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Pux St:21 Le:18 Wi:15 Dx:16 To:21 Ch:18 Ap: 1 Ma:24 Pe:11 N+ DV/PV: 50/23 H: -5(154) P: 140(161) Exp: 17/382538 GY: 1 Sp: 107 Paralyzed Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pux Race: male Drakeling Class: Necromancer Eye color: light blue Hair color: bald Complexion: light blue Height: 5'9" Weight: 165 pounds Age: 36 (grown-up, 10 years of unnatural aging added in) Star sign: Salamander Birthday: 19/Salamander (day 139 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1533 stones Carrying capacity: 2722 stones He: uncursed helm of leadership [+1, +3] {Ch+6} [100s] Ne: uncursed ankh [3s] Bo: cursed ancient mummy wrapping [+1, +5] {Ap-8} [60s] Gi: uncursed girdle of strength [+0, +0] {St+1} [15s] Cl: uncursed cloak of defense [+3, +0] [20s] RH: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3} LH: uncursed medium crystal shield [+9, +6] [160s] RR: blessed ring of damage [1s] LR: cursed ring of fire resistance [1s] Br: - Ga: uncursed gloves of dexterity [+0, +0] {Dx+2} [6s] Bo: uncursed leather boots [+0, +2] [25s] MW: uncursed long bow (+2, +2) [30s] Mi: bundle of 3 uncursed arrows (+0, 1d6) [6s] Tl: uncursed pick axe (+0, 1d6+1) [75s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 981 stones Carrying capacity: 2722 stones Helmets ('[') blessed helm of water breathing [+0, +1] [30s] Girdles ('[') blessed girdle of greed [+0, +0] [7s] uncursed adamantium girdle [+0, +3] [18s] Necklaces (''') uncursed amulet of petrification resistance [3s] blessed amulet of light [3s] uncursed necklace of the eye [3s] blessed Aylas Holy Scarf [+10, +10] {Ch+6} [5s] blessed amulet of order [3s] uncursed necklace of rapid healing [2s] uncursed amulet of perseverance {Wi+3} [3s] Tools (']') uncursed triangular key [1s] heap of 2 uncursed square keys [2s] uncursed bandage [2s] uncursed waterproof blanket [10s] heap of 2 uncursed fireproof blankets [20s] uncursed climbing set [180s] blessed waterproof blanket [10s] blessed fireproof blanket [10s] cursed square key [1s] uncursed round key [1s] Instruments ('{') uncursed fiddle [15s] Rings ('=') uncursed ring of the fish [1s] heap of 2 uncursed rings of cold resistance [2s] uncursed ring of ice [1s] uncursed ring of acid resistance [1s] uncursed wedding ring [1s] uncursed ring of doom [1s] Wands ('\') blessed wand of stunning (3 charges) [3s] uncursed wand of door creation (2 charges) [3s] uncursed wand of wonder (2 charges) [3s] uncursed wand of trap detection (4 charges) [3s] uncursed wand of digging (1 charge) [3s] uncursed wand of webbing (12 charges) [3s] uncursed wand of light (10 charges) [4s] uncursed wand of door creation (1 charge) [3s] uncursed wand of fire (0 charges) [4s] uncursed wand of light (1 charge) [4s] uncursed wand of monster detection (0 charges) [3s] blessed wand of fireballs (5 charges) [3s] uncursed wand of cold (0 charges) [4s] uncursed wand of digging (2 charges) [3s] Potions ('!') uncursed potion of cure poison [2s] heap of 6 uncursed potions of healing [24s] cursed oil of rust removal [2s] heap of 7 uncursed potions of carrot juice [28s] blessed potion of exchange [4s] heap of 2 uncursed potions of poison [8s] heap of 2 uncursed potions of exchange [8s] uncursed potion of wonder [2s] blessed potion of carrot juice [4s] cursed potion of potential charisma [4s] cursed potion of healing [4s] uncursed potion of blindness [2s] cursed potion of invisibility [4s] blessed potion of ultra healing [2s] heap of 5 blessed potions of extra healing [10s] heap of 2 cursed potions of carrot juice [8s] uncursed potion of ultra healing [2s] uncursed potion of invisibility [4s] Scrolls ('?') blessed scroll of magic mapping [2s] heap of 3 uncursed scrolls of gold detection [6s] uncursed scroll of light [2s] uncursed papyrus scroll [2s] heap of 2 uncursed scrolls of uncursing [4s] blessed scroll of information [2s] uncursed scroll of warning [2s] uncursed scroll of great identify [2s] uncursed strange message [2s] blessed scroll of item detection [2s] uncursed scroll of increase melee accuracy [2s] uncursed scroll of increase melee damage [2s] uncursed scroll