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Q St:12 Le:14 Wi:11 Dx:24 To:19 Ch:14 Ap:13 Ma:10 Pe:18 L DV/PV: 16/3 H: 21(21) P: 3(3) Exp: 1/0 Vlge Sp: 113 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Q Race: male Hurthling Class: Thief Eye color: green Hair color: brown Complexion: tanned Height: 2'11" Weight: 70 pounds Age: 37 (grown-up) Star sign: Raven Birthday: 4/Raven (day 4 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Thief. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 565 stones Carrying capacity: 1200 stones Head : uncursed leather cap (+1, +1) [+0, +0] [5s] Neck : - Body : uncursed leather armor [+0, +2] [150s] Girdle : - Cloak : - Right Hand : uncursed short sword (+0, 1d6) [30s] Left Hand : - Right Ring : cursed ring of mental stability [+0, +1] {Le+1} [1s] Left Ring : - Bracers : - Gauntlets : uncursed gloves [+0, +0] [6s] Boots : - Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 373 stones Carrying capacity: 1200 stones One-handed weapons ('(') heap of 3 uncursed daggers (+0, 1d4) [30s] Tools (']') heap of 3 uncursed torches [30s] blessed box with flint and steel (4) [5s] uncursed tinderbox (13) [3s] uncursed cooking set [100s] uncursed thieves picks [5s] Food ('%') heap of 2 uncursed iron rations [200s] Valuables ('$') 78 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 40 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 4 +8 +6 +1 skilled 35 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +5 bonus to hit, 1d6+0 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 12 (mediocre) [+4d5] Appraising ............... 18 (mediocre) [+4d4] Archery .................. 10 (poor) [+3d4] Backstabbing ............. 9 (poor) [+4d5] Climbing ................. 51 (good) [+4d4] Cooking .................. 52 (good) [+1] (ma) Detect traps ............. 41 (fair) [+4d5] Disarm traps ............. 48 (fair) [+4d5] First aid ................ 33 (fair) [+3d3] Food preservation ........ 47 (fair) [+3d4] Gardening ................ 19 (mediocre) [+3d3] Haggling ................. 25 (mediocre) [+4d5] Listening ................ 31 (fair) [+4d5] Literacy ................. 20 (mediocre) [+3d3] Pick locks ............... 44 (fair) [+4d5] Pick pockets ............. 38 (fair) [+4d5] Stealth .................. 59 (good) [+4d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Q, the hurthling thief, quit prematurely. He scored 849 points. He survived for 0 years, 0 days, 11 hours, 50 minutes and 7 seconds (34 turns). Q visited 2 places. He ended his adventuring life in the village "Terinyo". He did not manage to vanquish any monsters. He had the following talents: Affinity with Swords, Affinity with Thrown Axes & Hammers. He had a final speed score of 113 (final base speed: 113). He was not particularly religious. He did not ask for divine help. He was lawfully aligned.