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A St:19 Le:21 Wi:11 Dx:21 To:14 Ch: 4 Ap:11 Ma:19 Pe:17 N+ DV/PV: 31/1 H: 21(21) P: 25(25) Exp: 1/0 BVL Sp: 102 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: A Race: female High Elf Class: Necromancer Eye color: golden Hair color: silver Complexion: light Height: 6' Weight: 121 pounds Age: 210 (grown-up) Star sign: Dragon Birthday: 24/Dragon (day 174 of the year) YOUR HISTORY: Your parents are traveling adventurers. They are doing moderately well but are talented enough to survive. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 436 stones Carrying capacity: 2100 stones Head : - Neck : - Body : black robe [+3, +1] [50s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : ring of damage [1s] Left Ring : - Bracers : - Gauntlets : - Boots : leather boots [+0, +0] [25s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 360 stones Carrying capacity: 2100 stones Two-handed weapons ('(') skull staff (+0, 1d10+1) [40s] Potions ('!') heap of 2 potions of invisibility [8s] heap of 2 potions of cure poison [4s] potion of healing [4s] Scrolls ('?') scroll of monster aggravation [2s] scroll of amnesia [2s] Books ('"') spellbook of Frost Bolt [100s] spellbook of Web [100s] Food ('%') iron ration [100s] Valuables ('$') 66 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 28 Daggers & knives 0 +0 +0 +0 unskilled 28 Clubs & hammers 0 +0 +0 +0 unskilled 28 Maces & flails 0 +0 +0 +0 unskilled 28 Swords 0 +0 +0 +0 unskilled 28 Axes 0 +0 +0 +0 unskilled 28 Whips 0 +0 +0 +0 unskilled 28 Pole arms 0 +0 +0 +0 unskilled 28 Twohanded weapons 0 +0 +0 +0 unskilled 28 Staves 0 +0 +0 +0 unskilled 28 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 28 Damage caused with your melee weapons: -------------------------------------- Right hand: -2 bonus to hit, 1d3+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 47 (fair) [+3d3] Appraising ............... 17 (mediocre) [+3d4] Climbing ................. 37 (fair) [+2d4] Concentration ............ 44 (fair) [+3d5] Dodge .................... 26 (mediocre) [+2d4] Find weakness ............ 17 (mediocre) [+3d4] First aid ................ 26 (mediocre) [+2d4] Food preservation ........ 45 (fair) [+1d3] Haggling ................. 17 (mediocre) [+2d4] Herbalism ................ 31 (fair) [+1d5] Listening ................ 35 (fair) [+2d4] Literacy ................. 97 (superb) [+1d5] Necromancy ............... 58 (good) [+4d4] Stealth .................. 46 (fair) [+3d5] ---------------------------------------------------------------------------- Her achievements during her battles: ---------------------------------------------------------------------------- A, the high elven necromancer, quit prematurely. She scored 1910 points. She survived for 0 years, 0 days, 18 hours, 49 minutes and 59 seconds (82 turns). A visited 2 places. Her perception score was modified by +1 during her career. She ended her adventuring life in the outlaw village "Lawenilothehl". She did not manage to vanquish any monsters. She had the following talents: Aggressive, Alert. She had a final speed score of 102 (final base speed: 102). She was not particularly religious. She did not ask for divine help. She was neutrally aligned. ---------------------------------------------------------------------------- Playing Time ---------------------------------------------------------------------------- You played for 0 hours, 1 minute and 4 seconds. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release 49 with ADOM Sage version 0.9.23 Linux ELF Build: Jul 18 2014 20:10:07