------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### ######### #.......# #.......# #....>..#####################################..../..# #......./*................................../.......# #########################################################.######### #...........#...# #./...../.# #.# #...........#.###############################.#.....#.###.##### #...................@.//......................#.....#./.......# #...........#########.#######################.#.....###.......# #...........# #...# #......./.#.....# #.......# #####/####### ###.######### #.......###########.......# #.....# #.#.......# #.......# #.........# #######.############# #######.#.......# #.......# #####.######### #.....#.#...........# #...............# #.......# #.....# #.<...#.#..[........###.###################.......#####.##### #...../.#...........%...................../......./.....# ######################################################### Pux (kobold) St:17 Le:21 Wi:14 Dx:11 To:17 Ch: 3 Ap: 3 Ma:14 Pe:10 NC DV/PV: 23/6 H: -13(70) P: 21(64) Exp: 10/23043 I10 Sp: 105 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Pux (kobold) Race: male Drakeling Class: Necromancer Eye color: light blue Hair color: bald Complexion: light green Height: 5'6" Weight: 165 pounds Age: 23 (grown-up) Star sign: Candle Birthday: 28/Candle (day 298 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1393 stones Carrying capacity: 2650 stones Head : - Neck : - Body : uncursed black robe [+0, +1] [50s] Girdle : uncursed girdle of carrying [+0, +0] [15s] Cloak : - Right Hand : cursed mithril spear (-1, 1d8+4) [40s] Left Hand : uncursed medium shield [+4, +1] [100s] Right Ring : uncursed ring of protection +1 [1s] Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +3] [25s] Missile Weapon: uncursed short bow (+4, +0) [20s] Missiles : bundle of 17 uncursed arrows (+0, 1d6) [34s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1108 stones Carrying capacity: 2650 stones Shields ('[') uncursed medium shield [+3, +1] [100s] Gauntlets ('[') uncursed gauntlets of peace (-15, -15) [+3, +3] [10s] uncursed thick gauntlets (-1, -2) [+0, +1] [15s] heap of 2 uncursed pairs of gloves [+0, +0] [12s] blessed gloves [+0, +0] [6s] Boots ('[') uncursed leather boots (+1, +1) [+0, +0] [25s] Necklaces (''') uncursed amulet of protection from constructs [3s] One-handed weapons ('(') blessed orcish spear of the sun (+1, 1d8+2) [75s] blessed hatchet (+0, 1d6+1) [50s] uncursed pick axe (+0, 1d6+1) [75s] Missile weapons ('}') heap of 2 uncursed short bows (+1, +0) [40s] uncursed short bow (+1, +3) [20s] Missiles ('*') heap of 4 uncursed rocks (-2, 1d4-2) [20s] bundle of 10 cursed arrows (+0, 1d6) [20s] bundle of 8 uncursed quarrels (+2, 2d6+3) [16s] bundle of 16 uncursed arrows (+3, 1d6) [32s] Tools (']') uncursed waterproof blanket [10s] uncursed triangular key [1s] Rings ('=') uncursed ring of damage [1s] Wands ('\') uncursed wand of cold (0 charges) [4s] uncursed wand of light (12 charges) [4s] uncursed wand of magic missiles (3 charges) [3s] uncursed wand of door creation (2 charges) [3s] uncursed wand of monster creation (8 charges) [3s] Potions ('!') heap of 2 uncursed potions of water [8s] uncursed potion of blindness [2s] heap of 3 uncursed potions of booze [12s] cursed oil of rust removal [2s] heap of 2 uncursed potions of carrot juice [8s] blessed potion of healing [4s] blessed potion of carrot juice [4s] Scrolls ('?') heap of 2 uncursed scrolls of power [4s] heap of 2 uncursed blank scrolls [4s] uncursed scroll of item destruction [2s] blessed scroll of protection [2s] Food ('%') heap of 2 uncursed iron rations [200s] heap of 2 uncursed pieces of dry meat [30s] uncursed hurthling cake [30s] blessed iron ration [100s] heap of 2 cursed giant rat corpses [120s] Valuables ('$') 2713 gold pieces [27s] Gems ('*') uncursed aquamarine [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 4 +4 +1 +3 skilled 36 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 1 +1 +0 +1 basic 50 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 1 +2 +1 +0 basic 11 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 3 +6 basic 120 Damage caused with your melee weapons: -------------------------------------- Right hand: +15 bonus to hit, 1d8+7 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 17, base range: 4, +12 bonus to hit, 1d6+2 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 62 (good) [+1d5] Alertness ................ 51 (good) [+1d5] Appraising ............... 19 (mediocre) [+3d4] Bridge building .......... 16 (mediocre) [+3d5] (mr) Climbing ................. 48 (fair) [+1d5] Concentration ............100 (superb) [+1d5] Detect traps ............. 12 (mediocre) [+3d3] Find weakness ............ 54 (good) [+1d3] First aid ................ 36 (fair) [+1d5] Food preservation ........ 53 (good) [+1] Haggling ................. 19 (mediocre) [+2d4] Healing .................. 34 (fair) [+1d5] Herbalism ................ 26 (mediocre) [+2d4] Listening ................ 32 (fair) [+2d4] Literacy .................100 (superb) [+1d5] Music .................... 12 (mediocre) [+3d3] Necromancy ............... 87 (great) [+3d3] Pick pockets ............. 29 (mediocre) [+3d3] Stealth .................. 52 (good) [+3d4] Swimming ................. 52 (good) [+1] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Cure Light Wounds: 264, 5pp (Effectivity: +1) Darkness : 266, 4pp (Effectivity: +0) Frost Bolt : 554, 11pp (Effectivity: +8) Invisibility : 534, 10pp (Effectivity: +0) Magic Missile : 598, 7pp (Effectivity: +7) Neutralize Poison: 46, 15pp (Effectivity: +0) Revelation : 274, 33pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Pux (kobold), the drakish necromancer, was electrocuted by mighty lightning strokes. He scored 21918 points and advanced to level 10. He survived for 0 years, 10 days, 9 hours, 55 minutes and 42 seconds (9421 turns). Pux (kobold) visited 11 places. His strength score was modified by +1 during his career. His learning score was modified by +1 during his career. His mana score was modified by +1 during his career. He was a member of the thieves guild. He ended his adventuring life on level 10 of some ancient caves. 351 monsters perished under his attacks. He possessed the following intrinsic: He was poison resistant. He had the following talents: Healthy, Learned, Mechanically Inclined, Quick, Very Quick. He had a final speed score of 105 (final base speed: 105). He was not particularly religious. He did not ask for divine help. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 3 bandits 1 barbarian leader 2 berserkers 4 black hurthlings 1 black wizard 1 blink dog 4 bugbears 3 cave fishers 1 cave lizard 34 claw bugs 1 dark sage 1 dire wolf 1 displacer beast 1 doppelganger 1 dwarf 4 fire beetles 1 fire vortex 2 flesh golems 1 floating eye 3 gargoyles 1 ghost bat 4 ghuls 3 giant bats 2 giant centipedes 3 giant frogs 2 giant lizards 1 giant raccoon 13 giant rats 1 gibbering mouther 1 gnoll 1 gnoll chieftain 12 goblins 1 goblin chieftain 9 goblin rockthrowers 12 goblin slavemasters 1 gray ooze 1 grizzly bear 2 hell hounds 1 hill orc 1 hill orc sergeant 3 hippogriffs 7 hobgoblins 1 hobgoblin chief 1 hobgoblin leader 1 homunculus 4 huge bats 2 hyenas 2 jackals 45 kobolds 2 kobold chieftains 1 kobold shaman 13 large bats 10 large kobolds 1 large snake 1 least daemon 2 lizard men 2 ogres 9 orcs 4 orc scorchers 2 outlaws 4 pit vipers 1 pixie 2 rabid dogs 11 raiders 1 raider lord 29 rats 2 ratling archers 1 ratling duelist 3 ratling thieves 1 ratling warrior 1 rust monster 3 shadow centipedes 20 skeletons 1 staring eye 1 tarantula 1 troll 1 viper 2 wererats 4 white worms 7 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27