------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Pix St:18 Le:13 Wi:14 Dx:12 To:18 Ch: 6 Ap: 4 Ma:16 Pe:12 C DV/PV: 10/1 H: 25(25) P: 21(21) Exp: 1/0 DrCh Sp: 110 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pix Race: male Drakeling Class: Necromancer Eye color: blue Hair color: bald Complexion: light green Height: 5'8" Weight: 163 pounds Age: 24 (grown-up) Star sign: Raven Birthday: 7/Raven (day 7 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you had to work a lot to finance your apprenticeship. You were often tired and exhausted but all this was forgotten, when you finally achieved your goal. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 361 stones Carrying capacity: 1950 stones Head : - Neck : - Body : uncursed black robe [+0, +1] [50s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 286 stones Carrying capacity: 1950 stones One-handed weapons ('(') uncursed skull dagger (+0, 1d4+1) [10s] Rings ('=') uncursed ring of acid resistance [1s] Potions ('!') heap of 3 uncursed potions of water [12s] uncursed potion of healing [4s] uncursed potion of carrot juice [4s] Scrolls ('?') uncursed scroll of gold detection [2s] uncursed scroll of light [2s] Books ('"') uncursed tract of chaos [150s] Food ('%') uncursed iron ration [100s] Valuables ('$') 169 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +3 bonus to hit, 1d3+3 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 33 (fair) [+3d4] Alertness ................ 28 (mediocre) [+3d4] Appraising ............... 14 (mediocre) [+3d4] Climbing ................. 28 (mediocre) [+3d3] Concentration ............ 42 (fair) [+3d5] Find weakness ............ 13 (mediocre) [+3d4] First aid ................ 21 (mediocre) [+2d4] Food preservation ........ 57 (good) [+1] Haggling ................. 23 (mediocre) [+1d5] Herbalism ................ 29 (mediocre) [+2d4] Listening ................ 32 (fair) [+2d4] Literacy ................. 76 (great) [+2d4] Music .................... 9 (poor) [+3d4] Necromancy ............... 56 (good) [+4d4] Stealth .................. 41 (fair) [+3d5] Swimming ................. 56 (good) [+1] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pix, the drakish necromancer, quit prematurely. He scored 921 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Pix visited 1 place. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talent: Healthy. He had a final speed score of 110 (final base speed: 110). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27