------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############# ######### #........./.# #.......# #......*..#.###.......##################################### #.........#.../......./.........................../.......# ###############.......###.#########################.......# ########### #.# #.......#.....# #.......# #.........# #######+# #########.###.##### ######### #.......# #..>....#.# # # #...# #.....# #.......# #.......# #.......#.# # # #########.### #####.###.......# #.......# #########.# # # #...../...# #.../.......# #.......# ##### #.# # # #..<.Z##### #####.......# #######.###...#####+### # # #...@/# #.......# #...............# ######### ####### #.......# #####...........# #.......# ###.........# ######### ########### Pux St:20 Le:14 Wi:19 Dx:14 To:19 Ch: 6 Ap: 8 Ma:10 Pe:12 N- DV/PV: 24/6 H: -5(116) P: 40(40) Exp: 11/53009 I9 Sp: 111 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pux Race: male Drakeling Class: Monk Eye color: light blue Hair color: bald Complexion: light blue Height: 5'8" Weight: 169 pounds Age: 26 (grown-up) Star sign: Candle Birthday: 2/Candle (day 272 of the year) YOUR HISTORY: Your parents were poor people. They loved you and cared for you, although you had to hunger more than once. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Monk. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1230 stones Carrying capacity: 3250 stones Head : - Neck : uncursed amulet of light [3s] Body : uncursed robe [+0, +1] [60s] Girdle : uncursed girdle of carrying [+0, +0] [15s] Cloak : uncursed light cloak [+1, +0] [20s] Right Hand : - Left Hand : - Right Ring : cursed ring of stun resistance [1s] Left Ring : uncursed ring of acid resistance [1s] Bracers : uncursed bracers of protection [+0, +2] [10s] Gauntlets : - Boots : blessed sandals [+0, +3] [6s] Missile Weapon: uncursed sling (+3, +4) [3s] Missiles : heap of 2 uncursed rocks (+0, 1d4) [10s] Tool : cursed tambourine [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1096 stones Carrying capacity: 3250 stones Helmets ('[') uncursed leather cap [+0, +0] [5s] Shields ('[') uncursed medium shield [+3, +0] [100s] Necklaces (''') uncursed amulet of light [3s] uncursed rusty amulet of defense +2 [3s] blessed amulet of greed [3s] uncursed amulet of perseverance {Wi+3} [3s] One-handed weapons ('(') uncursed crystal dagger (+3, 2d3+7) [25s] Missile weapons ('}') blessed short bow (+1, +0) [20s] uncursed short bow (+1, +0) [20s] uncursed sling (+0, +1) [3s] Missiles ('*') heap of 6 uncursed rocks (+0, 1d4) [30s] Tools (']') uncursed round key [1s] uncursed square key [1s] cursed round key [1s] uncursed torch [10s] uncursed tinderbox (17) [3s] cursed box with flint and steel (40) [5s] Instruments ('{') uncursed mandoline [23s] Wands ('\') uncursed wand of knocking (0 charges) [3s] blessed wand of monster creation (0 charges) [3s] uncursed wand of door creation (2 charges) [3s] uncursed wand of lightning (1 charge) [4s] Potions ('!') uncursed potion of deafness [2s] cursed potion of troll blood [2s] heap of 2 potions of unholy water [8s] uncursed potion of invisibility [4s] uncursed potion of booze [4s] cursed potion of gain attributes [4s] heap of 2 uncursed potions of water [8s] cursed potion of booze [4s] Scrolls ('?') uncursed blank scroll [2s] cursed scroll of darkness [2s] uncursed scroll of dark predictions [2s] cursed scroll of light [2s] uncursed scroll of power [2s] uncursed scroll of identify [2s] Food ('%') heap of 2 uncursed large rations [400s] heap of 3 uncursed iron rations [300s] uncursed loaf of hurthling bread [30s] Valuables ('$') 4621 gold pieces [46s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 5 +3 +2 +1 skilled 146 Daggers & knives 6 +5 +2 +1 skilled 7 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 2 +4 +3 +0 basic 18 Bows 3 +6 +4 +1 basic 16 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 2 +4 +3 +0 basic 18 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 3 +6 basic 65 Damage caused with your melee weapons: -------------------------------------- Right hand: +31 bonus to hit, 1d19+8 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 2, base range: 4, +14 bonus to hit, 1d4+9 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 81 (great) [+2d4] Athletics ................ 