------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Pux St:15 Le:15 Wi:14 Dx:14 To:16 Ch: 7 Ap: 7 Ma:14 Pe:11 CN DV/PV: 11/1 H: 22(22) P: 20(20) Exp: 1/0 DrCh Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pux Race: male Drakeling Class: Necromancer Eye color: light blue Hair color: bald Complexion: green Height: 5'7" Weight: 165 pounds Age: 22 (young) Star sign: Book Birthday: 3/Book (day 33 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 291 stones Carrying capacity: 1500 stones Head : - Neck : - Body : uncursed black robe [+0, +1] [50s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +0] [6s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 235 stones Carrying capacity: 1500 stones One-handed weapons ('(') uncursed skull dagger (+0, 1d4+3) [10s] Rings ('=') uncursed ring of damage [1s] Wands ('\') uncursed wand of door creation (8 charges) [3s] Potions ('!') uncursed potion of potential charisma [4s] uncursed potion of booze [4s] uncursed potion of water [4s] uncursed potion of potential dexterity [4s] uncursed potion of insight [2s] Scrolls ('?') uncursed scroll of vermin control [2s] Books ('"') uncursed spellbook of Frost Bolt [100s] Food ('%') uncursed iron ration [100s] Valuables ('$') 109 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +1 bonus to hit, 1d3+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 33 (fair) [+3d4] Alertness ................ 38 (fair) [+3d3] Appraising ............... 17 (mediocre) [+3d4] Climbing ................. 30 (mediocre) [+2d4] Concentration ............ 32 (fair) [+4d4] Find weakness ............ 16 (mediocre) [+3d4] First aid ................ 20 (mediocre) [+2d4] Food preservation ........ 40 (fair) [+1d3] Haggling ................. 21 (mediocre) [+1d5] Herbalism ................ 20 (mediocre) [+2d4] Listening ................ 29 (mediocre) [+3d3] Literacy ................. 79 (great) [+2d4] Music .................... 10 (poor) [+3d3] Necromancy ............... 74 (great) [+3d4] Stealth .................. 36 (fair) [+4d4] Swimming ................. 49 (fair) [+1d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pux, the drakish necromancer, quit prematurely. He scored 1021 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Pux visited 1 place. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talent: Healthy. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27