------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### #[........# #.........# ######### ### #.........# #.......# ########### ################.########.........#####.......# #.........# #..........[............/........./.../.......# ###########.........###.../.....####################..#############/# #......//./........././.........# #.....# ##.## #.# #.....>.#.#.........###.........# #.....# #..## #####/##### #.......###.........# #.........# #.....# #.#.## #.........# #..../..# ########### ###/#############.....# ###.##.## #.........# #.......# #...................# #.......# #.........# ###.#################################################.####### ########### #...............................................(%........# #################################################...@.....# #.........# ###.####### #.# ### Pux St:23 Le:23 Wi:23 Dx:22 To:13 Ch: 8 Ap: 4 Ma:15 Pe:13 N+ DV/PV: 44/18 H: 136(136) P: 69(69) Exp: 17/418537 VD: 1 Sp: 124 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pux Race: male Drakeling Class: Monk Eye color: amber Hair color: bald Complexion: green Height: 5'8" Weight: 167 pounds Age: 41 (middle-aged, 16 years of unnatural aging added in) Star sign: Candle Birthday: 3/Candle (day 273 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Monk. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 3135 stones Carrying capacity: 5378 stones Head : uncursed rusty horned helmet [+1, +1] [100s] Neck : uncursed amulet of life saving [3s] Body : uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s] Girdle : uncursed girdle of carrying [+0, +0] [15s] Cloak : uncursed cloak of defense [+1, +0] [20s] Right Hand : uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] Left Hand : uncursed medium crystal shield (+1) [+9, +4] [160s] Right Ring : blessed ring of mental stability [+0, +1] {Le+1} [1s] Left Ring : uncursed ring of damage [1s] Bracers : uncursed bracers of protection [+0, +2] [10s] Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Boots : uncursed light boots [+0, +2] [20s] Missile Weapon: uncursed short bow of accuracy (+9, +0) [20s] Missiles : blessed arrow of construct slaying (+3, 1d6+3) [2s] Tool : uncursed tambourine [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1908 stones Carrying capacity: 5378 stones Armor ('[') uncursed elven chain mail [+0, +5] [10s] Gauntlets ('[') uncursed alchemistic gloves (+1, +1) [+0, +0] [6s] uncursed gloves of smiting [+0, +0] (+1 damage) [6s] uncursed gloves of dexterity [+0, +0] {Dx+2} [6s] Cloaks ('[') uncursed hooded cloak [+1, +0] [40s] uncursed cloak of invisibility (+0, -1) [+1, +0] [30s] uncursed cloak of Oman (+2, +0) [+4, +4] {Dx+8} [20s] Girdles ('[') uncursed girdle of carrying [+0, +0] [15s] uncursed mithril girdle [+0, +2] [20s] Boots ('[') uncursed boots of sneakiness [+0, +0] {Dx+2} [20s] Necklaces (''') uncursed amulet of perseverance {Wi+3} [3s] heap of 4 uncursed amulets of protection from constructs [12s] uncursed pendant of beauty {Ap+4} [3s] heap of 2 uncursed amulets of light [6s] uncursed necklace of rapid healing [2s] blessed amulet of hunger [3s] uncursed ankh [3s] heap of 2 uncursed amulets of free action [6s] blessed amulet of order [3s] uncursed amulet of health [3s] uncursed amulet of greed [3s] ') uncursed bracers of toughness [+0, +0] {To+4} [10s] One-handed weapons ('(') blessed hatchet of slaughtering (+0, 2d8+1) [50s] uncursed crystal dagger (+2, 2d3+4) [25s] uncursed pick axe (+0, 1d6+1) [75s] uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s] Missile weapons ('}') blessed short bow (+1, +0) [20s] Missiles ('/') uncursed arrow of jelly slaying (+3, 2d4+3) [2s] Tools (']') uncursed tinderbox (7) [3s] heap of 2 