74 (great) [+3d3] Climbing ................. 32 (fair) [+3d3] Concentration ............ 52 (good) [+4d4] Detect traps ............. 11 (mediocre) [+4d5] Dodge .................... 53 (good) [+3d3] Find weakness ............ 70 (good) [+1d3] First aid ................ 34 (fair) [+4d5] Food preservation ........ 54 (good) [+3d5] Haggling ................. 23 (mediocre) [+3d4] Healing .................. 73 (great) [+3d4] Listening ................ 71 (great) [+3d3] Literacy ................. 85 (great) [+1d5] Music .................... 30 (mediocre) [+3d4] Pick pockets ............. 33 (fair) [+3d3] Stealth .................. 53 (good) [+3d3] Swimming ................. 58 (good) [+3d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pux, the drakish monk, was killed by a skeletal warrior. He scored 18279 points and advanced to level 11. He survived for 0 years, 27 days, 18 hours, 44 minutes and 37 seconds (15979 turns). Pux visited 4 places. His strength score was modified by +1 during his career. His learning score was modified by +1 during his career. His dexterity score was modified by +1 during his career. His toughness score was modified by +1 during his career. His appearance score was modified by +2 during his career. He was a member of the thieves guild. He ended his adventuring life on level 9 of some ancient caves. 585 monsters perished under his attacks. He possessed the following intrinsics: He was fire resistant. He was poison resistant. He was acid resistant (gained through an item). He was stun resistant (gained through an item). He had the following talents: Brawler, Healthy, Learned, Quick, Very Quick. He had a final speed score of 111 (final base speed: 111). He was religious. He did not ask for divine help. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 ankheg 2 assassins 6 bandits 2 barbarians 6 berserkers 3 big dogs 5 black hurthlings 4 bugbears 1 cave fisher 1 cave lizard 6 cavemen 1 chaos lizard 1 chaos rat 1 chaos sister 5 claw bugs 1 clay golem 1 corpse fiend 2 cutpurses 31 dark elven archers 1 dark elven priestess 2 dark orcs 3 dark sages 2 dire wolves 1 doppelganger 2 eyes of destruction 8 fire beetles 4 fire lizards 1 fire vortex 3 flesh golems 2 floating eyes 3 gargoyles 3 gelatinous cubes 4 ghost bats 6 ghuls 11 giant bats 3 giant centipedes 1 giant frog 30 giant rats 3 gibbering mouthers 27 gnolls 1 gnoll chieftain 14 goblins 2 goblin berserkers 3 goblin chieftains 22 goblin rockthrowers 9 goblin slavemasters 14 gray oozes 2 green hags 3 green slimes 3 green worms 2 grizzly bears 4 harpies 2 hell hounds 1 hippogriff 8 hobgoblins 1 hobgoblin leader 3 homunculi 2 huge bats 2 hyenas 2 imps 2 jackals 15 kobolds 3 kobold chieftains 1 kobold shaman 16 large bats 1 large dog 12 large gnolls 11 large kobolds 2 large orcs 21 large spiders 1 least daemon 8 lizard men 2 master swordsmen 1 minotaur 1 necromancer 2 ogres 27 orcs 1 orc butcher 2 orc chieftains 2 orc scorchers 1 outlaw 1 outlaw leader 2 owlbears 7 pit vipers 2 pixies 4 rabid dogs 15 raiders 1 raider lord 41 rats 2 ratling archers 1 ratling duelist 2 ratling fencers 3 ratling thieves 4 ratling warriors 1 rust monster 2 shadows 2 shadow centipedes 23 skeletons 2 staring eyes 1 stone statue 6 swordsmen 1 tarantula 3 trolls 4 wererats 1 white baby dragon 8 white worms 1 wight 5 wolves 1 wraith 1 yellow ooze 6 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery with ADOM Sage Version 1.2.0 with ADOM Sage 0.9.18 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27