------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######################### #.............+....%....# #####/#############.........# +.......# #.........# #.......# #.........# #.......# #.........# ###############.......######### #.######## #......./............././.....# #.# ###########.......#######.......###.<...# #.######### ....g@**../.......# #...._..# #.....# #.........# ###########.......# ######### ####### ###.......# #.......# #.......# ######### #.......# #.......# ####### A St:11 Le:20 Wi:11 Dx:21 To:17 Ch:10 Ap:11 Ma: 7 Pe:13 L DV/PV: 21/1 H: 4(37) P: 13(13) Exp: 4/757 SMC Sp: 82 Strained! Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Character Information ---------------------------------------------------------------------------- A St:11 Le:20 Wi:11 Dx:21 To:17 Ch:10 Ap:11 Ma: 7 Pe:13 L DV/PV: 21/1 H: 4(37) P: 13(13) Exp: 4/757 M: 284 ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: A Race: male Hurthling Class: Assassin Eye color: light blue Hair color: brown Complexion: light Height: 2'11" Weight: 72 pounds Age: 41 (grown-up) Star sign: Candle Birthday: 12/Candle (day 282 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. In your childhood you were fascinated by your environment and the ever-changing wonders of the world. You were a very curious and adventurous child. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become an Assassin. ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 5 +4 +2 +1 skilled 170 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 4 +8 +6 +1 skilled 52 Thrown rocks & clubs 4 +8 +6 +1 skilled 35 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: -3 bonus to hit, 1d6-3 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 1, base range: 4, +3 bonus to hit, 2d4+1 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 24 (mediocre) [+3d3] Alertness ................ 40 (fair) [+3d4] Archery .................. 30 (mediocre) [+3d4] Backstabbing ............. 56 (good) [+4d4] Climbing ................. 52 (good) [+4d4] Cooking .................. 68 (good) [+1] (ma) Detect traps ............. 35 (fair) [+4d5] Dodge .................... 10 (poor) [+4d5] Find weakness ............ 57 (good) [+3d5] First aid ................ 37 (fair) [+3d3] Food preservation ........ 47 (fair) [+3d4] Gardening ................ 27 (mediocre) [+2d4] Haggling ................. 23 (mediocre) [+3d4] Listening ................ 33 (fair) [+4d5] Literacy ................. 54 (good) [+2d4] Pick locks ............... 46 (fair) [+4d5] Stealth .................. 51 (good) [+3d5] Two weapon combat ........ 28 (mediocre) [+4d4] ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1814 stones Carrying capacity: 1100 stones Head : - Neck : - Body : - Girdle : - Cloak : - Right Hand : short sword (+0, 1d6) [30s] Left Hand : - Right Ring : copper ring [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile Weapon: - Missiles : boomerang (+6, 2d4+2) [20s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1763 stones Carrying capacity: 1100 stones Helmets ('[') hood [+0, +0] [3s] Armor ('[') leather armor [+1, +2] [150s] leather armor [150s] thick furs [300s] Shields ('[') wooden shield [80s] Gauntlets ('[') gloves [+0, +0] [6s] Cloaks ('[') hooded cloak [+1, +0] [40s] One-handed weapons ('(') heap of 4 daggers (+0, 1d4) [40s] heap of 3 daggers (+0, 1d4+3) [30s] spear [50s] broadsword [80s] Two-handed weapons ('(') skull staff [40s] Tools (']') heap of 4 torches [40s] box with flint and steel (31) [5s] tinderbox (15) [3s] cooking set [100s] Potions ('!') heap of 3 potions of poison [12s] potion of poison [4s] Scrolls ('?') scroll of information [2s] scribbled scroll [2s] scroll labeled "MUNCH MUNCH" [2s] Food ('%') loaf of elven bread [3s] heap of 2 large rations [400s] iron ration [100s] heap of 2 giant rat corpses [120s] Valuables ('$') 105 gold pieces [1s] ---------------------------------------------------------------------------- Killed Monsters ---------------------------------------------------------------------------- 12 monsters perished under his attacks. The following monsters were vanquished: 1 gelatinous cube 2 giant rats 1 huge bat 1 kobold 3 large bats 2 orcs 1 ratling archer 1 skeleton ---------------------------------------------------------------------------- Achievements ---------------------------------------------------------------------------- He survived for 0 years, 1 day, 3 hours, 30 minutes and 56 seconds (284 turns). A visited 3 places. His strength score was modified by +1 during his career. His perception score was modified by +1 during his career. ---------------------------------------------------------------------------- Playing Time ---------------------------------------------------------------------------- You played for 0 hours, 3 minutes and 51 seconds. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release 59 with ADOM Sage version 0.9.25 Linux ELF Build: Jul 20 2015 19:06:44