------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ .........~~.....~~........~~ ..........~~.....~~........~~ ..........~~....oo~........~~. ~~.......~.....o.o@......~...~. ~.~.~.....~.~..~~ooo..~~....~.~ .......~~...~~..(~o~o.~~..~...~ .............~......~..~.~..~.. ....~~~...~...~(......~....~.~~ ....~.~~~....~~.~~.....~.~~~... ......~.~...~(~..~.~..~...~... .~.~...~~~~.~.~..~~~...~..~.~ .~~.........~.~~.~~.~.....~~ ~.~~..~..~~...~......~.~.. ...~..~~.~.~.~..~.~~.~.~ ..~~.~....~....~~...~. ~~~.~.~~.~...~~....... .~.~.....~...~~..~.~ ...~.~....~.~..~~~. ..~.~....~.~..~~~ .~.~....~.~..~~ Azylic St:15 Le:24 Wi:17 Dx:20 To:12 Ch: 6 Ap:18 Ma:22 Pe:16 N+ DV/PV: 36/3 H: 0(43) P: 101(120) Exp: 10/25908 WE Sp: 102 Bleeding Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Azylic Race: male Gray Elf Class: Wizard Eye color: golden Hair color: silver Complexion: light Height: 6'8" Weight: 141 pounds Age: 308 (grown-up) Star sign: Cup Birthday: 13/Cup (day 253 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 693 stones Carrying capacity: 1500 stones Head : uncursed hat [+0, +0] [4s] Neck : uncursed necklace of the eye [3s] Body : uncursed robe [+0, +1] [60s] Girdle : uncursed leather girdle [+0, +0] [5s] Cloak : uncursed leather cloak (-1, +0) [+1, +0] [40s] Right Hand : uncursed orcish spear of thunder (+1, 1d8+2) [75s] Left Hand : blessed wooden shield (+2) [+3, +1] [80s] Right Ring : cursed ring of the fish [1s] Left Ring : uncursed ring of searching [1s] Bracers : - Gauntlets : uncursed thick gauntlets (-1, -2) [+0, +1] [15s] Boots : uncursed light boots [+0, +0] [20s] Missile Weapon: - Missiles : - Tool : uncursed hatchet (+0, 1d6+1) [50s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 339 stones Carrying capacity: 1500 stones ') uncursed bracers of toughness [+0, +0] {To+4} [10s] One-handed weapons ('(') uncursed broadsword (+0, 1d7+1) [80s] Tools (']') heap of 3 uncursed torches [30s] uncursed box with flint and steel (2) [5s] uncursed tinderbox (1) [3s] uncursed triangular key [1s] Rings ('=') uncursed wedding ring [1s] Wands ('\') uncursed wand of knocking (10 charges) [3s] uncursed rusty wand of light (6 charges) [4s] uncursed wand of monster creation (6 charges) [3s] cursed wand of door creation (7 charges) [3s] uncursed wand of monster creation (2 charges) [3s] uncursed wand of door creation (2 charges) [3s] Potions ('!') uncursed potion of potential learning [4s] heap of 2 uncursed potions of potential willpower [8s] uncursed potion of exchange [4s] uncursed potion of cure poison [2s] uncursed potion of potential strength [4s] blessed potion of potential willpower [4s] heap of 4 uncursed potions of invisibility [16s] potion of unholy water [4s] uncursed potion of cure corruption [2s] uncursed potion of potential toughness [4s] uncursed potion of potential charisma [4s] cursed potion of gain attributes [4s] heap of 3 uncursed potions of water [12s] uncursed potion of healing [4s] uncursed potion of stun recovery [2s] Scrolls ('?') uncursed scroll of defense [2s] heap of 2 uncursed scrolls of power [4s] cursed scroll of information [2s] cursed scroll of identify [2s] blessed scroll of identify [2s] uncursed scroll of danger [2s] uncursed scroll of identify [2s] uncursed scroll of amnesia [2s] uncursed blank scroll [2s] blessed scroll of balance [2s] Food ('%') heap of 2 uncursed curaria mancox herbs [4s] heap of 4 blessed curaria mancox herbs [8s] heap of 3 cursed curaria mancox herbs [6s] blessed devil's rose [2s] blessed demon daisy [2s] heap of 2 blessed alraunia antidotes [4s] heap of 3 cursed stomafillia herbs [6s] heap of 3 uncursed stomafillia