------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Pux St:15 Le:15 Wi:15 Dx:12 To:17 Ch: 2 Ap: 3 Ma:15 Pe:10 C DV/PV: 10/1 H: 23(23) P: 21(21) Exp: 1/0 DrCh Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pux Race: male Drakeling Class: Necromancer Eye color: blue Hair color: bald Complexion: blue Height: 5'6" Weight: 171 pounds Age: 21 (young) Star sign: Cup Birthday: 9/Cup (day 249 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 313 stones Carrying capacity: 1500 stones Head : - Neck : - Body : uncursed black robe [+0, +1] [50s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +0] [6s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 257 stones Carrying capacity: 1500 stones Two-handed weapons ('(') uncursed skull staff (+0, 1d10+1) [40s] Rings ('=') uncursed ring of acid resistance [1s] Potions ('!') heap of 2 uncursed potions of raw mana [4s] uncursed potion of insight [2s] uncursed potion of booze [4s] uncursed oil of rust removal [2s] Scrolls ('?') blessed scroll of increase melee damage [2s] uncursed scroll of monster detection [2s] Books ('"') blessed spellbook of Frost Bolt [100s] Food ('%') blessed iron ration [100s] Valuables ('$') 94 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +1 bonus to hit, 1d3+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 53 (good) [+2d4] Alertness ................ 28 (mediocre) [+3d4] Appraising ............... 19 (mediocre) [+3d4] Climbing ................. 33 (fair) [+2d4] Concentration ............ 35 (fair) [+4d4] Find weakness ............ 13 (mediocre) [+3d4] First aid ................ 28 (mediocre) [+2d4] Food preservation ........ 44 (fair) [+1d3] Haggling ................. 22 (mediocre) [+1d5] Herbalism ................ 21 (mediocre) [+2d4] Listening ................ 21 (mediocre) [+3d3] Literacy ................. 61 (good) [+3d3] Music .................... 10 (poor) [+3d3] Necromancy ............... 69 (good) [+3d5] Stealth .................. 33 (fair) [+4d4] Swimming ................. 56 (good) [+1] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pux, the drakish necromancer, quit prematurely. He scored 921 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Pux visited 1 place. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talent: Healthy. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27