------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### ####### #.......# #.....+ ######## #.......###########...<.# #.......# #.......+...............+ ###### ## #.......# #######/#####.#########%# #...... ####.# #.......# #.# #.# #.# ####k$.... #....# ######/# #########/# #/#########.# ##@m....... #....# #.# #.........# #.........#.#######[.####### ##....## #####/### #.........# #.........#.....%...## #........ #.......# #....[....# #.........########.## #[###### #.......#######.........#####.........# #.# #*# #............./(........+.............# #.# #.# #.......#######.........#####.........########.###################*## #......./.....#.........# #................%.................%....# #.......################# ###############################.........# #.......# #.........# ######## ########### Srizz St:19 Le:15 Wi:22 Dx:16 To:20 Ch:11 Ap:11 Ma:14 Pe:19 N= DV/PV: 23/8 H: -2(112) P: 39(39) Exp: 11/39714 PC: 6 Sp: 100 Paralyzed ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Srizz Race: male Drakeling Class: Assassin Eye color: amber Hair color: bald Complexion: green Height: 5'9" Weight: 169 pounds Age: 39 (grown-up, 15 years of unnatural aging added in) Star sign: Wolf Birthday: 16/Wolf (day 316 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become an Assassin. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 971 stones Carrying capacity: 2100 stones Head : uncursed hood [+0, +0] [3s] Neck : - Body : blessed elven chain mail of health [+1, +4] [10s] Girdle : - Cloak : uncursed cloak of defense [+3, +0] [20s] Right Hand : uncursed dagger (+0, 1d4+3) [10s] Left Hand : blessed adamantium dagger of penetration (+0, 1d4+5) [7s] Right Ring : uncursed ring of luck [1s] Left Ring : blessed ring of minor elemental mastery [+2, +3] [1s] Bracers : blessed bracers of defense [+2, +0] [10s] Gauntlets : uncursed gloves [+0, +0] [6s] Boots : blessed seven league boots [+1, +0] [30s] Missile weapon: - Missiles : bundle of 8 uncursed drakish scurgari (+2, 1d8+2) [80s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 793 stones Carrying capacity: 2100 stones Gauntlets ('[') uncursed gauntlets of peace (-15, -15) [+5, +3] [10s] ') uncursed bracers of defense [+2, +0] [10s] One-handed weapons ('(') heap of 7 uncursed daggers (+0, 1d4) [70s] blessed orcish knife (+0, 1d3+4) [10s] blessed orcish knife (+1, 1d3+2) [10s] uncursed unbalanced orcish knife (+0, 1d3+2) [10s] uncursed orcish knife (+0, 1d3+3) [10s] cursed orcish knife (+0, 1d3+2) [10s] cursed broken dagger (+0, 1d4) [10s] Two-handed weapons ('(') uncursed balanced mithril halberd of thunder (+11, 2d7+4) [-2, +0] [80s] Tools (']') heap of 2 uncursed torches [20s] heap of 2 uncursed thieves picks [10s] uncursed box with flint and steel (2) [5s] uncursed tinderbox (10) [3s] heap of 5 uncursed bandages [10s] heap of 3 blessed bandages [6s] cursed fireproof blanket [10s] uncursed triangular key [1s] Instruments ('{') blessed flute [3s] blessed whistle [1s] Rings ('=') uncursed ring of fire resistance [1s] heap of 2 uncursed rings of acid resistance [2s] Wands ('\') cursed wand of acid (3 charges) [4s] uncursed wand of light (8 charges) [4s] uncursed wand of door creation (2 charges) [3s] blessed wand of magic missiles (5 charges) [3s] uncursed wand of trap creation (9 charges) [3s] uncursed wand of wonder (3 charges) [3s] uncursed wand of door creation (5 charges) [3s] cursed wand of fire (4 charges) [4s] uncursed wand of ball lightning (6 charges) [4s] Potions ('!') heap of 2 blessed potions of extra healing [4s] heap of 2 uncursed potions of poison [8s] uncursed potion of carrot juice [4s] heap of 2 uncursed potions of booze [8s] uncursed potion of potential learning [4s] uncursed potion of charisma [4s] heap of 2 uncursed potions of cure poison [4s] heap of 2 uncursed potions of water [8s] uncursed potion of longevity [4s] uncursed potion of cure corruption [2s] uncursed potion of insight [2s] Scrolls ('?') uncursed scroll of power [2s] uncursed scroll of amnesia [2s] uncursed scroll of monster detection [2s] uncursed blank scroll [2s] Food ('%') uncursed iron ration [100s] heap of 2 uncursed melons [40s] uncursed