 1 invisible stalker 1 iron golem 9 jackals 4 jackal demons 3 jackalweres 1 karmic lizard 15 kobolds 6 kobold chieftains 3 kobold shamans 15 large bats 2 large gnolls 4 large jackals 7 large kobolds 16 large orcs 2 large rust monsters 4 large snakes 58 large spiders 2 least daemons 2 lesser daemons 1 leucrotta 2 liches 2 lightning lizards 15 lizard men 2 magebane eyes 2 magedoom eyes 1 margoyle 2 master mimics 1 master necromancer 1 Master Summoner 2 master swordsmen 14 mimics 1 minotaur 1 mist wolf 1 moloch 1 mugger 13 mummies 1 mummy lord 44 ogres 2 ogre kings 4 ogre lords 2 ogre magi 23 orcs 4 orc chieftains 3 orc scorchers 7 outlaws 2 outlaw leaders 4 owlbears 46 pit vipers 2 pixies 1 pixie archer 3 quasits 1 quickling 1 quickling lord 3 rabid dogs 10 raiders 1 raider lord 24 rats 4 ratling archers 1 ratling duelist 2 ratling fencers 2 ratling master thieves 3 ratling thieves 4 ratling warlords 4 ratling warriors 2 rattlesnakes 1 red baby dragon 4 red dragons 6 red worms 1 rust monster 57 shadows 2 shadow centipedes 5 shadow lords 2 shadow trolls 1 shambling mound 8 silver wolves 2 skeletal kings 17 skeletal warriors 50 skeletons 2 slow shadows 1 Snake from Beyond 4 spectres 2 staring eyes 33 steel golems 1 steel horror 2 steel zombies 6 stone giants 2 stone giant lords 4 stone golems 28 stone grues 4 stone snakes 7 stone statues 1 swamp hydra 3 swordsmen 21 tarantulas 1 titan 11 trolls 5 troll berserkers 2 troll chiefs 1 undead chaos dwarven berserker 1 vampire 24 vapor rats 5 water demons 4 water elementals 5 water grues 7 water snakes 1 wererat 1 werewolf 1 werewolf lord 3 white baby dragons 1 white worm 53 wights 1 wolf 30 wraiths 12 writhing masses of primal chaos 3 yellow oozes 58 zombies ---------------------------------------------------------------------------- Playing Time ---------------------------------------------------------------------------- You played for 41 hours, 23 minutes and 13 seconds. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release 59 with ADOM Sage version 0.9.25 Linux ELF Build: Jul 20 2015 19:06:44