uncursed holy symbols [10s] uncursed tinderbox (3) [3s] heap of 2 uncursed hexagonal keys [2s] heap of 2 uncursed bandages [4s] heap of 4 uncursed tiny keys [4s] uncursed tinderbox (24) [3s] uncursed round key [1s] uncursed thieves picks [5s] uncursed climbing set [180s] uncursed small key [1s] blessed magical writing set (1) [5s] uncursed triangular key [1s] heap of 8 blessed bandages [16s] blessed waterproof blanket [10s] blessed fireproof blanket [10s] Rings ('=') uncursed ring of acid resistance [1s] heap of 3 uncursed rings of the fish [3s] uncursed brass ring [1s] heap of 3 uncursed rings of fire resistance [3s] heap of 2 uncursed rings of cold resistance [2s] uncursed ring of protection +1 [1s] blessed ring of defense +1 [1s] blessed ring of fire resistance [1s] uncursed ring of doom [1s] Wands ('\') uncursed wand of door creation (1 charge) [3s] uncursed wand of digging (2 charges) [3s] uncursed wand of lightning (1 charge) [4s] blessed wand of light (1 charge) [4s] uncursed wand of ball lightning (4 charges) [4s] uncursed wand of gold detection (7 charges) [6s] uncursed wand of stunning (1 charge) [3s] blessed wand of light (6 charges) [4s] uncursed wand of wonder (6 charges) [3s] uncursed wand of light (11 charges) [4s] uncursed wand of cold (3 charges) [4s] blessed wand of fireballs (12 charges) [3s] blessed wand of door creation (8 charges) [3s] uncursed wand of wonder (0 charges) [3s] uncursed wand of digging (2 charges) [3s] blessed wand of fireballs (3 charges) [3s] uncursed wand of digging (4 charges) [3s] cursed wand of fire (3 charges) [4s] Potions ('!') heap of 3 uncursed potions of invisibility [12s] heap of 6 uncursed potions of booze [24s] heap of 4 uncursed potions of cure poison [8s] heap of 3 uncursed oils of rust removal [6s] heap of 3 uncursed potions of carrot juice [12s] heap of 4 potions of holy water [16s] uncursed potion of poison [4s] heap of 6 blessed potions of extra healing [12s] blessed potion of booze [4s] uncursed potion of balance [4s] blessed potion of healing [4s] blessed potion of invisibility [4s] Scrolls ('?') heap of 3 uncursed scrolls of balance [6s] heap of 3 uncursed scrolls of repair [6s] uncursed scroll of information [2s] uncursed scroll of warning [2s] heap of 4 blessed scrolls of uncursing [8s] uncursed blank scroll [2s] heap of 7 uncursed scrolls of power [14s] uncursed scroll of defense [2s] uncursed scroll of danger [2s] heap of 2 uncursed scrolls of identify [4s] heap of 2 uncursed scrolls of light [4s] uncursed scroll of peace [2s] uncursed scroll of charging [2s] uncursed scroll of item detection [2s] heap of 4 uncursed scrolls of uncursing [8s] uncursed scroll of magic mapping [2s] blessed scroll of familiar summoning [2s] blessed scroll of charging [2s] Food ('%') uncursed iron ration [100s] heap of 9 uncursed curaria mancox herbs [18s] heap of 7 uncursed spenseweeds [14s] uncursed pepper petal [2s] uncursed stomafillia herb [2s] heap of 3 uncursed alraunia antidotes [6s] heap of 7 uncursed lumps of beeswax [35s] heap of 3 blessed lumps of beeswax [15s] uncursed lump of gelee royal [3s] heap of 94 uncursed cooked lizards [282s] heap of 6 blessed cooked lizards [18s] uncursed hobgoblin corpse [120s] uncursed dwarven sausage [20s] uncursed goblin corpse [60s] Valuables ('$') 20626 gold pieces [206s] Gems ('*') cursed turquoise [1s] uncursed crystal of light [1s] uncursed aquamarine [1s] heap of 2 uncursed topazes [2s] uncursed aquamarine [1s] uncursed turquoise [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 11 +10 +6 +5 Mastery 875 Daggers & knives 1 +1 +0 +0 basic 25 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 8 +6 +4 +2 excellent 166 Swords 1 +1 +0 +0 