------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####################################################################### #......./......................................./..........././.......# #.......####################]####################....>......###..<....# #.......# ### #...........# #.......# ###/##### ########################### ############# ######### #.# #.......?.#.......@d.%....# #.# #.........###############.################### #.# #.........# #.............../...# #####}# #.........# #######.........###.##### ########### #.....# #.........# #.........# #.....# #.........# #.....####### #.........# #.........# #####.# #.........# #...../.....# #.........# #.........# #.# #.........# ###########.#################################.........#######.###.........# #............(.........^........../.........+..............[....# #######################################################.........# #.........# ########### Hiram Heaw St:13 Le:16 Wi:14 Dx:16 To:10 Ch:17 Ap:22 Ma:24 Pe:17 N+ DV/PV: 27/7 H: -2(32) P: 102(109) Exp: 8/9300 I2 Sp: 98 Burdened Bleeding Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Hiram Heaw Race: female Gray Elf Class: Wizard Eye color: golden Hair color: silver Complexion: pale Height: 6' Weight: 110 pounds Age: 312 (grown-up) Star sign: Wand Birthday: 4/Wand (day 64 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1080 stones Carrying capacity: 1300 stones Head : cursed metal cap [+0, +1] [50s] Neck : - Body : uncursed scale mail (-1, -2) [-2, +4] [400s] Girdle : uncursed metal girdle [+0, +1] [25s] Cloak : - Right Hand : uncursed medium shield [+3, +1] [100s] Left Hand : uncursed dagger of thunder (+0, 1d4) [10s] Right Ring : uncursed ring of damage [1s] Left Ring : uncursed ring of stun resistance [1s] Bracers : - Gauntlets : - Boots : uncursed leather boots [+3, +0] [25s] Missile weapon: cursed light crossbow (+2, +0) [70s] Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 398 stones Carrying capacity: 1300 stones Helmets ('[') blessed hat [+0, +0] [4s] Armor ('[') blessed robe [+0, +1] [60s] uncursed clothes [+0, +1] [40s] Gauntlets ('[') uncursed gloves [+0, +0] [6s] Boots ('[') blessed leather boots [+0, +0] [25s] One-handed weapons ('(') uncursed dagger (+0, 1d4) [10s] uncursed pick axe (+0, 1d6+1) [75s] Missiles ('*') heap of 7 uncursed rocks (+0, 1d4) [35s] Tools (']') heap of 2 uncursed torches [20s] blessed torch [10s] uncursed box with flint and steel (39) [5s] uncursed tinderbox (3) [3s] Rings ('=') uncursed ring of fire resistance [1s] Wands ('\') uncursed wand of wonder (3 charges) [3s] uncursed wand of light (2 charges) [4s] uncursed wand of fire (4 charges) [4s] Potions ('!') uncursed potion of stun recovery [2s] uncursed potion of water [4s] uncursed potion of insight [2s] uncursed potion of booze [4s] blessed potion of invisibility [4s] blessed potion of potential charisma [4s] Scrolls ('?') uncursed scroll of darkness [2s] uncursed scroll of increase melee accuracy [2s] uncursed scroll of amnesia [2s] cursed scroll of identify [2s] uncursed scroll of monster detection [2s] Food ('%') uncursed hurthling cake [30s] cursed bit of plain candy [2s] uncursed dwarven sausage [20s] Valuables ('$') 1193 gold pieces [11s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 1 +1 +0 +0 basic 7 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 10 Damage caused with your melee weapons: -------------------------------------- Left hand: -1 bonus to hit, 1d4-1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 67 (good) [+3d5] Climbing ............. 47 (fair) [+2d4] Concentration ........ 99 (superb) [+3d3] Dodge ................ 23 (mediocre) [+3d3] First aid ............ 33 (fair) [+3d3] Haggling ............. 38 (fair) [+3d3] Healing .............. 60 (good) [+1d5] Herbalism ............ 49 (fair) [+4d4] Listening ............ 47 (fair) [+3d4] Literacy .............100 (superb) [+2d4] Stealth .............. 53 (good) [+1d5] Ventriloquism ........ 37 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Darkness : 667, 3pp (Effectivity: +0) Ice Ball : 334, 21pp (Effectivity: +1) Lightning Bolt : 167, 9pp (Effectivity: +8) Slow Monster : 465, 6pp (Effectivity: +0) Strength of Atlas: 348, 9pp (Effectivity: +0) ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Hiram Heaw, the gray elven wizard, was killed by a female werewolf. She scored 9841 points and advanced to level 8. She survived for 0 years, 4 days, 16 hours, 50 minutes and 56 seconds (3760 turns). Hiram Heaw visited 9 places. Her strength score was modified by +1 during her career. Her toughness score was modified by +1 during her career. Her appearance score was modified by +2 during her career. Her mana score was modified by +1 during her career. Her perception score was modified by +1 during her career. She ended her adventuring life on level 2 of some ancient caves. 167 monsters perished under her attacks. She possessed the following intrinsic: She was stun resistant (gained through an item). She had the following talents: Alert, Miser, Quick, Treasure Hunter. She had a final speed score of 98 (final base speed: 103). She was religious. She did not ask for divine help. She was neutrally aligned. The following monsters were vanquished: 2 bandits 1 big dog 1 black hurthling 3 bugbears 1 chaos sister 4 dire wolves 1 doppleganger 1 dwarf 1 fire beetle 2 gelatinous cubes 1 ghost bat 1 ghul 2 giant ant warriors 9 giant ant workers 1 giant bat 1 giant centipede 2 giant frogs 1 giant lizard 8 giant rats 4 goblins 1 goblin rockthrower 1 gremlin 1 hobgoblin 2 jackals 3 kobolds 1 kobold shaman 3 large bats 6 large kobolds 11 large orcs 1 large spider 2 lizard men 41 orcs 1 orc chieftain 2 orc scorchers 1 owlbear 1 pixie 35 rats 1 ratling archer 1 shadow 2 skeletons 1 swordsman 1 wererat 1 zombie