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Pux St:17 Le:16 Wi:14 Dx:12 To:16 Ch:10 Ap: 6 Ma:14 Pe:10 C DV/PV: 18/1 H: -2(23) P: 19(19) Exp: 1/0 BVL Sp: 100 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pux Race: male Drakeling Class: Necromancer Eye color: amber Hair color: bald Complexion: green Height: 5'5" Weight: 167 pounds Age: 24 (grown-up) Star sign: Dragon Birthday: 3/Dragon (day 153 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 212 stones Carrying capacity: 1800 stones Head : - Neck : - Body : uncursed black robe [+0, +1] [50s] Girdle : - Cloak : - Right Hand : uncursed skull staff (+0, 1d10+1) [40s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : - Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 122 stones Carrying capacity: 1800 stones Rings ('=') uncursed ring of cold resistance [1s] Wands ('\') uncursed wand of cold (3 charges) [4s] Potions ('!') uncursed potion of water [4s] uncursed potion of exchange [4s] potion of holy water [4s] uncursed potion of cure poison [2s] Scrolls ('?') blessed scroll of light [2s] Food ('%') uncursed iron ration [100s] Valuables ('$') 162 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 28 Daggers & knives 0 +0 +0 +0 unskilled 28 Clubs & hammers 0 +0 +0 +0 unskilled 28 Maces & flails 0 +0 +0 +0 unskilled 28 Swords 0 +0 +0 +0 unskilled 28 Axes 0 +0 +0 +0 unskilled 28 Whips 0 +0 +0 +0 unskilled 28 Pole arms 0 +0 +0 +0 unskilled 28 Twohanded weapons 0 +0 +0 +0 unskilled 28 Staves 0 +0 +0 +0 unskilled 28 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 28 Damage caused with your melee weapons: -------------------------------------- Right hand: -3 bonus to hit, 1d10-1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 53 (good) [+2d4] Alertness ................ 20 (mediocre) [+3d4] Appraising ............... 10 (poor) [+3d4] Climbing ................. 26 (mediocre) [+3d3] Concentration ............ 33 (fair) [+4d4] Find weakness ............ 17 (mediocre) [+3d4] First aid ................ 30 (mediocre) [+1d5] Food preservation ........ 51 (good) [+1] Haggling ................. 21 (mediocre) [+1d5] Herbalism ................ 28 (mediocre) [+2d4] Listening ................ 37 (fair) [+2d4] Literacy ................. 67 (good) [+3d3] Music .................... 11 (mediocre) [+3d3] Necromancy ............... 56 (good) [+4d4] Pick pockets ............. 1 (poor) [+3d4] Stealth .................. 45 (fair) [+3d5] Swimming ................. 46 (fair) [+1d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Frost Bolt: 419, 11pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pux, the drakish necromancer, was killed by an outlaw. He scored 1175 points. He survived for 0 years, 1 day, 11 hours, 16 minutes and 34 seconds (285 turns). Pux visited 3 places. He ended his adventuring life in the outlaw village "Lawenilothehl". He did not manage to vanquish any monsters. He had the following talent: Healthy. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27