basic 25 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 1 +1 +0 +0 basic 25 Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 7 +14 +10 +2 skilled 210 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 7 +14 skilled 220 Damage caused with your melee weapons: -------------------------------------- Right hand: +30 bonus to hit, 8d5+13 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 1, base range: 12, +42 bonus to hit, 1d6+17 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................100 (superb) [+2d4] Athletics ................ 97 (superb) [+2d4] Backstabbing ............. 51 (good) [+1d3] Climbing ................. 60 (good) [+1d3] Concentration ............100 (superb) [+2d4] Detect traps ............. 87 (great) [+1d5] Disarm traps ............. 71 (great) [+1d5] Dodge .................... 64 (good) [+2d4] Find weakness ............ 81 (great) [+1d3] First aid ................ 42 (fair) [+4d4] Food preservation ........100 (superb) [+2d4] Haggling ................. 24 (mediocre) [+3d4] Healing ..................100 (superb) [+2d4] Law ...................... 48 (fair) [+1d5] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1d5] Music .................... 83 (great) [+1d3] Pick pockets ............. 85 (great) [+1d5] Smithing ................. 29 (mediocre) [+3d4] Stealth ..................100 (superb) [+1d5] Swimming ................. 75 (great) [+1d5] Tactics .................. 38 (fair) [+3d3] Two weapon combat ........ 37 (fair) [+4d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Cure Disease : 197, 8pp (Effectivity: +0) Farsight : 103, 17pp (Effectivity: +0) Fire Bolt : 41, 15pp (Effectivity: +3) Light : 132, 3pp (Effectivity: +4) Teleportation: 91, 23pp (Effectivity: +1) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- Your blood turned to acid. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pux, the drakish monk, quit prematurely. He scored 137144 points and advanced to level 17. He survived for 0 years, 79 days, 8 hours, 34 minutes and 40 seconds (83662 turns). 3 companions were killed during his adventures. Pux visited 53 places. His strength score was modified by +1 during his career. His learning score was modified by +9 during his career. His willpower score was modified by +4 during his career. His dexterity score was modified by +8 during his career. His toughness score was modified by -3 during his career. His charisma score was modified by +1 during his career. His appearance score was modified by +7 during his career. His mana score was modified by +4 during his career. He was unnaturally aged by 16 years. He was the champion of the arena. He was a member of the thieves guild. He ended his adventuring life in the small village dungeon on dungeon level 1. 4668 monsters perished under his attacks. The following nine artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the lead-filled mace "Big Punch" the cloak of Oman the sword of Nonnak the elemental gauntlets the ancient mummy wrapping the ankh He possessed the following intrinsics: He was fire resistant (also through an item). He was poison resistant (also through an item). He was cold resistant (gained through an item). He was lucky. He was sleep resistant (gained through an item). He was stun resistant (gained through items). He was resistant to death rays (gained through an item). He was shock resistant (also through an item). He was able to see invisible things (gained through an item). He was immune to acidic attacks. He was immune to ice attacks (gained through an item). He was able to resist confusion attacks (gained through an item). He had the following talents: Greased Lightning, Healthy, Learned, Master