herbs [6s] heap of 3 blessed stomacemptia herbs [6s] heap of 5 blessed stomafillia herbs [10s] cursed stomacemptia herb [2s] cursed burb root [2s] heap of 3 blessed burb roots [6s] heap of 2 blessed pepper petals [4s] cursed demon daisy [2s] uncursed pepper petal [2s] cursed alraunia antidote [2s] uncursed demon daisy [2s] uncursed devil's rose [2s] blessed bit of gnomish candy [2s] Valuables ('$') 933 gold pieces [9s] Gems ('*') uncursed worthless piece of red glass [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 25 Whips 0 +0 +0 +0 unskilled 30 Pole arms 3 +3 +1 +2 basic 49 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 5 Damage caused with your melee weapons: -------------------------------------- Right hand: +4 bonus to hit, 1d8-1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ................ 67 (good) [+3d5] Bridge building ........ 24 (mediocre) [+3d4] (mr) Climbing ............... 43 (fair) [+2d4] Concentration ..........100 (superb) [+2d4] Dodge .................. 46 (fair) [+1d5] First aid .............. 38 (fair) [+3d3] Haggling ............... 24 (mediocre) [+3d4] Healing ................ 86 (great) [+1d3] Herbalism .............. 90 (great) [+2d4] Listening .............. 52 (good) [+3d3] Literacy ...............100 (superb) [+2d4] Stealth ................ 57 (good) [+1d5] Ventriloquism .......... 34 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Calm Monster : 934, 8pp (Effectivity: +0) Light : 1441, 3pp (Effectivity: +0) Magic Missile: 584, 5pp (Effectivity: +18) Slow Poison : 477, 6pp (Effectivity: +0) Stun Ray : 750, 8pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Azylic, the gray elven wizard, was killed by a hill orc. He scored 29943 points and advanced to level 10. He survived for 0 years, 9 days, 3 hours, 17 minutes and 19 seconds (8210 turns). Azylic visited 17 places. His strength score was modified by +3 during his career. His willpower score was modified by +1 during his career. His toughness score was modified by +4 during his career. His mana score was modified by +1 during his career. He ended his adventuring life somewhere in the hills. 342 monsters perished under his attacks. He possessed the following intrinsics: He was acid resistant. He was doomed. He was cursed. He had the following talents: Alert, Miser, Potent Aura, Strong Magic, Treasure Hunter. He had a final speed score of 102 (final base speed: 102). He was religious. He asked for 3 divine interventions. He was neutrally aligned. The following monsters were vanquished: 1 assassin 1 bandit 1 barbarian 2 berserkers 1 big dog 1 black hurthling 1 blink dog 2 bugbears 1 cave tiger 1 caveman 1 chaos sister 7 claw bugs 7 dire wolves 1 doppelganger 5 fire beetles 2 fire lizards 1 floating eye 1 gelatinous cube 2 ghost bats 4 ghuls 20 giant ant warriors 4 giant ant workers 3 giant bats 3 giant centipedes 2 giant frogs 2 giant lizards 8 giant rats 5 gnolls 10 goblins 1 goblin berserker 4 goblin chieftains 17 goblin rockthrowers 3 goblin slavemasters 1 gray ooze 2 green slimes 1 harpy 1 hill orc 1 hill orc sergeant 2 hippogriffs 2 hobgoblins 1 hobgoblin leader 2 homunculi 1 huge bat 2 imps 24 jackals 1 jackalwere 14 kobolds 3 kobold chieftains 15 large bats 1 large gnoll 1 large jackal 4 large kobolds 2 large orcs 1 large spider 1 leucrotta 2 lizard men 1 mad carpenter 1 ogre 21 orcs 3 orc scorchers 5 pit vipers 1 quasit 2 rabid dogs 1 raider 23 rats 5 ratling archers 4 ratling thieves 1 ratling warrior 1 shadow 1 shadow centipede 28 skeletons 1 swordsman 1 wererat 1 werewolf 16 white worms 1 wild cat 4 wolves 10 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27