------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### #.........# #############...>.....# #...../...../.........# #.....###############/# ######### ######### #...../.# #.# #.......# #.%....... #######.# #.# #.......# #.........# #.# #.# #.....<.# #........./. ###/#############.#################.......# #.........# #.........................................# #.........# #.......###############.......############# #..}......# #.......# #.......# #...[%[.j@# #.......# #.......###################%####### #.......# #................%..........# ######### ############################# Pux (g rat) St:11 Le:15 Wi:15 Dx:15 To:20 Ch: 7 Ap: 7 Ma:14 Pe:12 N- DV/PV: 12/3 H: -2(81) P: 67(67) Exp: 9/21900 I4 Sp: 100 Confused Burdened Bleeding ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pux (g rat) Race: male Drakeling Class: Necromancer Eye color: blue Hair color: bald Complexion: green Height: 5'7" Weight: 165 pounds Age: 27 (grown-up, 2 years of unnatural aging added in) Star sign: Book Birthday: 10/Book (day 40 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a young child you were often alone. You did not have any friends. You do not like to remember those times. They were very sad. In your youth you became seriously ill and suffered for many years. When your disease finally was cured you were left weakened, both physically and spiritually, and bereft of the joys of youth. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 953 stones Carrying capacity: 1223 stones Head : uncursed metal cap [+0, +1] [50s] Neck : - Body : uncursed light furs [+0, +1] [180s] Girdle : blessed girdle of greed [+0, +0] [7s] Cloak : - Right Hand : cursed mithril mace (+0, 1d6+4) [80s] Left Hand : blessed small shield [+2, +0] [50s] Right Ring : uncursed ring of cold resistance [1s] Left Ring : - Bracers : - Gauntlets : - Boots : uncursed boots of sneakiness [+0, +0] {Dx+2} [20s] Missile Weapon: uncursed short bow (+1, +2) [20s] Missiles : bundle of 9 uncursed arrows (+0, 1d6) [18s] Tool : uncursed glockenspiel [120s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 407 stones Carrying capacity: 1223 stones Gauntlets ('[') uncursed blue leather gauntlets [+0, +1] [10s] uncursed gloves [+0, +0] [6s] Necklaces (''') uncursed necklace of rapid healing [2s] Missile weapons ('}') heap of 2 uncursed slings (+0, +1) [6s] Missiles ('/') bundle of 2 blessed arrows (+0, 1d6) [4s] uncursed broken boomerang (+4, 2d4+1) [20s] Tools (']') uncursed waterproof blanket [10s] uncursed triangular key [1s] Rings ('=') uncursed ring of damage [1s] Wands ('\') uncursed wand of door creation (3 charges) [3s] uncursed wand of trap detection (5 charges) [3s] blessed wand of magic missiles (5 charges) [3s] cursed wand of light (11 charges) [4s] uncursed wand of monster creation (3 charges) [3s] Potions ('!') heap of 3 uncursed potions of booze [12s] heap of 3 uncursed potions of invisibility [12s] heap of 2 uncursed potions of water [8s] uncursed potion of poison [4s] cursed oil of rust removal [2s] uncursed potion of carrot juice [4s] uncursed potion of potential learning [4s] uncursed potion of healing [4s] Scrolls ('?') heap of 2 uncursed scrolls of light [4s] uncursed scroll of item detection [2s] uncursed scroll of repair [2s] uncursed scroll of increase melee accuracy [2s] uncursed scroll of gold detection [2s] Books ('"') uncursed spellbook of Mystic Shovel [100s] Food ('%') uncursed iron ration [100s] uncursed fortune cookie [3s] uncursed dwarven sausage [20s] uncursed bone [4s] uncursed loaf of hurthling bread [30s] Valuables ('$') 1262 gold pieces [12s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 29 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 3 +2 +1 +0 basic 19 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 2 +2 +0 +2 basic 5 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 3 +6 +4 +1 basic 61 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 13 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 7 Damage caused with your melee weapons: -------------------------------------- Right hand: +10 bonus to hit, 1d6+5 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 9, base range: 5, +8 bonus to hit, 1d6+6 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 44 (fair) [+3d3] Alertness ................ 