of item detection [2s] cursed scroll of power [2s] Food ('%') heap of 5 blessed spenseweeds [10s] cursed curaria mancox herb [2s] heap of 5 cursed stomafillia herbs [10s] heap of 3 cursed stomacemptia herbs [6s] heap of 2 cursed alraunia antidotes [4s] blessed stomacemptia herb [2s] uncursed stomacemptia herb [2s] heap of 65 uncursed cooked lizards [195s] Valuables ('$') 20901 gold pieces [209s] Gems ('*') cursed crystal of knowledge [1s] uncursed crystal of light [1s] uncursed ruby [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 47 Daggers & knives 2 +2 +0 +0 basic 80 Clubs & hammers 1 +1 +0 +0 basic 50 Maces & flails 1 +1 +0 +0 basic 50 Swords 1 +1 +0 +0 basic 50 Axes 7 +5 +4 +1 skilled 342 Whips 1 +1 +0 +1 basic 50 Pole arms 8 +8 +4 +8 excellent 881 Twohanded weapons 1 +1 +1 +0 basic 50 Staves 1 +1 +0 +1 basic 50 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 1 +2 +1 +0 basic 6 Bows 4 +8 +6 +1 skilled 87 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 6 +12 skilled 518 Damage caused with your melee weapons: -------------------------------------- Right hand: +13 bonus to hit, 3d6+12 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 3, base range: 9, +15 bonus to hit, 1d6+6 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 64 (good) [+1d5] Alertness ................ 75 (great) [+1d3] Appraising ............... 44 (fair) [+2d4] Backstabbing ............. 41 (fair) [+3d5] Bridge building .......... 20 (mediocre) [+3d4] (mr) Climbing ................. 52 (good) [+1d3] Concentration ............100 (superb) [+3d3] Courage .................. 71 (great) [+1d3] Detect traps ............. 51 (good) [+1] Disarm traps ............. 22 (mediocre) [+2d4] Find weakness ............ 68 (good) [+1] First aid ................ 34 (fair) [+1d5] Food preservation ........ 66 (good) [+1] Haggling ................. 27 (mediocre) [+1d5] Healing .................. 65 (good) [+1] Herbalism ................ 52 (good) [+1] Law ...................... 54 (good) [+1d3] Listening ................ 84 (great) [+1d3] Literacy .................100 (superb) [+1d5] Music .................... 72 (great) [+1] Necromancy ............... 53 (good) [+4d4] Pick pockets ............. 64 (good) [+1] Smithing ................. 24 (mediocre) [+2d4] Stealth ..................100 (superb) [+1d5] Swimming ................. 53 (good) [+1] Tactics .................. 39 (fair) [+1d5] Two weapon combat ........ 44 (fair) [+1d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands : 35, 6pp (Effectivity: +25) Cure Disease : 285, 8pp (Effectivity: +0) Cure Serious Wounds: 205, 10pp (Effectivity: +1) Darkness : 233, 4pp (Effectivity: +1) Fire Bolt : 295, 8pp (Effectivity: +1) Frost Bolt : 432, 9pp (Effectivity: +17) Ice Ball : 330, 24pp (Effectivity: +8) Knock : 431, 11pp (Effectivity: +5) Light : 1351, 2pp (Effectivity: +5) Lightning Ball : 65, 40pp (Effectivity: +3) Magic Lock : 622, 8pp (Effectivity: +0) Magic Missile : 530, 6pp (Effectivity: +14) Slow Monster : 502, 7pp (Effectivity: +2) Strength of Atlas : 307, 10pp (Effectivity: +0) Stun Ray : 365, 8pp (Effectivity: +1) Teleportation : 217, 21pp (Effectivity: +8) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pux, the drakish necromancer, was killed by a mimic hivemind. He scored 185855 points and advanced to level 17. He survived for 0 years, 73 days, 10 hours, 57 minutes and 20 seconds (66284 turns). 3 companions were killed during his adventures. Pux visited 50 places. His strength score was modified by +4 during his career. His learning score was modified by +3 during his career. His willpower score was modified by +1 during his career. His dexterity score was modified by +5 during his career. His toughness score was modified by +1 during his career. His charisma score was modified by +2 during his career. His appearance score was modified by +3 during his career. His mana score was modified by +5 during his career. His perception score was modified by +1 during his career. He was unnaturally aged by 10 years. He was the champion of the arena. He was a member of the thieves guild. He ended his adventuring life on an ancient dwarven graveyard. 