------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Pux St:16 Le:10 Wi:22 Dx:11 To:18 Ch: 7 Ap: 5 Ma:14 Pe:10 C DV/PV: 13/1 H: 28(28) P: 20(20) Exp: 1/0 DrCh Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pux Race: male Drakeling Class: Necromancer Eye color: blue Hair color: bald Complexion: light green Height: 5'7" Weight: 160 pounds Age: 23 (grown-up) Star sign: Tree Birthday: 29/Tree (day 359 of the year) YOUR HISTORY: Your parents belong to the middle class. They are average people living in average quarters. Your father is a craftsman of mediocre talent. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 316 stones Carrying capacity: 1650 stones Head : - Neck : - Body : uncursed black robe [+0, +1] [50s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed sandals [+3, +0] [6s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 260 stones Carrying capacity: 1650 stones Two-handed weapons ('(') uncursed skull staff (+2, 1d10+1) [40s] Rings ('=') uncursed ring of luck [1s] Potions ('!') blessed potion of potential willpower [4s] uncursed potion of cure corruption [2s] potion of holy water [4s] uncursed potion of cure poison [2s] blessed potion of stun recovery [2s] Scrolls ('?') uncursed scroll of identify [2s] uncursed scroll of darkness [2s] Books ('"') uncursed spellbook of Frost Bolt [100s] Food ('%') uncursed iron ration [100s] Valuables ('$') 171 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +2 bonus to hit, 1d3+2 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 46 (fair) [+3d3] Alertness ................ 35 (fair) [+3d3] Appraising ............... 14 (mediocre) [+3d4] Climbing ................. 29 (mediocre) [+3d3] Concentration ............ 34 (fair) [+4d4] Find weakness ............ 17 (mediocre) [+3d4] First aid ................ 32 (fair) [+1d5] Food preservation ........ 60 (good) [+1] Haggling ................. 25 (mediocre) [+1d5] Herbalism ................ 22 (mediocre) [+2d4] Listening ................ 33 (fair) [+2d4] Literacy ................. 68 (good) [+3d3] Music .................... 6 (poor) [+3d4] Necromancy ............... 59 (good) [+4d4] Stealth .................. 34 (fair) [+4d4] Swimming ................. 55 (good) [+1] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pux, the drakish necromancer, quit prematurely. He scored 1225 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Pux visited 1 place. His learning score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talents: Healthy, Learned. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27