50 (fair) [+1d5] Appraising ............... 16 (mediocre) [+3d4] Bridge building .......... 16 (mediocre) [+3d5] (mr) Climbing ................. 27 (mediocre) [+3d3] Concentration ............100 (superb) [+2d4] Detect traps ............. 9 (poor) [+3d4] Find weakness ............ 42 (fair) [+1d5] First aid ................ 28 (mediocre) [+2d4] Food preservation ........ 65 (good) [+1] Haggling ................. 21 (mediocre) [+1d5] Healing .................. 51 (good) [+1] Herbalism ................ 30 (mediocre) [+1d5] Listening ................ 38 (fair) [+2d4] Literacy ................. 92 (superb) [+1d5] Music .................... 17 (mediocre) [+3d3] Necromancy ............... 88 (great) [+3d3] Pick pockets ............. 27 (mediocre) [+2d4] Stealth .................. 45 (fair) [+3d5] Swimming ................. 58 (good) [+1] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Darkness : 177, 4pp (Effectivity: +0) Frost Bolt : 221, 10pp (Effectivity: +10) Light : 316, 3pp (Effectivity: +4) Lightning Ball: 104, 30pp (Effectivity: +2) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pux (g rat), the drakish necromancer, was killed by a gibbering mouther. He scored 20066 points and advanced to level 9. He survived for 0 years, 17 days, 1 hour, 52 minutes and 1 second (12168 turns). Pux (g rat) visited 11 places. His learning score was modified by +1 during his career. His charisma score was modified by +1 during his career. He was unnaturally aged by 2 years. He was a member of the thieves guild. He brought an infamous raider lord to justice. He ended his adventuring life on level 4 of some ancient caves. 397 monsters perished under his attacks. He possessed the following intrinsics: He was poison resistant. He was cold resistant (gained through an item). He was able to control teleportation. He had the following talents: Healthy, Learned, Porter, Quick, Very Quick. He had a final speed score of 100 (final base speed: 105). He was not particularly religious. He asked for 1 divine intervention. He was neutrally aligned. The following monsters were vanquished: 1 bandit 1 barbarian 1 berserker 5 big dogs 2 black hurthlings 7 blink dogs 2 bugbears 7 cave fishers 1 cave lizard 1 caveman 2 chaos brothers 1 chaos plague bearer 11 claw bugs 1 corpse fiend 1 cutpurse 1 dark elven archer 2 dark elven wizards 1 displacer beast 2 doppelgangers 5 fire beetles 3 floating eyes 1 gelatinous cube 1 ghost 4 ghost bats 2 ghuls 8 giant bats 4 giant centipedes 6 giant frogs 16 giant rats 14 giant spiders 4 gnolls 19 goblins 2 goblin berserkers 3 goblin chieftains 19 goblin rockthrowers 7 goblin slavemasters 4 gray oozes 1 green worm 1 gremlin 1 harpy 3 hippogriffs 4 hobgoblins 1 hobgoblin leader 1 homunculus 1 huge bat 3 jackals 33 kobolds 3 kobold chieftains 2 kobold shamans 17 large bats 1 large dog 1 large jackal 6 large kobolds 2 large orcs 1 large snake 8 large spiders 6 lizard men 1 ogre 20 orcs 1 orc chieftain 3 orc scorchers 1 outlaw leader 1 pixie 2 rabid dogs 6 raiders 1 raider lord 47 rats 5 ratling archers 1 ratling fencer 4 ratling thieves 7 ratling warriors 2 red worms 5 skeletons 1 swordsman 5 tarantulas 3 wererats 1 werewolf 1 wild cat 8 wolves 3 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27