2960 monsters perished under his attacks. The following 10 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Aylas Holy Scarf the lead-filled mace "Big Punch" the sword of Nonnak the elemental gauntlets the ancient mummy wrapping the ankh He possessed the following intrinsics: He was fire resistant (gained through items). He was poison resistant (also through an item). He was lucky (also through an item). Fate smiled upon him (also through an item). He was cursed. He was sleep resistant (gained through an item). He was able to control teleportation. He was stun resistant (gained through an item). He was resistant to death rays (gained through an item). He was able to see invisible things (gained through an item). He was immune to ice attacks (gained through an item). He had the following talents: Good Learner, Healthy, Learned, Long Stride, Porter, Quick, Very Quick. He had a final speed score of 107 (final base speed: 106). He was not very pious. He asked for 3 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 8 animated trees 1 ankheg 1 annis hag 1 assassin 13 bandits 5 barbarians 4 barbarian leaders 16 berserkers 4 berserker lords 1 berserker prince 9 big dogs 15 black hurthlings 4 black wizards 71 blink dogs 1 bone golem 2 brown worms 11 bugbears 4 carrion crawlers 3 cave bears 24 cave fishers 1 cave lion 13 cave lizards 3 cave tigers 7 cavemen 13 chaos brothers 7 chaos lizards 3 chaos plague bearers 16 chaos rats 10 chaos sisters 45 claw bugs 4 clay golems 3 cobras 4 cooshoos 3 corpse fiends 1 crime lord 3 crystal statues 6 cutpurses 2 cyclopes 5 dark elven archers 5 dark elven lords 3 dark elven priestesses 5 dark elven warriors 6 dark elven wizards 3 dark orcs 7 dark sages 57 dire wolves 12 displacer beasts 13 doppelgangers 2 doppelganger lords 4 dwarves 2 dwarven chaos knights 3 ettins 5 eyes of destruction 1 fairy dragon 1 female dwarf 30 fire beetles 1 fire drake 12 fire lizards 3 flesh golems 15 floating eyes 7 gargoyles 34 gelatinous cubes 33 ghosts 7 ghost bats 2 ghost lords 82 ghuls 16 giant ant warriors 13 giant ant workers 23 giant bats 8 giant centipedes 6 giant frogs 15 giant lizards 4 giant raccoons 76 giant rats 10 giant spiders 4 gibbering mouthers 17 gnolls 5 gnoll chieftains 40 goblins 7 goblin berserkers 12 goblin chieftains 53 goblin rockthrowers 34 goblin slavemasters 63 gray oozes 1 greater daemon 4 greater mummies 2 green hags 51 green slimes 11 green worms 3 gremlins 5 griffons 2 half-orc bouncers 10 harpies 12 hell hounds 7 hill giants 5 hill orcs 3 hill orc sergeants 42 hippogriffs 19 hobgoblins 7 hobgoblin chiefs 4 hobgoblin leaders 6 homunculi 5 huge bats 9 hyenas 3 ice vortices 7 imps 1 invisible stalker 100 jackals 7 jackal demons 9 jackalweres 7 karmic lizards 2 king cobras 64 kobolds 12 kobold chieftains 5 kobold shamans 60 large bats 3 large dogs 6 large gnolls 6 large jackals 32 large kobolds 24 large orcs 3 large snakes 59 large spiders 3 least daemons 1 lesser daemon 10 leucrottas 1 lich king 3 lightning vortices 31 lizard men 2 magebane eyes 3 master liches 1 master necromancer 4 master swordsmen 7 mimics 5 minotaurs 2 muggers 21 mummies 1 mummy lord 3 necromancers 9 ochre jellies 46 ogres 3 ogre lords 4 ogre magi 102 orcs 1 orc butcher 20 orc chieftains 38 orc scorchers 6 outlaws 3 outlaw leaders 16 owlbears 20 pit vipers 3 pixies 3 pixie archers 2 purple worms 7 quasits 11 rabid dogs 55 raiders 1 raider lord 93 rats 22 ratling archers 7 ratling fencers 16 ratling thieves 1 ratling warlord 14 ratling warriors 2 rattlesnakes 1 red baby dragon 1 red dragon 1 red worm 25 rust monsters 49 shadows 13 shadow centipedes 1 shadow lord 1 shadow troll 4 silver wolves 1 skeletal warrior 125 skeletons 10 spectres 4 staring eyes 2 stone giants 2 stone golems 1 stone snake 3 stone statues 18 swordsmen 20 tarantulas 13 trolls 2 troll berserkers 1 undead chaos dwarven berserker 1 vapor rat 2 vipers 5 water grues 3 water snakes 15 wererats 11 werewolves 1 werewolf lord 3 white baby dragons 51 white worms 36 wights 1 wild cat 107 wolves 7 wraiths 8 yellow oozes 82 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27