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Pux St:16 Le:18 Wi:17 Dx:11 To:14 Ch:10 Ap: 6 Ma:13 Pe: 9 CN DV/PV: 18/1 H: -2(23) P: 20(20) Exp: 1/0 BVL Sp: 100 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pux Race: male Drakeling Class: Necromancer Eye color: blue Hair color: bald Complexion: blue Height: 5'7" Weight: 163 pounds Age: 23 (grown-up) Star sign: Wand Birthday: 10/Wand (day 70 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 209 stones Carrying capacity: 1650 stones Head : - Neck : - Body : uncursed black robe [+0, +1] [50s] Girdle : - Cloak : - Right Hand : uncursed skull dagger (+0, 1d4+1) [10s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots (+1, +1) [+0, +0] [25s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 124 stones Carrying capacity: 1650 stones Rings ('=') uncursed ring of damage [1s] Wands ('\') uncursed wand of door creation (1 charge) [3s] Potions ('!') uncursed potion of water [4s] heap of 2 uncursed potions of healing [8s] uncursed potion of booze [4s] Scrolls ('?') uncursed scroll of protection [2s] uncursed scroll of identify [2s] Food ('%') uncursed iron ration [100s] Valuables ('$') 97 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: -3 bonus to hit, 1d4-1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 36 (fair) [+3d4] Alertness ................ 36 (fair) [+3d3] Appraising ............... 15 (mediocre) [+3d4] Climbing ................. 29 (mediocre) [+3d3] Concentration ............ 39 (fair) [+4d4] Find weakness ............ 13 (mediocre) [+3d4] First aid ................ 22 (mediocre) [+2d4] Food preservation ........ 60 (good) [+1] Haggling ................. 22 (mediocre) [+1d5] Herbalism ................ 32 (fair) [+1d5] Listening ................ 29 (mediocre) [+3d3] Literacy ................. 66 (good) [+3d3] Music .................... 8 (poor) [+3d4] Necromancy ............... 76 (great) [+3d4] Pick pockets ............. 1 (poor) [+3d4] Stealth .................. 40 (fair) [+3d5] Swimming ................. 59 (good) [+1] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Frost Bolt: 586, 12pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pux, the drakish necromancer, was killed by a mugger. He scored 1209 points. He survived for 0 years, 1 day, 11 hours, 30 minutes and 16 seconds (388 turns). Pux visited 3 places. He ended his adventuring life in the outlaw village "Lawenilothehl". He did not manage to vanquish any monsters. He had the following talent: Healthy. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27