------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Pux St:19 Le:14 Wi:11 Dx:12 To:17 Ch: 8 Ap: 6 Ma:12 Pe:12 C DV/PV: 10/1 H: 23(23) P: 20(20) Exp: 1/0 DrCh Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pux Race: male Drakeling Class: Necromancer Eye color: blue Hair color: bald Complexion: green Height: 5'6" Weight: 158 pounds Age: 21 (young) Star sign: Dragon Birthday: 5/Dragon (day 155 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 309 stones Carrying capacity: 2100 stones Head : - Neck : - Body : uncursed black robe (+1, +1) [+0, +1] [50s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 234 stones Carrying capacity: 2100 stones One-handed weapons ('(') blessed skull dagger (+0, 1d4+1) [10s] Rings ('=') uncursed ring of damage [1s] Potions ('!') uncursed potion of potential dexterity [4s] uncursed potion of water [4s] uncursed potion of confusion [2s] uncursed potion of invisibility [4s] blessed potion of potential beauty [4s] Scrolls ('?') blessed scroll of identify [2s] uncursed scroll of defense [2s] Books ('"') uncursed spellbook of Frost Bolt [100s] Food ('%') uncursed iron ration [100s] Valuables ('$') 116 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 28 Daggers & knives 0 +0 +0 +0 unskilled 28 Clubs & hammers 0 +0 +0 +0 unskilled 28 Maces & flails 0 +0 +0 +0 unskilled 28 Swords 0 +0 +0 +0 unskilled 28 Axes 0 +0 +0 +0 unskilled 28 Whips 0 +0 +0 +0 unskilled 28 Pole arms 0 +0 +0 +0 unskilled 28 Twohanded weapons 0 +0 +0 +0 unskilled 28 Staves 0 +0 +0 +0 unskilled 28 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 28 Damage caused with your melee weapons: -------------------------------------- Right hand: +4 bonus to hit, 1d3+3 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 58 (good) [+2d4] Alertness ................ 23 (mediocre) [+3d4] Appraising ............... 12 (mediocre) [+3d4] Climbing ................. 30 (mediocre) [+2d4] Concentration ............ 36 (fair) [+4d4] Find weakness ............ 11 (mediocre) [+3d4] First aid ................ 22 (mediocre) [+2d4] Food preservation ........ 54 (good) [+1] Haggling ................. 23 (mediocre) [+1d5] Herbalism ................ 34 (fair) [+1d5] Listening ................ 33 (fair) [+2d4] Literacy ................. 58 (good) [+3d4] Music .................... 12 (mediocre) [+3d3] Necromancy ............... 50 (fair) [+4d4] Stealth .................. 43 (fair) [+3d5] Swimming ................. 44 (fair) [+1d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pux, the drakish necromancer, quit prematurely. He scored 1022 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Pux visited 1 place. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talent: Healthy. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27