------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Pux St:15 Le: 8 Wi:15 Dx:10 To:16 Ch: 8 Ap: 8 Ma:15 Pe:11 C DV/PV: 10/2 H: 22(22) P: 21(21) Exp: 1/0 DrCh Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pux Race: male Drakeling Class: Necromancer Eye color: blue Hair color: bald Complexion: light blue Height: 5'10" Weight: 160 pounds Age: 22 (young) Star sign: Unicorn Birthday: 14/Unicorn (day 104 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 321 stones Carrying capacity: 1500 stones Head : - Neck : - Body : uncursed black robe [+0, +2] [50s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : blessed sandals [+0, +0] [6s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 265 stones Carrying capacity: 1500 stones Two-handed weapons ('(') uncursed skull staff (+0, 1d10+1) [40s] Rings ('=') uncursed ring of damage [1s] Wands ('\') uncursed wand of door creation (4 charges) [3s] Potions ('!') uncursed potion of carrot juice [4s] uncursed potion of water [4s] uncursed potion of cure poison [2s] uncursed potion of invisibility [4s] uncursed potion of potential toughness [4s] Scrolls ('?') uncursed scroll of vermin control [2s] Books ('"') uncursed spellbook of Frost Bolt [100s] Food ('%') uncursed iron ration [100s] Valuables ('$') 180 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +1 bonus to hit, 1d3+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 46 (fair) [+3d3] Alertness ................ 25 (mediocre) [+3d4] Appraising ............... 18 (mediocre) [+3d4] Climbing ................. 23 (mediocre) [+3d3] Concentration ............ 31 (fair) [+4d4] Find weakness ............ 19 (mediocre) [+3d4] First aid ................ 19 (mediocre) [+3d3] Food preservation ........ 57 (good) [+1] Haggling ................. 24 (mediocre) [+1d5] Herbalism ................ 33 (fair) [+1d5] Listening ................ 36 (fair) [+2d4] Literacy ................. 77 (great) [+2d4] Music .................... 5 (poor) [+3d4] Necromancy ............... 50 (fair) [+4d4] Stealth .................. 38 (fair) [+4d4] Swimming ................. 56 (good) [+1] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pux, the drakish necromancer, quit prematurely. He scored 1223 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Pux visited 1 place. His learning score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talents: Learned, Long-Lived. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27