loaf of hurthling bread [30s] uncursed dwarven sausage [20s] uncursed large ration [200s] Valuables ('$') 926 gold pieces [9s] Gems ('*') uncursed turquoise [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 7 +6 +3 +1 skilled 80 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 40 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 4 +8 +6 +1 skilled 52 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 1 +2 +1 +0 basic 10 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +18 bonus to hit, 1d4+9 damage Left hand: +18 bonus to hit, 1d4+11 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 8, base range: 2, +13 bonus to hit, 1d8+6 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 10 (poor) [+3d5] Alertness ................ 42 (fair) [+3d4] Archery .................. 34 (fair) [+3d4] Backstabbing ............. 93 (superb) [+2d4] Climbing ................. 39 (fair) [+4d5] Detect traps ............. 22 (mediocre) [+4d5] Dodge .................... 62 (good) [+2d4] Find weakness ............ 75 (great) [+3d3] First aid ................ 32 (fair) [+3d3] Food preservation ........ 33 (fair) [+3d5] Haggling ................. 20 (mediocre) [+3d5] Listening ................ 29 (mediocre) [+4d5] Literacy ................. 24 (mediocre) [+3d5] Music .................... 11 (mediocre) [+3d4] Pick locks ............... 61 (good) [+3d5] Pick pockets ............. 1 (poor) [+4d5] Stealth .................. 54 (good) [+4d4] Swimming ................. 65 (good) [+1d3] Two weapon combat ........ 98 (superb) [+1d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Srizz, the drakish assassin, was killed by a greater mimic. He scored 26878 points and advanced to level 11. He survived for 0 years, 2 days, 5 hours, 23 minutes and 55 seconds (4463 turns). Srizz visited 11 places. His strength score was modified by -1 during his career. His willpower score was modified by +2 during his career. His perception score was modified by +2 during his career. He was unnaturally aged by 15 years. He ended his adventuring life on level 6 of a dangerous cave at the Drakalor Pass. 456 monsters perished under his attacks. He possessed the following intrinsics: He was fire resistant (gained through an item). He was cold resistant (gained through an item). He was lucky (gained through an item). He was shock resistant (gained through an item). He had the following talents: Affinity with Daggers & Knives, Alert, Ambidextrous, Long Stride. He had a final speed score of 100 (final base speed: 101). He was a messiah of Issrecht. He did not ask for divine help. He was neutrally aligned. The following monsters were vanquished: 1 bandit 1 barbarian 2 barbarian leaders 4 berserkers 1 berserker lord 1 big dog 3 black hurthlings 1 black wizard 6 blink dogs 4 bugbears 1 carrion crawler 1 cave bear 5 cave fishers 2 cave lizards 1 caveman 1 chaos brother 3 chaos sisters 2 claw bugs 1 cooshoo 3 cutpurses 1 dark elven wizard 1 dire wolf 7 displacer beasts 3 dopplegangers 1 dwarf 3 eyes of destruction 1 fairy dragon 9 fire beetles 1 fire lizard 2 fire vortices 4 floating eyes 2 gelatinous cubes 1 ghost 2 ghost bats 9 ghuls 6 giant ant workers 8 giant bats 3 giant centipedes 1 giant frog 5 giant lizards 1 giant raccoon 30 giant rats 2 giant spiders 6 gnolls 4 gnoll chieftains 11 goblins 1 goblin berserker 5 goblin chieftains 13 goblin rockthrowers 4 goblin slavemasters 3 green slimes 2 green worms 3 gremlins 3 griffons 1 grizzly bear 3 harpies 1 hill giant 3 hill orcs 1 hill orc sergeant 3 hippogriffs 4 hobgoblins 1 homunculus 1 huge bat 4 imps 23 jackals 2 jackalweres 2 karmic lizards 14 kobolds 5 kobold chieftains 1 kobold shaman 18 large bats 1 large dog 1 large jackal 8 large kobolds 3 large orcs 1 large snake 2 large spiders 1 least daemon 1 leucrotta 6 lizard men 2 necromancers 2 ogres 14 orcs 2 orc chieftains 5 orc scorchers 1 outlaw 4 owlbears 1 pixie 1 quasit 2 rabid dogs 3 raiders 54 rats 2 ratling archers 2 ratling fencers 7 ratling thieves 5 ratling warriors 1 shadow 1 silver wolf 4 skeletons 1 slow shadow 5 swordsmen 7 tarantulas 1 viper 4 wererats 1 white baby dragon 2 white worms 1 wight 2 wolves 6 zombies