Packager, Porter, Quick, Very Quick. He had a final speed score of 124 (final base speed: 124). He was a fervent follower of Issrecht. He asked for 3 divine interventions. He was neutrally aligned. He was tainted by Chaos. The following monsters were vanquished: 1 acid vortex 1 animated armor 20 animated trees 1 ankheg 16 assassins 14 bandits 5 barbarians 20 barbarian leaders 14 berserkers 11 berserker lords 8 big dogs 1 black baby dragon 20 black hurthlings 5 black wizards 76 blink dogs 1 blue baby dragon 1 bone golem 1 brown bear 3 brown worms 22 bugbears 1 bulette 30 carrion crawlers 1 cave bear 96 cave fishers 15 cave lizards 1 cave tiger 15 cavemen 5 chaos brothers 1 chaos knight 5 chaos lizards 5 chaos plague bearers 17 chaos rats 8 chaos servants 6 chaos sisters 1 chaos spider 39 claw bugs 6 clay golems 4 cobras 2 cooshoos 8 corpse fiends 1 crime lord 6 crystal statues 13 cutpurses 2 cyclopes 10 dark elven archers 7 dark elven lords 5 dark elven priestesses 1 dark elven princess 11 dark elven warriors 12 dark elven wizards 12 dark orcs 13 dark sages 29 dire wolves 16 displacer beasts 21 doppelgangers 5 doppelganger lords 3 dwarves 7 ettins 10 eyes of destruction 1 fairy dragon 47 fire beetles 1 fire drake 49 fire lizards 2 fire vortices 13 flesh golems 12 floating eyes 2 fomorian giants 1 frost giant berserker 8 gargoyles 15 gelatinous cubes 32 ghosts 16 ghost bats 142 ghuls 1 giant ant queen 19 giant ant warriors 2 giant ant workers 43 giant bats 3 giant bee queens 101 giant bee warriors 18 giant bee workers 13 giant centipedes 12 giant frogs 20 giant lizards 5 giant raccoons 176 giant rats 1 giant slug 102 giant spiders 10 gibbering mouthers 39 gnolls 6 gnoll chieftains 141 goblins 11 goblin berserkers 15 goblin chieftains 80 goblin rockthrowers 52 goblin slavemasters 3 gorgons 24 gray oozes 1 gray slayer 1 greater daemon 1 greater mimic 2 greater mummies 2 green blobs 9 green hags 15 green slimes 12 green worms 2 gremlins 10 griffons 22 grizzly bears 2 half-orc bouncers 22 harpies 10 hell hounds 5 hill giants 1 hill giant chieftain 5 hill orcs 11 hill orc sergeants 22 hippogriffs 46 hobgoblins 5 hobgoblin chiefs 7 hobgoblin leaders 11 homunculi 13 huge bats 64 hyenas 4 ice vortices 8 imps 7 invisible stalkers 170 jackals 5 jackal demons 13 jackalweres 11 karmic lizards 3 king cobras 98 kobolds 26 kobold chieftains 16 kobold shamans 87 large bats 5 large dogs 29 large gnolls 9 large jackals 53 large kobolds 26 large orcs 7 large snakes 103 large spiders 5 least daemons 1 lesser daemon 20 leucrottas 3 lightning lizards 2 lightning vortices 55 lizard men 3 margoyles 1 master necromancer 13 master swordsmen 13 mimics 5 minotaurs 21 mummies 1 mummy lord 7 necromancers 3 ochre jellies 63 ogres 4 ogre lords 3 ogre magi 85 orcs 1 orc butcher 13 orc chieftains 26 orc scorchers 8 outlaws 15 outlaw leaders 12 owlbears 36 pit vipers 3 pixies 4 pixie archers 8 purple worms 9 quasits 16 rabid dogs 31 raiders 1 raider lord 270 rats 25 ratling archers 6 ratling duelists 11 ratling fencers 3 ratling master thieves 25 ratling thieves 2 ratling warlords 22 ratling warriors 2 rattlesnakes 1 red baby dragon 10 red worms 10 rust monsters 86 shadows 20 shadow centipedes 7 silver wolves 172 skeletons 6 slow shadows 4 spectres 5 staring eyes 2 stone giants 1 stone giant lord 5 stone golems 2 stone snakes 6 stone statues 46 swordsmen 58 tarantulas 12 trolls 5 troll berserkers 1 undead chaos dwarven berserker 4 vapor rats 3 vipers 7 water snakes 19 wererats 10 werewolves 1 werewolf lord 1 white baby dragon 27 white worms 44 wights 2 wild cats 1 will o'wisp 113 wolves 35 wraiths 30 yellow oozes 145 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27